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No NBA Player or Roster Editing in NBA Live 16 Confirmed

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Old 08-14-2015, 09:25 PM   #153
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Re: No NBA Player or Roster Editing in NBA Live 16 Confirmed

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Originally Posted by McNulty
I...don't understand. One year it's no Franchise, another year it's no sliders, this year it's no player editing? Call the game Pro Am Online 2016 and be done with it.
I would purchase it with zero hesitation if they branded it (and committed to it as) NBA Street volume 4.

Like day 1 purchase


But a sim basketball game can't live off of street ball
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Old 08-14-2015, 09:29 PM   #154
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Re: No NBA Player or Roster Editing in NBA Live 16 Confirmed

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Originally Posted by vtcrb
I think you fail to understand what Editing CAN do for Gameplay. You can ADD all of the Modes you want but if you keep falling short on the Gameplay, then customers have no options to buy the game. By adding in Editing you an get so much MORE feedback from Your Customers.
Boom.

A good roster with edits can add so much more to the game that it's not even funny. There were TONS of gameplay flaws in the '14 version of the other game for PS3 that were able to be hidden due to a good edited roster and since there were no patches that was a HUGE plus. Now in Live '16 if there is a flaw that is highlighted due inflated ratings in the base rosters, you have to wait for either a roster update or a patch.
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Old 08-14-2015, 09:32 PM   #155
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Re: No NBA Player or Roster Editing in NBA Live 16 Confirmed

I'll say it's a mix of the two, but moreso time/resources/programming. As much as we all want to believe it'd be so simple to implement, the truth is, it's a massive undertaking. I didn't think it was. Thought it should be easy. Sounds simple to those of us who don't do it for a living. But when you're implementing big modes from scratch, those take a lot of resources/manpower. That doesn't leave a lot of your crew to work on this other huge task of custom editing, etc.

Myself, I'd 10:1 rather have editing than online, as it isn't my niche. Unfortunately, I'm not in the new age of creating a youtube series broadcasting my Rising Star/Myplayer or Live Run games. But there are a whole lot of people who are in to that sort of thing.

I'll reiterate, although it doesn't take the sting away from it not being there, just try the demo, experiment with the 6 included teams, and see if the gameplay is something that you can support.

It's not the same game as the past few yrs that needed a ton of editing.
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Old 08-14-2015, 09:47 PM   #156
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Re: No NBA Player or Roster Editing in NBA Live 16 Confirmed

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Originally Posted by WTF
I'll say it's a mix of the two, but moreso time/resources/programming. As much as we all want to believe it'd be so simple to implement, the truth is, it's a massive undertaking. I didn't think it was. Thought it should be easy. Sounds simple to those of us who don't do it for a living. But when you're implementing big modes from scratch, those take a lot of resources/manpower. That doesn't leave a lot of your crew to work on this other huge task of custom editing, etc.

Myself, I'd 10:1 rather have editing than online, as it isn't my niche. Unfortunately, I'm not in the new age of creating a youtube series broadcasting my Rising Star/Myplayer or Live Run games. But there are a whole lot of people who are in to that sort of thing.

I'll reiterate, although it doesn't take the sting away from it not being there, just try the demo, experiment with the 6 included teams, and see if the gameplay is something that you can support.

It's not the same game as the past few yrs that needed a ton of editing.
To me when I heard this it sounds like a decision made and in Live 2014 how that game was programmed is hurting live 2016 by not having the ability to add editing. I say 2014 because each year they add more coding to the game and more likely build over what is already there. So here we are in 2015 and they added so much coding over their initial foundation that it most likely will take too long to add in some simple things. That is my opinion. I am not making no excuses for EA though because as a sports gaming company this is bare bones basics.

Sounds so basic and out of the times. We have these "powerful" next generation systems but we are held back by something that is common just how the game was initially designed coded again my opinion.

It is like a they choose a path at a fork in the road and the only way to get back over to the other side is to make a Uturn and start over= time money resources.
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Old 08-14-2015, 09:48 PM   #157
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Angry Re: No NBA Player or Roster Editing in NBA Live 16 Confirmed

Quote:
Originally Posted by WTF
I'll say it's a mix of the two, but moreso time/resources/programming. As much as we all want to believe it'd be so simple to implement, the truth is, it's a massive undertaking. I didn't think it was. Thought it should be easy. Sounds simple to those of us who don't do it for a living. But when you're implementing big modes from scratch, those take a lot of resources/manpower. That doesn't leave a lot of your crew to work on this other huge task of custom editing, etc.

Myself, I'd 10:1 rather have editing than online, as it isn't my niche. Unfortunately, I'm not in the new age of creating a youtube series broadcasting my Rising Star/Myplayer or Live Run games. But there are a whole lot of people who are in to that sort of thing.

I'll reiterate, although it doesn't take the sting away from it not being there, just try the demo, experiment with the 6 included teams, and see if the gameplay is something that you can support.

It's not the same game as the past few yrs that needed a ton of editing.

I am not into the "Other Modes" either buddy. My whole thing boils down to the fact that Editing WILL bring alot of guys who would normally stick with 2k.

Guys like the Option to make a FIBA Roster, Or Make a Classic Team, or Make an Entirely Fictional Roster. It also brings USERs to buy games IF they know they are NOT stuck with what Roster comes out of the Box.

I understand what you are saying about picking what they ADD, but WHAT is going to bring over the Loyal Hardcore Games OVER to NBA Live, instead of sticking with 2k. Options and right now 2k offers ALL the options. I really want NBA Live to succeed, but it is VERY far behind and to continue to not ADD an Option that could bring in MORE Buyers is beyond me.

Thanks for weighing in, always appreciate hearing you insight.
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Old 08-14-2015, 10:13 PM   #158
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Re: No NBA Player or Roster Editing in NBA Live 16 Confirmed

editing will not lead to more sales than the pro am mode you're kidding yourself if you think otherwise . I've played basketball games with some many people my age (22) and younger and all they care about is park , my team , and quick match
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Old 08-14-2015, 10:25 PM   #159
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Re: No NBA Player or Roster Editing in NBA Live 16 Confirmed

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Originally Posted by Rockie_Fresh88
editing will not lead to more sales than the pro am mode you're kidding yourself if you think otherwise . I've played basketball games with some many people my age (22) and younger and all they care about is park , my team , and quick match

could've missed the post your referring too, but I don't think anyone said or implied that....


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Old 08-14-2015, 10:35 PM   #160
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Re: No NBA Player or Roster Editing in NBA Live 16 Confirmed

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Originally Posted by Rockie_Fresh88
editing will not lead to more sales than the pro am mode you're kidding yourself if you think otherwise . I've played basketball games with some many people my age (22) and younger and all they care about is park , my team , and quick match
Never said that. All this "MY" stuff is what drives your age group. And that is fine.


What i was saying is that by Adding Editing, we could have so many more options to choose from in Rosters, making the Longevity of the game last Longer. We could ADD back Legends/College/High School/Fictional/FIBA Players that USERs, including the Younger Generation would enjoy.

IF Servers go down, what are you going to do with the Game? Having your CORE Modes attached to ON-Line is a Issue waiting to happen. Look at the Backlash when guys cant get on Servers. Basically the game is USELESS.
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