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NBA 2K16 Features Body Scans for More Player Authenticity

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Old 07-03-2015, 08:43 PM   #73
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Re: NBA 2K16 Features Body Scans for More Player Authenticity

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Originally Posted by 23
So we see anthony davis and steph curry and you go on about scrubs?
Oh, you mean the 2 cover guys?
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Old 07-03-2015, 08:48 PM   #74
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Re: NBA 2K16 Features Body Scans for More Player Authenticity

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Originally Posted by HowDareI
I'm really hoping this is more than just visually upgrading the game.

I mean obviously it's cool that people have different bodies but I think guys with huge shoulders like Dwight and AD should have the advantages them shoulders give them...
same with blocking/contesting shots with a longer wingspan.
I hear ya, but I still think attributes should contribute more to how a player plays.


For example, not all guys with huge wingspans are automatically good shot blockers. And not all guys who are built thicker are necessarily good at boxing out and getting position in the block, etc.
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Old 07-03-2015, 10:46 PM   #75
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Re: NBA 2K16 Features Body Scans for More Player Authenticity

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Originally Posted by woshihuxingtan
Still shocked by that pics, I still can't imagine that skinny guy in that pic is Tyson Chandler...
Skinny? He's looking pretty buffed in that pic....it's the scrawny legs that's throwing me off....

Anyway...I'm looking forward to the news on which teams joined the body scan sessions.

Last edited by Goffs; 07-03-2015 at 10:50 PM.
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Old 07-04-2015, 04:03 PM   #76
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Can't wait to see how they put this all together
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Old 07-04-2015, 06:41 PM   #77
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Re: NBA 2K16 Features Body Scans for More Player Authenticity

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Originally Posted by coolcras7
How exactly would they use this on legends, mens that have retired tens of years ago.
Obviously they're not gonna call Sidney Moncrief in for a scan lol. I'm talking more along the lines of these scans allowing for more body type choices for legends as well as current players and generated players. This should create more variety in player types.
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Old 07-04-2015, 10:10 PM   #78
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Re: NBA 2K16 Features Body Scans for More Player Authenticity

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Originally Posted by AceDawg5
Obviously they're not gonna call Sidney Moncrief in for a scan lol. I'm talking more along the lines of these scans allowing for more body type choices for legends as well as current players and generated players. This should create more variety in player types.
Super Sid does the Bucks telecasts. It could be possible.
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Old 07-05-2015, 03:32 PM   #79
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I know people are worried this is just a visual enhancement but if it is the "two words" that 2k discussed then remember he also said it was driving the AI programmers crazy(thinking collision detection).

I actually think this is a major step if we are getting body scans that are done right. Remember back when 2k only had a few guys with Signature shots and dribble moves like Kobe and McGrady? Now everyone has there own which really enhances the game. It will probably take a couple years to nail down but I'm all for innovation.

WHen thI think different body types would be a huge improvement.
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Old 07-08-2015, 08:24 AM   #80
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Re: NBA 2K16 Features Body Scans for More Player Authenticity

Please get Meyers Leonards new hair style in!


Also Noah Vonleh, and Allen Crabbe.uploadfromtaptalk1436354580269.pnguploadfromtaptalk1436354615107.pnguploadfromtaptalk1436354636302.png
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