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NBA 2K16 Features Body Scans for More Player Authenticity

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Old 07-03-2015, 02:28 AM   #57
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Re: NBA 2K16 Features Body Scans for More Player Authenticity

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Originally Posted by 2K15 PC
Equal rights supporter here. Can they do this for NBA cheerleaders as well and tweet the photos?

If you know what I mean
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Old 07-03-2015, 05:36 AM   #58
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Re: NBA 2K16 Features Body Scans for More Player Authenticity

Im interested in why the teams and players participate in this process.

Do they get paid?

Is it a requirement to give up time for this in the CBA?

Is it voluntary?
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Old 07-03-2015, 07:15 AM   #59
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Re: NBA 2K16 Features Body Scans for More Player Authenticity

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Originally Posted by Steve_OS
Not yet, but I'd imagine they all have or will be.

Seems like 2k is on the right path so far. They should add daily player face and hairstyle updates if they change during the season or at least let them be editable via photoshop like WWE 2k15.


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Old 07-03-2015, 08:19 AM   #60
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Re: NBA 2K16 Features Body Scans for More Player Authenticity

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Originally Posted by G0DZGiFT
Seems like 2k is on the right path so far. They should add daily player face and hairstyle updates if they change during the season or at least let them be editable via photoshop like WWE 2k15.


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I'm hoping Beds has more control over looks this year and not rely on the art team for updates.
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Old 07-03-2015, 10:38 AM   #61
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Re: NBA 2K16 Features Body Scans for More Player Authenticity

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Originally Posted by Goffs
I'm hoping Beds has more control over looks this year and not rely on the art team for updates.

Lol I think they may drive Beds crazy when you couple that with the daily roster updates including accessories and ratings but I hope someone gets control who actually cares about the games authenticity.


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Old 07-03-2015, 10:46 AM   #62
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Re: NBA 2K16 Features Body Scans for More Player Authenticity

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Originally Posted by redsox4evur
Not necessarily. He needs to go to his tattoo artist get his permission for them to be used in the game. You can see why in this article on polygon about EA being sued.

http://www.polygon.com/2013/1/10/385...attoos-in-2004
I'm actually gonna call BS on that whole thing. At least in terms of how 2K works. Look at 2K and look at how many guys have tattoos in the game. Even guys with tattoos on their backs and what not, I want to say every player in the game that has tattoos has all their tats in the game. I find it hard to believe that every one of those guys went out and found their tattoo artists from 10 years ago for some of them and got written consent for their tattoos to be in the game. Some of these guys couldn't even be bothered to get face scanned over the years, but they've been going to track down their tattoo artist for permission for a tat to be in the game?

Then with Madden. Only one guy has bothered to go get permission while damn near every player in the NBA has done it? I just can't buy that tattoo artist permission thing.
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Old 07-03-2015, 10:54 AM   #63
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Re: NBA 2K16 Features Body Scans for More Player Authenticity

I don't really have an opinion on the tattoo and permission thing, but doesn't EA's basketball game also have tattoos for all players?
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Old 07-03-2015, 11:16 AM   #64
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Re: NBA 2K16 Features Body Scans for More Player Authenticity

The tatttoo thing was discussed already and why 2k has no issue with it. It was some big lawyer word that aholbert mentioned here that pretty much let 2k use the tat likeness.
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