Home

Madden NFL 16 Player Ratings - Top 6 Quarterbacks

This is a discussion on Madden NFL 16 Player Ratings - Top 6 Quarterbacks within the Madden NFL Football forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football
New OS Forums Are Coming on May 1
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
Reply
 
Thread Tools
Old 07-24-2015, 12:23 PM   #145
Be Good To One Another
 
The JareBear's Arena
 
OVR: 49
Join Date: Jul 2010
Location: Colorado
Posts: 11,574
Blog Entries: 17
Re: Madden NFL 16 Player Ratings - Top 6 Quarterbacks

Quote:
Originally Posted by Sheba2011
Theoretically anyone can have a good year but unless Peyton finds the fountain of youth I dont see it happening. He looked terrible at the end of last season, he looked like a 39 year old QB. Nothing against him it happens to all the greats. And with a very tough schedule this year I see it ending the same way. Denvers best shot was 2013 and they blew it.
Agreed.

All people need to do is look at every single loss the Broncos have had during Mannings tenure. Admittedly, and to his credit, there aren't that many, and that's why it's easy for me to remember them all, but they all look look the same. People thought that Sesttle exposed something in the SB, but it had already been exposed. Every defense that has beaten Manning the last three years did the same thing. They don't worry about the deep ball. They sit in the middle-intermediate zones in front of Manning and dare him to throw deep. Guys like Rodgers or Ben can have options 1, 2, and 3 break down, create time with their legs, improvise and throw a strike 50+ yards downfield on the fly. Manning can't do that. Manning can only throw deep if he's decided that's what he's looking to pre-snap and get everything into it. He just struggles to push the ball downfield, plain and simple. A lot of times he throws an ugly pass that DT or Sanders just make a play on and do the rest of the work.

Honestly, the ratings themselves not be accurate but the order is fine with me. It's too bad that a Mannings intangibles won't help me from a user controlled perspective, but I will try my best to get whatever I can from him
__________________
"Successful people do not celebrate in the adversity or misfortune of others."

OS Blog

The Tortured Mind Of A Rockies Fan. In Arenado I Trust.
The JareBear is offline  
Reply With Quote
Advertisements - Register to remove
Old 07-24-2015, 12:23 PM   #146
Banned
 
OVR: 0
Join Date: Jul 2014
Re: Madden NFL 16 Player Ratings - Top 5 Quarterbacks

Quote:
Originally Posted by DCEBB2001
What needs to happen, and you can bet I would push for if they hire me, is very complex. It would take hours to decipher and flush out entirely. I want to mimic real life when it comes to rating players. I have done that with FBG. A simple way around the logic is to make the CPU determine value based upon the attribute product alone under the hood. That isn't that hard to do, IMO. Make the logic based on the attribute product section of that equation alone. Problem solved. Now when you realize that it will take more than a 2nd rounder to get a guy that is essentially a 98 OVR, you have added some risk on the user's behalf to pursue said prospect. If I see a player with a 72 OVR and it is taking 3 first rounders to get him, I know that something is holding him back. Look at his hold value and you see he is under suspension. Now, I have to risk trading for a guy who won't be 100% available.

That is what we want. That is what GMs do. Stop trying to make everything so darn cut and dry with one number. That is why I favor getting rid of the ability to see the OVR rating. Leave that under the hood. If you have a player who is under suspension, it SHOULD be easier to acquire him, especially if the value is right. Keep this in mind, though, the average player is rated about 45 in the database. A QB with a rating of 72 is pro-bowl caliber. It would take more than a 2nd rounder to get him in the first place if the proper trade logic is in place. No doubt it needs to be reworked first, but it could work out just fine.

To me, a players value SHOULD reflect his ability AND availability. How useful is a player who is a 99 overall but is suspended indefinitely? How valuable is a player who is a 26 overall and is fully available. How about a 26 overall AND suspended indefinitely? Injured even? It DOES matter.

Like I said before, if the attributes are the same regardless, then why not include it? Again, how accurate of a game do we want here?
Okay, I think I see where the misunderstanding has been occuring. I was under the impression you wanted to apply your ratings to Madden. You want apply your ratings to a completely different football game that doesn't exist yet.

I'd love to see something as you've described it, but I fear we're a long way away from that. I think they'd have to skip a year in order to implement what your suggesting. The CPU logic would need to be revamped in almost every area.

The only thing I still disagree with is including value in the overall calculation. The overall calculation should only reflect his skills (basically, as if the player was completely healthy and available). This "skill rating" should then be included in his "value rating". Not the other way around. And I think being able to see the overall is important. If a GM wants to sign or trade a player, you'd have to assume that he knows what his overall skill set is due to film and scouting.
jshake8 is offline  
Reply With Quote
Old 07-24-2015, 12:30 PM   #147
So long to a Legend.
 
ANDROMADA 1's Arena
 
OVR: 65
Join Date: Dec 2008
Location: unknown
Posts: 5,034
Blog Entries: 103
Re: Madden NFL 16 Player Ratings - Top 6 Quarterbacks

Quote:
Originally Posted by JKSportsGamer1984
Luck is a little overrated. Not sure if he's top 5 just yet. Still throws too many pics. On the other hand, Russell Wilson is severely underrated smh. Not saying he's top 5 but he's close. His awareness is arguably the best in the league.
Wilson is so aware that he did not audible to a run play from the 1/2 yard line in the big game. Wilson isn't asked to do much either. Severely underrated? I don't think so. He is top ten though.
ANDROMADA 1 is offline  
Reply With Quote
Old 07-24-2015, 12:39 PM   #148
MVP
 
DCEBB2001's Arena
 
OVR: 7
Join Date: Nov 2008
Re: Madden NFL 16 Player Ratings - Top 5 Quarterbacks

Quote:
Originally Posted by jshake8
Okay, I think I see where the misunderstanding has been occuring. I was under the impression you wanted to apply your ratings to Madden. You want apply your ratings to a completely different football game that doesn't exist yet.

I'd love to see something as you've described it, but I fear we're a long way away from that. I think they'd have to skip a year in order to implement what your suggesting. The CPU logic would need to be revamped in almost every area.

The only thing I still disagree with is including value in the overall calculation. The overall calculation should only reflect his skills (basically, as if the player was completely healthy and available). This "skill rating" should then be included in his "value rating". Not the other way around. And I think being able to see the overall is important. If a GM wants to sign or trade a player, you'd have to assume that he knows what his overall skill set is due to film and scouting.

No, I want to include this in Madden. If they bring me in, I am going to push for it. Plain and simple.

The skill rating is already a part of the equation for his value.

Total value = attributes - holds

It's simple. If you take out the holds, all you have is the attribute value being equal to the total value as a player. But, since players get injured, we have to have holds for injuries. Scouts use this criteria to also place holds for suspensions.

What you want is this:

Total value = attributes

The attributes in my equation are already in there. I just added a field for holds due to injury or suspension because that is how the scouting data does it.


The skill rating IS the total value rating, plus or minus any holds in the scouting system. You can, of course, show both values to the user.

Tom Brady
OVR 72
Skills (attribute value) 97
Holds (suspension) -25


A team will likely be more willing to trade a player with a large suspension hold or injury hold than not. However, since the skills value is so large that it even makes him a great overall prospect with the holds included, the likelihood of him being traded is still pretty darn low.
__________________
Dan B.
Player Ratings Administrator
www.fbgratings.com/members
NFL Scout
www.nfldraftscout.com/members

Petition to EA for FBG Ratings:
https://www.change.org/p/ea-sports-t...bers-index-php
DCEBB2001 is offline  
Reply With Quote
Old 07-24-2015, 02:57 PM   #149
Rookie
 
OVR: 37
Join Date: Jul 2010
Blog Entries: 39
Quote:
Originally Posted by DCEBB2001
No, I want to include this in Madden. If they bring me in, I am going to push for it. Plain and simple.

The skill rating is already a part of the equation for his value.

Total value = attributes - holds

It's simple. If you take out the holds, all you have is the attribute value being equal to the total value as a player. But, since players get injured, we have to have holds for injuries. Scouts use this criteria to also place holds for suspensions.

What you want is this:

Total value = attributes

The attributes in my equation are already in there. I just added a field for holds due to injury or suspension because that is how the scouting data does it.


The skill rating IS the total value rating, plus or minus any holds in the scouting system. You can, of course, show both values to the user.

Tom Brady
OVR 72
Skills (attribute value) 97
Holds (suspension) -25


A team will likely be more willing to trade a player with a large suspension hold or injury hold than not. However, since the skills value is so large that it even makes him a great overall prospect with the holds included, the likelihood of him being traded is still pretty darn low.
Yeah but the way its going the suspension will be 0 games. There already in talks trying to get it down to a fine. Not only that is he gets even 1 game, they take it to court and the NFLPA already stated there going after Goodell to strip him of his ability to suspend anyone again. Bc they mishandled the investigation basically every way possible and in a court Brady wont get any games, maybe nothing the way its going. The NFL can't risk losing power to someone else, so he probably serves no games.
bmj2k7 is offline  
Reply With Quote
Old 07-24-2015, 03:00 PM   #150
MVP
 
DCEBB2001's Arena
 
OVR: 7
Join Date: Nov 2008
Re: Madden NFL 16 Player Ratings - Top 6 Quarterbacks

Quote:
Originally Posted by bmj2k7
Yeah but the way its going the suspension will be 0 games. There already in talks trying to get it down to a fine. Not only that is he gets even 1 game, they take it to court and the NFLPA already stated there going after Goodell to strip him of his ability to suspend anyone again. Bc they mishandled the investigation basically every way possible and in a court Brady wont get any games, maybe nothing the way its going. The NFL can't risk losing power to someone else, so he probably serves no games.
And if/when that happens, guess what the scouts will likely do to suspension hold?

Keep in mind that they try to guess as little as possible, and only grade players off of the current facts.
__________________
Dan B.
Player Ratings Administrator
www.fbgratings.com/members
NFL Scout
www.nfldraftscout.com/members

Petition to EA for FBG Ratings:
https://www.change.org/p/ea-sports-t...bers-index-php
DCEBB2001 is offline  
Reply With Quote
Old 07-24-2015, 03:31 PM   #151
MVP
 
iLLWiLL's Arena
 
OVR: 10
Join Date: Jul 2002
Re: Madden NFL 16 Player Ratings - Top 6 Quarterbacks

DB, question about your ratings -- when you say that Kaepernick is a 77, and Peyton Manning is a 73, you're not actually saying Kaep is a better QB than Peyton are you? Will this actually make the game play with Kaep as the better QB and Peyton less of a factor in his team's wins & losses? We all know Peyton is as valuable to this Broncos team's success as any player in the league.
iLLWiLL is offline  
Reply With Quote
Advertisements - Register to remove
Old 07-24-2015, 03:37 PM   #152
Pro
 
FedExPope's Arena
 
OVR: 7
Join Date: Aug 2009
Blog Entries: 1
Re: Madden NFL 16 Player Ratings - Top 6 Quarterbacks

Romo at 93. Good one, Tiburon.
FedExPope is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 10:48 AM.
Top -