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Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

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Old 09-11-2015, 01:57 PM   #1009
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

Quote:
Originally Posted by Last Gunfighter
Sorry for the confusion. The LT regression issue is a sim issue and from what I have been reading here if you set up 32 team control and set the other 31 teams to weekly progression it in effect counteracts the regression issue.
This thread contends that the best fix for the inflated sack stats that lead to the LT regression issue are most easily fixed by changing QB traits:


http://www.operationsports.com/forum...egression.html

In this thread, the contention is that setting progression to weekly helps minimimze both the LT regression and QB AWR regression / failure to progress:

http://www.operationsports.com/forum...ogression.html

32 Team Control, helps by shutting of Drive Goals and minimizing confidence, but the specific LT and QB regression issues are in need of an extra workaround...
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Old 09-11-2015, 02:00 PM   #1010
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

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Originally Posted by althor
Does it counter the issue because the cpu uses their weekly points on PB to keep it up in the 70s? I can see how that would work but at the same time, if that is the case, it is wasted a lot of xp that is already hard to come by.
I think it counters the issue by keeping QB AwR from regressing, this in turn helps them take less sacks. Less sacks means the LTs don't regress as badly.

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Old 09-11-2015, 02:02 PM   #1011
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

Quote:
Originally Posted by KingV2k3
This thread contends that the best fix for the inflated sack stats that lead to the LT regression issue are most easily fixed by changing QB traits:


http://www.operationsports.com/forum...egression.html

In this thread, the contention is that setting progression to weekly helps minimimze both the LT regression and QB AWR regression / failure to progress:

http://www.operationsports.com/forum...ogression.html

32 Team Control, helps by shutting of Drive Goals and minimizing confidence, but the specific LT and QB regression issues are in need of an extra workaround...
Thank you, I was looking all over for that!

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Old 09-11-2015, 02:11 PM   #1012
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

Quote:
Originally Posted by KingV2k3
This thread contends that the best fix for the inflated sack stats that lead to the LT regression issue are most easily fixed by changing QB traits:


http://www.operationsports.com/forum...egression.html

In this thread, the contention is that setting progression to weekly helps minimimze both the LT regression and QB AWR regression / failure to progress:

http://www.operationsports.com/forum...ogression.html

32 Team Control, helps by shutting of Drive Goals and minimizing confidence, but the specific LT and QB regression issues are in need of an extra workaround...
So essentially more "either or" gaming?
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Old 09-11-2015, 02:24 PM   #1013
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

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Originally Posted by Bull_Market
So essentially more "either or" gaming?
I'm not sure if I understand the question, but to me it looks like it's worth implementing all three (or four) current, available workarounds / fixes:

1) Minimal QB Roster Edits

2) 32 Team Control

3) Weekly Progression

And:

4) Deciding if you prefer the WR / DB tuner "on" or "off"...

Personally, I'm used to do this much or more every year, so it's turning into less of a big deal to me as the members of this fine forum continue to make the game as playable as possible...

Thanks y'all!

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Old 09-11-2015, 02:29 PM   #1014
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

As for TRADES in a 32-team User Control CFM, you can make any trade you want......even if it's Luck in exchange for a long snapper. There's nothing to stop you from doing that, other than the salary cap.

The "CPU controlled" teams can be set to do everything else with free agents, XP, roster moves, etc. and it functions very well with those. But in a 32-team CFM, the CPU will never initiate a trade, nor will it respond to a trade offer on it's own.

Of course while that's a slight bummer, I strongly encourage everyone to do the 32-team CFM because that trade logic seems to be the ONLY thing you'll miss out on. I did this in Madden 15, and it worked like a charm. Thanks to everyone recommending this. Can't wait for the roster update!
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Old 09-11-2015, 02:36 PM   #1015
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

Is there a place I can go on the XB1 that shows that the patch is installed? I have not seen any patch pop up - but I assume it installed on its own or something? Is there anyway to check?
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Old 09-11-2015, 02:38 PM   #1016
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

How come in CFM you can't put TE's at long snapper but outside of CFM you can?

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