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Madden NFL 17 Features Focus on Franchise Mode & More - Bundle Info & 2 Screenshots

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Old 05-12-2016, 02:35 PM   #145
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Re: Madden NFL 17 Features Focus on Franchise Mode & More - Bundle Info & 2 Screensho

Quote:
Originally Posted by Brightline
Ehh, I think you misunderstood me or I wasnt clear. My point is that a discussion on May 12th about whether or not to give the game the benefit of the doubt or judge based on history or twitter and whatnot is silly. Some may be optimistic or pessimistic about the game but it doesnt matter because the ultimate decision to buy or not isnt made for 3 months.

I apologize for the misunderstanding.
I think you are in the wrong place. Do you have an understanding of why this thread was created? If someone on this thread can share information that could help relieve someone else's possible trepidation based off the info or lack there of released here today, I welcome that. Not sure what's silly and not sure why you would even get yourself caught up in it if you view it as such.
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Old 05-12-2016, 02:36 PM   #146
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Re: Madden NFL 17 Features Focus on Franchise Mode & More - Bundle Info & 2 Screensho

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Originally Posted by reverend_heat
thanks for the stupid comment I was waiting for from someone, if people are on a message board discussing car tires do you think its a good idea to come on telling everybody they should only care about a cars engine because without an engine the tires dont matter? cuz thats what you are doing, I chose to talk about equipment, not gameplay, doesnt mean I dont care about gameplay or think that it isnt the most important thing. What exactly gameplay wise should I have been talking about from the screenshot released, how the players animated?
Car tires are a major part of how a car stays on the road, as well as providing better performance; whether Antonio Brown has on the proper equipment or not, doesn't dictate if he catches a pass or not...

From the screen shot I would say the biggest issue would be the same distorted jerseys that IMO is the most glaring art issue in the game...But this is in fact mostly about opinion..

EDIT: I just Googled Antonio Brown and I saw him with different shoes and different color arm bands, etc..Now he does consistently wear a black mouth guard, and with that I can support the immediate application of mouth guards as a logically more consistent application of art resources, as opposed to trying to match what each of the 2500+ players wear from game to game, that seems like a waste of money and time. How many players on on a Basketball team?

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Old 05-12-2016, 02:38 PM   #147
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Re: Madden NFL 17 Features Focus on Franchise Mode & More - Bundle Info & 2 Screensho

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Originally Posted by bad_philanthropy
Hopefully whatever they've done works relatively well on day one.
This is absolutely huge as well. It doesn't matter what they add if it doesn't work properly and that has been a huge problem they've had pretty much every single year with CFM. One year it was rain every single game, one year it was sliders not working, last year it was confidence and drive goals making things unplayable. I really hope things are stable enough that we can just play from day one without any of those huge issues.
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Old 05-12-2016, 02:42 PM   #148
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Re: Madden NFL 17 Features Focus on Franchise Mode & More - Bundle Info & 2 Screensho

I wouldn't expect much of any franchise info in the trailer, but hopefully some new info will be on the website, I mean there's a countdown timer, so something is going to be posted there.


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Old 05-12-2016, 02:42 PM   #149
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Re: Madden NFL 17 Features Focus on Franchise Mode & More - Bundle Info & 2 Screensho

If they update player equipment I really hope they drastically improve player movement and animations to look way more realistic, gonna be such an immersion breaker to have player with accurate equipment but move like robots.
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Old 05-12-2016, 02:50 PM   #150
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Re: Madden NFL 17 Features Focus on Franchise Mode & More - Bundle Info & 2 Screensho

[quote=SageInfinite;2048177350]Totally hear guys upset about the lack of equipment accuracy in the screens, but I still think it's too early to judge. It's not like it's July. These screens could be from any build of the game, as well as the trailer/teaser released tonight.

I'm all for going with the history, but to be fair, we don't know when these screens were captured, and from what build they were captured.

Hope the new ball carrier cues come with new ball carrier juke moves and animations.The defensive animations need the most work, so I hope those were finally addressed.[/ quote]

Agreed, in 16 the juke moves were useless, which is why most people used the spin move as the primary juke move. Anytime you attempted a simple juke to the right or left near a defender you were sucked into a canned tackling animation most of the time. I hope these new mechanics eliminate that.
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Old 05-12-2016, 02:53 PM   #151
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Re: Madden NFL 17 Features Focus on Franchise Mode & More - Bundle Info & 2 Screensho

Quote:
Originally Posted by Brightline
Ehh, I think you misunderstood me or I wasnt clear. My point is that a discussion on May 12th about whether or not to give the game the benefit of the doubt or judge based on history or twitter and whatnot is silly. Some may be optimistic or pessimistic about the game but it doesnt matter because the ultimate decision to buy or not isnt made for 3 months.

I apologize for the misunderstanding.
Also your main point of it being a silly argument is mute. A lot of resources go into building hype for the game. They release pre-orders with exclusive deals for a limited time as well. Most people decide whether or not to buy a product well before the release date, whether they know it or not. At least where videogames are concerned. I can search the Web for a great article I read a few years ago that could help you understand what I'm talking about.
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Old 05-12-2016, 02:53 PM   #152
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Re: Madden NFL 17 Features Focus on Franchise Mode & More - Bundle Info & 2 Screensho

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Originally Posted by Rams_3
Catering? You do realize madden hasn't touched equipment in YEEEEEEARS. So i don't understand your logic. If we do get new equipment it's been LONG OVERDUE.
I think what he means is... they're spending time focusing on things are not that important in the overall grand scheme of things. Important to some, sure. Not important though when it compares to other things such as animations and gameplay and AI. The problem is they've spent time over the years working on little things that we could call cosmetic things, as opposed to the under the hood workings of gameplay, and game modes. Sure, those "small" cosmetic things create a sense of immersion in the game, but that's pretty quickly interrupted by some of the things going on with AI and animations etc. etc.


In a perfect world, they would have slightly updated equipment over the years, I get it, we all get it. You would have thought the same for the crowd and sidelines too, but that hadn't been the case previously. I'd rather have a game that plays like real football with old shoes and gloves, rather than new shoes and gloves and sleeves with a game that still plays just... ok.
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