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Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

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Old 09-11-2015, 01:11 PM   #985
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

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Originally Posted by Last Gunfighter
I thought people were saying if the teams are user controlled the drive goals are turned off, hence the reason for the 32 team control in offline CFM.
I was under the impression that was only in an offline scenario and that 32-user control in an Online format would have drive goals but I'm not familiar with that so I could definitely be wrong.

If they're not there in that scenario, I'm not even sure why they were added then. I thought that was one of the big appeals to drive goals was that they were for the online player wouldn't get his confidence destroyed losing every game.
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Old 09-11-2015, 01:13 PM   #986
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

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Originally Posted by booker21

To create a 32 teams control what you have to do is.

Create a franchise and select your team, starting point, league settings and on YOUR TEAM select all CPU SETTINGS OFF and coach firing OFF. This way the AI wonīt touch your team.

Then you start the franchise, until here, is the same as you ever did. Now what you need to do is

1.-Press R3 and select new character.
2.-You will se the same screen you saw before, your team will have your PSN Nickname and said taken, so you select another team and you will have the same exact screen as you did before, but this time on CPU SETTINGS inside the league settings you set all to ON. This way the AI will take care of this team.
3.-you repeat this same thing for the remaining teams.
4.-Then you go back to your character, and done you donīt have to enter or do anything else for the other teams

Saved as a start so you donīt have to re do all again, if you decided to start a new franchise with other team you can just change settings and character.

NOTE: DO NOT SET ANYONE ON AUTOPILOT. It seems this enable the Drive goals.

Hope this helps
Booker - First of all thanks for your help. What is confusing to me is that you tell us to let the AI take care of managing the other 31 teams but also say not to put them on 'autopilot' which sounds like the same thing. I have never done this before so I don't know if there are two options; one for 'CPU ON' and another for auto pilot.
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Old 09-11-2015, 01:13 PM   #987
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

Quote:
Originally Posted by DeuceDouglas
This is going to be info most people are well aware of but for anyone unaware (also included a TL;DR at the bottom)

So I've played two games now with Drive Goals on as well as both the patch and tuner on the same sliders as I've been playing Play Now games on. I lost to the Texans 38-20 and then beat the Broncos 37-24. The first game played fine. It played just like the Play Now games I had been playing and felt good even though I lost it was a game that got ugly late but it was fun.

But it is definitely the drive goals and the distributing of Confidence that needs to be fixed. I wasn't going out of my way to accomplish these goals or anything in either game and didn't change my playstyle at all and in the first game completed seven of them and then in the second game I think it was nine or ten. Now what this does basically is negates anything bad that happens during the game. So even though I lost 38-20 and got ran all over on defense and didn't have much offense to speak of, none of my players took any hits for it. Well, they did but the fact that I completed so many drive goals and basically everyone gets +1 for that, it was almost entirely negated so everyone breaks even.

The problem then comes when you end up playing well because not only do you get the significant boosts of playing well but then you get even greater boosts from just completing the drive goals. So as you move through the season, unless you're getting completely blown out and literally not accomplishing anything, you're only going to get stronger and stronger and then blow up when you actually play well.

For example, in the Broncos game I had 192 yards on 28 carries with Jamaal Charles who started the game with 65 confidence. After the game he's now at 79. He went up 14 confidence overall and 8 of it was from drive goals and 6 was from playing well. Meanwhile Frankie Hammond Jr. who has done nothing more than be a lead blocker on KR's has jumped nearly 20 in confidence in two weeks having not played a snap.



Here's my depth chart after two games:





As you can see, damn near everybody is green and getting boosts. And as long as you're completing Drive Goals, you'll be able to, at the very least, maintain this and pretty much only build on it for the entirety of the season and being that the CPU doesn't get the benefits of drive goals, your players have an enormous confidence advantage every game and this isn't even including the possibility of adding on Game Prep confidence to your players.

Basically all that needs happen is they either need to create a menu option to disable drive goals entirely or tweek drive goals to not dole out Confidence. I feel like that would solve the issue and allow Confidence to work the way it's truly intended.

TL;DR - Drive Goals end up distributing more Confidence than playing well does. It also distributes this across your entire team. What this does is negate any negative effects of confidence from playing poorly and only amplify positive boosts for every player on your team. Fixing this issue can include but is not limited to: Disabling Drive Goals (via menu, not 32 team control) or removing Confidence gains entirely from Drive Goals (only XP boost)
Drive goals are broken. You can tell by playing 32 team control confidence, it so balance. Drive goals is unbalancing things badly.

Below is the video from a 32 team control, see how much balance the confidence is

https://www.youtube.com/watch?v=_Xuys6a4l_o
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Old 09-11-2015, 01:14 PM   #988
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

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Originally Posted by Last Gunfighter
Well, I play offline but if all the teams are user controlled then from what I've been reading the drive goals will not be active and the LT regression only comes from simmed games. If all the teams are user controlled that shouldn't be an issue either.
Logically I don't think your point on simming is correct. Unless you plan on playing every game, even with 32 control you're simming the games you don't play.
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Old 09-11-2015, 01:15 PM   #989
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

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Originally Posted by booker21
Drive goals are not working when user vs user CFM. do you still get confidence but is balance. Not like it was before.
can u elaborate on this? i know in our test league we have been running " post patch" still are meeting drive goals and getting the pop ups saying thus. Just curious how they are " not working " exatcly , thanks in advance
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Old 09-11-2015, 01:17 PM   #990
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

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Originally Posted by mrsaito
Booker - First of all thanks for your help. What is confusing to me is that you tell us to let the AI take care of managing the other 31 teams but also say not to put them on 'autopilot' which sounds like the same thing. I have never done this before so I don't know if there are two options; one for 'CPU ON' and another for auto pilot.
I understand you point I will try to clarify.

In theory it seems the same to us. But to the game it isnīt.

If you go to league settings for all the 31 teams you are not going to control, you set all CPU Assistance Settings to ON so the AI will take care of all the player management, signing etc.

What you donīt have to do is to go to "user screen" as commissioner and select all teams with the option as "autopilot" because that will triggers the Drive goals back on. And i know this will be tempting because itīs faster than entering each owner and selecting CPU Settings ON.

It makes more sense now?
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Old 09-11-2015, 01:21 PM   #991
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

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Originally Posted by howboutdat
can u elaborate on this? i know in our test league we have been running " post patch" still are meeting drive goals and getting the pop ups saying thus. Just curious how they are " not working " exatcly , thanks in advance
Yesterday when i was testing it i used 2 controllers each for each team and goals didnīt show up. Of course this could be because teams were using the same PSN. (both were booker2121) or because it was working locally and is some kind of prevention from any kind of cheese or because it was a OFFLINE CFM and CFM ONLINE does not have this. I guess to be 100% sure of this we will need to try this online with a CFM ONLINE and real people. that was more than i could do by myself to try it.

But then if you are saying that people who played CFM Online were playing against each other and Drives goals were still popping up, then iīm afraid that this "trick" only works for CFM Offline. Sorry. I didnīt mean to get high hopes on this.
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Old 09-11-2015, 01:22 PM   #992
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

Quote:
Originally Posted by booker21
I understand you point I will try to clarify.

In theory it seems the same to us. But to the game it isnīt.

If you go to league settings for all the 31 teams you are not going to control, you set all CPU Assistance Settings to ON so the AI will take care of all the player management, signing etc.

What you donīt have to do is to go to "user screen" as commissioner and select all teams with the option as "autopilot" because that will triggers the Drive goals back on. And i know this will be tempting because itīs faster than entering each owner and selecting CPU Settings ON.

It makes more sense now?
Yes Booker, good explanation and thanks again!
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