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NBA 2K16 Gameplay Blog With Da_Czar

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Old 09-06-2015, 02:07 PM   #217
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Quote:
Originally Posted by Boilerbuzz
.

Maybe ask Mike in the thread of his blog?

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why nobody from 2k want to talk about fouls. Itīs an important part of basketball. I wait a long time for sim numbers of fouls(i hope at least with slider adjustment) . I talk to Da_Czar for this problem and he said its not a one year fix type of system. So what i expect is an improvement up to 2k15.

Again big ups to Da Czar and the Scott OG for the AI improvements in 2k16 and the strong efforts to get the most sim experience in a basketball video game.
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Old 09-06-2015, 02:23 PM   #218
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Re: NBA 2K16 Gameplay Blog With Da_Czar

Quote:
Originally Posted by Da_Czar
Still, I know you guys want to be able to assign this stuff. This year unfortunately I couldn't give up the engineer time I would have needed to do that. It's not a simple adjustment and involves a few diff area's.

I hope to get that in soon. Right now ACE handles the distribution and going along with that.

Currently the ACE game-plans are assigned to teams and not coaches. I know that is not ideal but it's just one of those time and resources things.

So how it works is that I give ACE a selection of the freelances that a particular team should run. And he will switch between them when appropriate as part of the game plan.

As a user you can manually switch to any of them at any time and the switch unlike last year should happen pretty quickly.

There are times when you have to make a pass or two first but most times It happens immediately.

I know the engineers have final say, but does your bolded comment above mean that maybe it could come in a patch this year?

By the way, if I were you, I wouldn't answer that question. If you say no, there will be man tears (maybe a couple of them mine!). If you say yes or maybe, then everyone will expect it and you box yourself in.

Heh. But what the hell. I'm asking it anyway!
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Old 09-06-2015, 02:29 PM   #219
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Re: NBA 2K16 Gameplay Blog With Da_Czar

Czar, not sure if you answered already but has anyone asked about fastbreak AI? I found the CPU's ability to execute fastbreaks to be lacking last year.

They would constantly throw errant passes or pass to a trailer not in position to score/finish. They would also miss ample opportunities to throw lob passes on the break.

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Old 09-06-2015, 02:39 PM   #220
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Re: NBA 2K16 Gameplay Blog With Da_Czar

Quote:
Originally Posted by LorenzoDC
I know the engineers have final say, but does your bolded comment above mean that maybe it could come in a patch this year?

By the way, if I were you, I wouldn't answer that question. If you say no, there will be man tears (maybe a couple of them mine!). If you say yes or maybe, then everyone will expect it and you box yourself in.

Heh. But what the hell. I'm asking it anyway!
I took soon as in high probability it is in for next year, and no chance this year due how long it would take to rewrite code and the fact that they will be trying to update playbooks during the season
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Old 09-06-2015, 02:43 PM   #221
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Re: NBA 2K16 Gameplay Blog With Da_Czar

Quote:
Originally Posted by J_Posse
Czar, not sure if you answered already but has anyone asked about fastbreak AI? I found the CPU's ability to execute fastbreaks to be lacking last year.

They would constantly throw errant passes or pass to a trailer not in position to score/finish. They would also miss ample opportunities to throw lob passes on the break.

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Asked and answered here.

I wish there were a way for mods to put these somewhere in the OP as links to added content.
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Old 09-06-2015, 02:52 PM   #222
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Re: NBA 2K16 Gameplay Blog With Da_Czar

Quote:
Originally Posted by stillfeelme
I took soon as in high probability it is in for next year, and no chance this year due how long it would take to rewrite code and the fact that they will be trying to update playbooks during the season

I only wonder because on SimHangout Czar said at the 1:19 mark:

Quote:
"On offense the stuff is tied to the team right now. We're talking to the engineer hopefully trying to get that changed. I wouldn't put any money on that."
So that could mean he was hoping to get it in the game before it ships or maybe for a patch, or it could mean next year. Can't quite tell.

Last edited by LorenzoDC; 09-06-2015 at 04:43 PM.
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Old 09-06-2015, 02:59 PM   #223
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Re: NBA 2K16 Gameplay Blog With Da_Czar

Da_Czar why doesn't 2K publish a strategy guide for this deep game of basketball?
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Old 09-06-2015, 03:05 PM   #224
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Re: NBA 2K16 Gameplay Blog With Da_Czar

Quote:
Originally Posted by LorenzoDC
I only wonder because on SimHangout Czar said at the 1:19 mark:



So that could mean he was hoping to get it in the game before it ships or maybe for a patch, or it could mean next year. Can't quote tell.

Haha yeah that was my question yeah could be either or. I agree they probably should just leave it open ended and surprise us.
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