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Old 11-21-2015, 09:08 AM   #1113
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Re: My Park Experience after patch 3

If i all read this about my park after patch 3. I dont want that patch
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Old 11-21-2015, 09:11 AM   #1114
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Re: My Park Experience after patch 3

Some people saying can't hit open shots well after patch, I disagree. I'm hitting bank mid jumpshots all day with my 74mid rating PF, I don't see a difference.
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Old 11-21-2015, 11:33 AM   #1115
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Re: My Park Experience after patch 3

I think I loss about 30 games after starting like 40 and oh with my regular Park parnter.

This game is frustrating. Missing point blank game winners. Getting shot on by smaller players while being like a foot taller. All types of stuff.

Got the ball phasing through players arms. You still can't drive into the paint with a ball handling rating less than 70. But 7'3 big man can post while you swipe at the ball and then do a spin move and still make it.

Oh and thanks to the new force field, if you have a big man under 7'3...you not gonna be able to guard 7'3 centers.

I hate this mode now, it's Patch 4ish. It's like nowhere in 2K you can find a sim experience, it's always these crappy animations, these crappy "momentum" plays. Crappy physics.

If you are not 99, don't even bother with the Park cause weird stuff will always happen where you lose the ball, miss the point game winner, have a failed alleyoop, blah blah blah...

Just wait until you get like 40 bages, before going into the Park.

I think I loss every game by 2....and I wanted to break ish. I ain't play Park again until I am maxed out. Only 7'3 centers can play without being maxed out.

Last edited by cablexdeadpool; 11-21-2015 at 11:43 AM.
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Old 11-21-2015, 03:57 PM   #1116
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Re: My Park Experience after patch 3

I'm just gonna say anybody who is against methods to prevent camping is a cheeser. Or just isn't good at actually being mobile. Like I've said before I play with a center and although I've camped in the paint before, it was because the game allowed it and the other center would do it so why put myself at a disadvantage? Now they've added 3 in the key and moving screens I've seen little to no screens and when they are set it's usually a moving screen which I enjoy lol.

I don't like camping in the paint. And now rebound battles are actually real to where I can run around a guy because he's too far out to grab the rebound. Park plays way better now because guys can't exploit game mechanics. It's balanced and that's how an online mode should be.

Btw I also have a 6'0 PG and I have no problems in park. I'm only like a 94. Maybe lower.
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Old 11-21-2015, 04:39 PM   #1117
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Re: My Park Experience after patch 3

Too much complaining, game was fine pre patch. Cheese isn't real, players are just mad it's a successful tactic. If somebody wants to camp in lane let them. There's no 3 seconds in streetball.
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Old 11-21-2015, 06:11 PM   #1118
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Re: My Park Experience after patch 3

I take my words back saying shooting is the same after patch. It felt same with pf with whom i shoot pretty rare and on really good opportunity to bank it down. With my outside sf I feel like its just not as easy as before, but i can still shoot the lights out if I get hot on offense.

I really like more challenging gameplay now, no more lazy offense with midrange shots or camping paint for putbacks. MyPark really started to feel stale to me and now it all feels fresh.
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Old 11-21-2015, 06:25 PM   #1119
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Re: My Park Experience after patch 3

Quote:
Originally Posted by Reggie548
Too much complaining, game was fine pre patch. Cheese isn't real, players are just mad it's a successful tactic. If somebody wants to camp in lane let them. There's no 3 seconds in streetball.
Nobody complained about the shot clock in park games. Why is adding in the "3 second" call making this mode any less streetball-ish?
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Old 11-21-2015, 07:49 PM   #1120
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Re: My Park Experience after patch 3

Quote:
Originally Posted by Ray Vibes
Nobody complained about the shot clock in park games. Why is adding in the "3 second" call making this mode any less streetball-ish?
It's not streetball, neither is the shot clock. Just helping out users who can't stop people's offensive tactics. Remove successful ways to score to help out lesser skilled players who can't combat these moves.
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