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NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

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Old 08-31-2016, 12:10 PM   #57
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

Quote:
Originally Posted by Beluba
I explain it in my blog which should be hitting next week. But here's the gist:
  • You fill the meter all the way up this year instead of stopping half way for perfect timing
  • When you shoot a perimeter J with the Pro Stick, there will be a small white vertical notch and an arrow underneath the meter when you release a shot. This is the aim feedback. The white notch is perfect aim and the arrow shows if you're left, right, or on target. The arrow will turn green if you have perfect aim. Only shots outside of the paint need to be aimed. You can also turn on shot feedback and we print out the exact amount you're off in degrees.
  • The meter will grow or shrink depending on the shooter's range. Think of it like the old cell phone bars.
  • There's a thin circle surrounding the entire player indicator on offense. The color of the ring represents the shooter's hot and cold spots. Red for hot, blue for cold.
  • And Jfox is right, green releases will no longer miss.
Hey Mike, can you still turn off all theses visual informations once you got the hang of it ? Can you still play well without them ?
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Old 08-31-2016, 12:10 PM   #58
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

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Originally Posted by Hustle Westbrook
Apparently green releases are automatic makes again. Complete nonsense 2K. Get that arcade crap out of the game man.

That just damn near killed my hype for this game.
Funny cause I have only missed like two or three green release. I get them a lot too lol.
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Old 08-31-2016, 12:11 PM   #59
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

Quote:
Originally Posted by Beluba
I explain it in my blog which should be hitting next week. But here's the gist:
  • You fill the meter all the way up this year instead of stopping half way for perfect timing
  • When you shoot a perimeter J with the Pro Stick, there will be a small white vertical notch and an arrow underneath the meter when you release a shot. This is the aim feedback. The white notch is perfect aim and the arrow shows if you're left, right, or on target. The arrow will turn green if you have perfect aim. Only shots outside of the paint need to be aimed. You can also turn on shot feedback and we print out the exact amount you're off in degrees.
  • The meter will grow or shrink depending on the shooter's range. Think of it like the old cell phone bars.
  • There's a thin circle surrounding the entire player indicator on offense. The color of the ring represents the shooter's hot and cold spots. Red for hot, blue for cold.
  • And Jfox is right, green releases will no longer miss.
Thanks for that info. This will be great and i look forward to the changes. Since, all green releases are makes they have probably fixed the shot releases, so they are all created equal. That is a gamechanger for the better. Additionally, i am assuming that the smaller meters will give you fewer green releases. Very excited about the new shooting this year. Thanks again.
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Old 08-31-2016, 12:12 PM   #60
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

Quote:
Originally Posted by Beluba
I explain it in my blog which should be hitting next week. But here's the gist:
  • You fill the meter all the way up this year instead of stopping half way for perfect timing
  • When you shoot a perimeter J with the Pro Stick, there will be a small white vertical notch and an arrow underneath the meter when you release a shot. This is the aim feedback. The white notch is perfect aim and the arrow shows if you're left, right, or on target. The arrow will turn green if you have perfect aim. Only shots outside of the paint need to be aimed. You can also turn on shot feedback and we print out the exact amount you're off in degrees.
  • The meter will grow or shrink depending on the shooter's range. Think of it like the old cell phone bars.
  • There's a thin circle surrounding the entire player indicator on offense. The color of the ring represents the shooter's hot and cold spots. Red for hot, blue for cold.
  • And Jfox is right, green releases will no longer miss.
I've always been a shot stick shooter so I'm looking forward to learning this.
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Old 08-31-2016, 12:37 PM   #61
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

"No body contact layups are going in"

Uhhh...
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Old 08-31-2016, 12:38 PM   #62
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

Quote:
Originally Posted by Beluba
I explain it in my blog which should be hitting next week. But here's the gist:
  • You fill the meter all the way up this year instead of stopping half way for perfect timing
  • When you shoot a perimeter J with the Pro Stick, there will be a small white vertical notch and an arrow underneath the meter when you release a shot. This is the aim feedback. The white notch is perfect aim and the arrow shows if you're left, right, or on target. The arrow will turn green if you have perfect aim. Only shots outside of the paint need to be aimed. You can also turn on shot feedback and we print out the exact amount you're off in degrees.
  • The meter will grow or shrink depending on the shooter's range. Think of it like the old cell phone bars.
  • There's a thin circle surrounding the entire player indicator on offense. The color of the ring represents the shooter's hot and cold spots. Red for hot, blue for cold.
  • And Jfox is right, green releases will no longer miss.
On twitter DmanUnt2014 is saying "The devs said green releases are not 100%". This is why i like info straight from the source.
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Old 08-31-2016, 12:43 PM   #63
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

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Originally Posted by Beluba
[*]And Jfox is right, green releases will no longer miss.[/list]
Ok I need that blog.
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Old 08-31-2016, 12:50 PM   #64
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

So green releases are 100 percent makes? Ugh...
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