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Originally Posted by BleedGreen710 |
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As far as the WR not reacting to the play ... considering the fact that I've never seen an occurrence like that before, I'll give EA a pass on that one. You can sometimes have weird glitches/anomalies like that in a video game. If it happens regularly, then that's a big problem. But I have a feeling that was just one of those rare quirks. So I'll let that slide.
As for the broken tackles, I don't have any problem with Bell breaking the tackles, but I wish it looked more life-like. The thing that always gets me with Madden is that people look so stiff most of the time. If you watch his hips, they stay at basically the same level the whole time. When bracing for a hit, or trying to regain solid footing, human beings tend to drop their hips to lower their center of gravity. Now, in fairness, the hips do drop a little bit on the last collision and when he's trying to regain his balance, but not enough to look natural in my opinion. You also hardly ever see the feet go wider than should width apart in Madden, unless it's a juke move animation. It would have been nice, after the last collision, to see Bell stick the left leg out and plant in order to catch himself and stay on his feet. He sort of does this, but his feet stay so close together that it's hard to believe anyone could have kept their balance in real life. It robs impacts from feeling like there's any real force behind them.
I realize this is nitpicking, but it's the reason that the players in Madden look stiff and robotic to me most of the time. Better animations that showcase the bracing for impact, and the struggle to maintain balance after an impact, would do a lot for the series.
But to conclude on a more positive note, remembering where we were 5-6 years ago with the Madden franchise, things are looking a lot more promising now.