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NBA 2K's MyPlayer Mode Different, But Improvements Needed

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Old 10-29-2015, 06:14 PM   #9
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Re: NBA 2K's MyPlayer Mode Different, But Improvements Needed

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Originally Posted by tril
seems like people want all the features that were in the first my player mode.

2k scaled it back, cause folks complained that it took to long to get to an elite level.



personally, I think the backgrounds of players should be more dynamic.

a player should should chose the type of background that they have, middle class, inner city, lower/ upper class. etc, then tune the core story line to said back ground..

the story-line should definitely be more interactive.



I typically skip the my player mode. but have tried to this year. its a decent mode. one change that would be nice for the my player mode, would be to give said player the option of controlling said player or entire team during the game play. due to the fact that the AI in this mode is horrible.

there are too may instances where my player could get an assist, etc but the ai controlled user does something illogical, like pass out of an open layup.

I always liked the aspect of working to the league. Looking back at it now, everyone took it for granted. 2K10 and 2K11's myPlayer mode was ahead of its time. 2K12 just made it shorter to get to the league with the draft showcase, but introducing VC in 2K13 made that "taking too long to get to an elite level" null. You could just buy it whenever you want now. I don't really see a point of backtracking from an already great foundation. As far as the control the whole team, that could be an option, but I doubt it.


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Old 10-29-2015, 06:19 PM   #10
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Re: NBA 2K's MyPlayer Mode Different, But Improvements Needed

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Originally Posted by kadzier
YES, this is one of the most annoying recent aspects of the MyPlayer mode in my opinion. I absolutely hate that while I'm a bench scrub improving my ratings and fighting for minutes, I get cutscenes about impending shoe deals and freakin' max contracts. It is such a ridiculous disconnect.

2K has to realize not everyone who plays this mode instantly wants to become the next coming of Michael Jordan or LeBron James. Some of us actually appreciate the experience of playing as a 6th man or a secondary player, and the story should accommodate us too.
I don't know if this is true. In 2k10, it was more of a grind. You had summer league, training camp, and d-league. If you weren't good enough you played in the d-league. I remember all the complaints about the process and that they didn't want to have to go through all that. There were a lot of complaints. So 2k went into a different direction and made becoming a star easier.

This year it's a bit of a grind, but there is no training camp, summer league or d-league in mycareer. I loved the setup of myplayer in 2k10 and 2k11.

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Old 10-29-2015, 08:58 PM   #11
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Bring back training camp, summer league and d-league. I would love to "struggle" my way to the top. If you want to be an instant star there is now always the option of buying or earning VC in other modes. In reality, there are maybe a handful of guy who are instant stars. Much more are guys who have worked their way into a starting or 6th man role.

And if there's a story, it should be a separate mode. Similarly how it was done with Fight Night Champions. Loved both the story and career mode in that game.
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Old 10-30-2015, 12:43 AM   #12
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They just need to fix the amount of VC people receive for each game. It takes so long to build a character through playing games, that a lot of people just pay for VC to build their character. They become a superstar within the first couple of games because they bought their character. This takes away from the challenge. They need to give you a fair amount of vc for each game then people will build their character legit instead of buying one.
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Old 10-30-2015, 12:45 AM   #13
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Also, they should have let me decide if I wanted to stay in college. That would have been hot. They could have had the coach say I should stay to improve my skills. Or I could have listened to my parents and stayed for the degree. That would have been awesome.
My career is still really good. Just needs to add more choices like others have said.
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Old 10-30-2015, 01:03 AM   #14
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Re: NBA 2K's MyPlayer Mode Different, But Improvements Needed

Skipped every cut scene, couldn't wait until Vic was dead.

Give me hoops, not drama.

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Old 10-30-2015, 06:09 AM   #15
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Re: NBA 2K's MyPlayer Mode Different, But Improvements Needed



this short edit i made of the story sums up how stupid it can play out, especially with the "No Sense of failure " thing. i miss 2k11. if you acted like a ****** you got sent to the D League and maybe even undrafted? now you got people just doing moronic stuff and getting pushed up just cause

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Old 10-30-2015, 08:34 AM   #16
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Re: NBA 2K's MyPlayer Mode Different, But Improvements Needed

I actually like the story aspect. This year was the first one I finished. I'm not big on putting myself in the game, though. I just look at it like a story mode. Not my story per se. I liked Sony's NBA the Life, even thought the gameplay was terrible. I think 2K should separate them. Have one as the "story" mode and the other as the old school MyCareer mode from like 2K11. Integrate some of the stuff but keep that mode limited strictly to your player. So you'd probable lose the cutscenes and stuff but you can chart your career arc how you please. Win-Win
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