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NBA 2K17 Screenshot - Dennis Schröder

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Old 08-21-2016, 02:00 PM   #129
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Re: NBA 2K17 Screenshot - Dennis Schröder

23 am I imagining things, or wasnt there an art dev that used to post here?
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Old 08-21-2016, 02:24 PM   #130
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Re: NBA 2K17 Screenshot - Dennis Schröder

Never man.

There have been issues like wrong color courts since dreamcast 2k and wallyhopp (aka Reubendouglas)was the only dude who pointed that stuff out for years and finally quit when he could never get a response.

Not sure if his posts are still here but you could try to search his old posts though.
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Old 08-21-2016, 03:36 PM   #131
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Re: NBA 2K17 Screenshot - Dennis Schröder

Amen 23.

Shout out to the unsung devs who actually work on the game.

They get no love except for the "Credits" section.

Ronnie though...
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Old 08-21-2016, 03:51 PM   #132
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Re: NBA 2K17 Screenshot - Dennis Schröder

Quote:
Originally Posted by The 24th Letter
23 am I imagining things, or wasnt there an art dev that used to post here?
I remember someone from the choops days posting a jersey with undershirt model. It could've Sapida? Spider something....
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Old 08-21-2016, 05:47 PM   #133
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Re: NBA 2K17 Screenshot - Dennis Schröder

Quote:
Originally Posted by Goffs
I remember someone from the choops days posting a jersey with undershirt model. It could've Sapida? Spider something....
Thats who I was thinking of.

Not sure what exactly he did.

Im sure the art guys are amongst the busiest guys on the team. My boy just started working on a nationally televised cartoon and I literally cant get dude to answer a text until a week later, lol. I imagine its even more work for a game.

It would be nice if we could find out how we can get to them and really get a grip on these issues though...

I know Czar took back our court feedback to them this past year...
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Old 08-21-2016, 05:57 PM   #134
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Re: NBA 2K17 Screenshot - Dennis Schröder

Quote:
Originally Posted by The 24th Letter
Thats who I was thinking of.

Not sure what exactly he did.

Im sure the art guys are amongst the busiest guys on the team. My boy just started working on a nationally televised cartoon and I literally cant get dude to answer a text until a week later, lol. I imagine its even more work for a game.

It would be nice if we could find out how we can get to them and really get a grip on these issues though...

I know Czar took back our court feedback to them this past year...
One of the guys from here was in contact with somebody from 2K about updating shoe scans and they were pretty helpful. But I guess he found out that he was reporting back to the forum and got spooked. He stopped responding.
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Old 08-21-2016, 06:15 PM   #135
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Re: NBA 2K17 Screenshot - Dennis Schröder

Quote:
Originally Posted by MontanaMan
One of the guys from here was in contact with somebody from 2K about updating shoe scans and they were pretty helpful. But I guess he found out that he was reporting back to the forum and got spooked. He stopped responding.
I get the feeling that the guys on the art team just need 'that guy' who is a stickler for certain detail to be in their ear....because they do have a great sense of detail on certain things, but not so much others..

and thats not an insult to them, because despite some misteps the game has always looked great overall.
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Old 08-21-2016, 06:51 PM   #136
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Re: NBA 2K17 Screenshot - Dennis Schröder

Quote:
Originally Posted by The 24th Letter
Thats who I was thinking of.

Not sure what exactly he did.

Im sure the art guys are amongst the busiest guys on the team. My boy just started working on a nationally televised cartoon and I literally cant get dude to answer a text until a week later, lol. I imagine its even more work for a game.

It would be nice if we could find out how we can get to them and really get a grip on these issues though...

I know Czar took back our court feedback to them this past year...
Jerson Sapida is a dev.

He works on the sig animation stuff
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