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NBA 2K16 Developer Blog - MyLEAGUE, MyLEAGUE Online, MyGM & More

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Old 08-20-2015, 01:54 PM   #513
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Re: NBA 2K16 Developer Blog - MyLEAGUE, MyLEAGUE Online, MyGM & More

Is training just a simmed type of feature? It's something I'd love to be able to physically do if not.

How many can we create and even relocate at once?
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Old 08-20-2015, 01:56 PM   #514
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good lawdy, this makes me super excited to get my hands on this title now. I am strictly an offline myleague/gm guy, another thing i want to know is the halftime report coming back this year? I really missed it, last years was pretty much non existent.
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Old 08-20-2015, 02:13 PM   #515
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Re: NBA 2K16 Developer Blog - MyLEAGUE, MyLEAGUE Online, MyGM & More

I'm interested in seeing if those Arena Customization features are available to current teams. For example, if I could "relocate" the Kings into the downtown area to simulate their moving into the new arena, and then create the new arena, that would be very awesome. Anyone get any clarification from the blog or the preceding posts on the thread?
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Old 08-20-2015, 02:19 PM   #516
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Re: NBA 2K16 Developer Blog - MyLEAGUE, MyLEAGUE Online, MyGM & More

Leftos

If you ask a team to speak with another coach, then hire him

Does that change the teams offensive/defensive philosophy?

.... Is there any change or benefit other than just having a different coach face on the sideline?
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Old 08-20-2015, 02:20 PM   #517
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I'm sorry but Online MyLeague is still a joke. 2 seasons? No mention of CPU controlled teams? Just ridiculous. I'm not impressed at all. Offline is boring. Playing with friends online is where the fun is at, and if a developer can't see this by now in the gaming world, they are in the wrong business. This game is failing miserably.
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Old 08-20-2015, 02:23 PM   #518
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Re: NBA 2K16 Developer Blog - MyLEAGUE, MyLEAGUE Online, MyGM & More

Quote:
Originally Posted by TeamHawkins
I'm sorry but Online MyLeague is still a joke. 2 seasons? No mention of CPU controlled teams? Just ridiculous. I'm not impressed at all. Offline is boring. Playing with friends online is where the fun is at, and if a developer can't see this by now in the gaming world, they are in the wrong business. This game is failing miserably.
You've missed some posts, I think.
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Old 08-20-2015, 02:26 PM   #519
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Re: NBA 2K16 Developer Blog - MyLEAGUE, MyLEAGUE Online, MyGM & More

With 30 team control, can you force a "team state"?

For example, lets say I control the Knicks and want them to do their best to try and contend now, instead of rebuilding, can I do that?

Lets say we start off with the knicks in a state that they want to try to make the playoffs, can I force a rebuild and make a guy like Melo available?
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Old 08-20-2015, 02:29 PM   #520
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Re: NBA 2K16 Developer Blog - MyLEAGUE, MyLEAGUE Online, MyGM & More

Quote:
Originally Posted by Leftos
You've missed some posts, I think.
Can you section off certain types of CPU control for 30 team control?

For ex. If I want to make it so that any team can make trades but none of the teams are allowed to sign players, can I do that?

And how exactly do the coaches impact gameplay? I understand that theres hiring and firing, but will those actions have any actual impact on gameplay? For ex. are you expanding any of the coach traits or anything to make these moves more impactful this year?
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