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MLB The Show 16 Video - Franchise Mode

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Old 03-02-2016, 02:02 PM   #185
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Re: MLB The Show 16 Video - Franchise Mode

Unfortunately, I haven't heard mention of changing the way they track team stats. I always hated how you could never break it down by league. It's just all MLB, all AAA, etc. I'd like to be able to break it down by AL/NL. Eastern League/Southern League/Texas League, etc. Not going to make or break my experience, just something I would like to see them do eventually.
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Old 03-02-2016, 02:05 PM   #186
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Re: MLB The Show 16 Video - Franchise Mode

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Originally Posted by HustlinOwl
lol and hopefully not opening day every game
But I really enjoyed playing game 4 of the LCS and the grass still having Opening Day painted on it lol.

Also, for Online Franchise Round Robin leagues with 8 playoff teams, I hope the brackets are setup better. Last year, one side of the bracket would have #1 vs #8 and #2 vs #7. I really hope this has been fixed so the #1 and #2 seeded teams are on opposite sides of the bracket, so they don't meet in the LCS.

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Old 03-02-2016, 02:11 PM   #187
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Re: In-depth career stat have finally arrived

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Originally Posted by NAFBUC
Any word on improved boxscore stats.....

thanks
Notably, the NP (number of pitches) in the box scores last year were always way higher than they should have been. If I threw 92 pitches with Pineda, the box would always show something like 148.

Not sure if it was a bug or not, or whether that affected his energy, but it was annoying.
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Old 03-02-2016, 02:16 PM   #188
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Re: In-depth career stat have finally arrived

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Originally Posted by Sco291
Notably, the NP (number of pitches) in the box scores last year were always way higher than they should have been. If I threw 92 pitches with Pineda, the box would always show something like 148.

Not sure if it was a bug or not, or whether that affected his energy, but it was annoying.
You must've been using Quick Counts. My box scores were perfectly fine. I've never used QC, but my understanding of Quick Counts is that it infers pitches that you don't personally make (including foul balls) to arrive at the generated counts you see.
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Old 03-02-2016, 02:28 PM   #189
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Re: MLB The Show 16 Video - Franchise Mode

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Originally Posted by ryanmc564
Other than mentioning OOTP, what are you wanting to see change in franchise? what big things do you expect to be done? I ask because, I've seen few others share your frustration with Franchise but yet no ones seems to have any ideas on what they want out of franchise (other than ticket prices and vendor stuff) Me personally, I think franchise is fine, you can play as many seasons as you want, you can draft, you can sign free agents, you can trade players, send players down, bring players up. what am I missing? or better yet what is the show missing in franchise?
Things I'd add/improve (not in particular order):
1. Ability to import new players into an existing franchise. Basically, you import a CAP or newly added SCEA player over an existing fake minor leaguer at any point in the franchise. No more having to reset your franchise every time a new player that you "just can't live without" gets called up.
2. Full minor league system. Add some type of minor league player development feature.
3. Scouting/Draft. Something has to be done here. Typically my favorite part of franchise modes in sports, and I don't even touch scouting in the show. Its boring and unintuitive.
4. Storylines for MLB and minor league teams. Have guys get injured off the field, have morale create some drama, etc. I know they can't have people getting arrested (im sure MLBPA/MLB would shoot that down immediately).
5. Make Free Agency an Offseason event with storylines and suspense. Make signing a player harder than just offering enough things to fill their "like" meter enough so they sign right then and there. I like Maddens FA model; you bid, but don't know what other teams are bidding, then advance a week. Its much harder to sign players, and better simulates real free agency. It takes weeks and months to sign players, and most of the time you lose out as a GM.
6. Training. Again, not intuitive and boring. I'd imagine most people just auto-train and move on.
7. A real GM mode. No "do these 3 things or be fired" goals. That's the entirety of the "GM mode", three goals. Thats not a "mode", that's a tacked on addition. How about have hundreds of achievements/bad outcomes each with an assigned positive/negative point score. Have a success meter, where different achievements fill the meter and different failures drop it. If your bar falls below a certain point, then your job is at risk. As it stands now, you can take a new GM job with a good team, and if you get the goal "win the WS", you have to win the WS in 2-3 years or lose your job. Being that most great teams DON't win the WS, that is a stupid goal to base a firing on. If the goals were over a 10 year period, I could understand that goal, but a two year goal? That's nuts.
8. Add real GM's to play as with their own skills that would effect budget, FA signing, draft, player development.
9. Add real owners/ownership groups. Budgets, leash they give the GM, etc would depend on the owner you're the GM for
10. Add real coaching staff
11. International Free Agency

Thats what I came up with just off the top of my head. I'm sure there is more.

Last edited by Bondsfan; 03-02-2016 at 02:31 PM.
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Old 03-02-2016, 02:47 PM   #190
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Re: MLB The Show 16 Video - Franchise Mode

Also would like the ability to apply player attribute updates to seasons already in progress.
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Old 03-02-2016, 03:11 PM   #191
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Re: Franchise Dev Blog

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Originally Posted by Ranger Fan
Roatating Interleague games would be a plus. Never could really understand why this wasnt possible. There are the same number of teams in each division so just swith up. There isnt much wrong with Franchise other than this or the fact we were so limited in the number of free agents teams could sign due tho the fact a pop up would surface saying team is over budget. We all know this is rediculous. There isnt a salary cap in baseball I ran into a sitaution last year with Texas where in year 2 I was 10 million over the cap. I couldnt sign any free agents, couldnt sign my own rookies, and had just 54 on the Roster. I ended up selling off every so called high priced free agent just so I could field a team. This situation would never happen in real baseball. And before you ask no I didnt have big names on team, just the regular guys on the roster. Budget were a serios issue last year in my opinion

There is no salary cap, but there are budgets. GM's can't spend whatever they want, they are given a budget from the team owner and have to work within it. You were $10m over your budget, not the salary cap.

I do think that we should be able to set custom budgets for every team at the start of a franchise, though.
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Old 03-02-2016, 03:16 PM   #192
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Re: MLB The Show 16 Video - Franchise Mode

Since I'm not going to be able to watch/participate in the stream tomorrow, I'll try asking this now, just in case Ramone is still roaming around this thread.

Ramone... when starting a franchise with a fantasy draft, can we customize the draft order finally?

Trying to do a 2-person franchise with a fantasy draft and having to re-start 60 times until we both get good draft picks and neither person feels disadvantaged is hugely frustrating. It can waste 30 minutes of good, valuable draft/playing time.
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