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Madden NFL 16 Video - Draft Champions Walkthrough and Gameplay (GT Reviews)

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Old 06-17-2015, 09:57 AM   #73
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Re: Madden NFL 16 Video - Draft Champions Walkthrough and Gameplay (GT Reviews)

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Originally Posted by CanOfCornCobb
I really want to like what I saw, but it's hard. The game looks fine and ill pick up it to at least play franchise mode, but I was really looking forward to playing online extensively this year. I can see 90% of people using the Lions and just throwing up bombs all game to Calvin Johnson. I think this is why people on here are upset with the high point catch animation. If this animation can be triggered almost every time with a guy like Megatron, why call a different play?
Shopmaster said he didn't find high point catches OP at all yesterday, he was playing on all-pro, this video is on pro.
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Old 06-17-2015, 10:04 AM   #74
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Re: Madden NFL 16 Video - Draft Champions Walkthrough and Gameplay (GT Reviews)






I really wish the Giants sideline would congratulate the player who just intercepted that pass after being thrown into his own sideline by tapping him on his head and such. That would be a true representation of living worlds in an NFL game.
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Old 06-17-2015, 10:32 AM   #75
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Re: Madden NFL 16 Video - Draft Champions Walkthrough and Gameplay (GT Reviews)

I was surprised to see this behaviour from #27: do things like this really happen in the NFL ?

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Old 06-17-2015, 10:41 AM   #76
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Re: Madden NFL 16 Video - Draft Champions Walkthrough and Gameplay (GT Reviews)

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Originally Posted by undrafted
I was surprised to see this behaviour from #27: do things like this really happen in the NFL ?
Well, we've seen more ridiculous interceptions before

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Old 06-17-2015, 10:45 AM   #77
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Re: Madden NFL 16 Video - Draft Champions Walkthrough and Gameplay (GT Reviews)

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Originally Posted by undrafted
I was surprised to see this behaviour from #27: do things like this really happen in the NFL ?

Deflected pass getting plucked by a defender on it's way down? Definitely happens.

Said defender not looking at the ball, then suddenly whipping around to catch it? Not so much.

What's missing from that .gif though is that Rex took control of the free defender after the tip and made the pick himself (14:35 of the video in the OP, you can see the control circle switch). He probably bypassed an awareness check on the defender with that move, for a guy that may have lacked the awareness to see that play developing - he wasn't looking at the ball, after all. Doesn't excuse the animation miss (perhaps Truestep on all 22 would finally eliminate this), but user control often causes strange things to happen in a lot of games.
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Old 06-17-2015, 11:01 AM   #78
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Re: Madden NFL 16 Video - Draft Champions Walkthrough and Gameplay (GT Reviews)

The one thing that really bothers me, is that the guys that make the game and the guys they get to play/test the game don't even seem to watch the NFL or have any idea what sim football means.
- 1:45 Kyle has never heard of Jimmy Garoppolo... :/
- 14:10 Kyle asks if they tested the Gang Tackling with 12 defenders on one guy to see what it looks like. He does know there are only 11 players on defense, right?
- 17:30 Kyle wants him to do a fake FG. I'd only imagine when he plays, he never punts or kicks extra points as well.
- 19:49 Kyle asks, and I quote. "I have to ask why your fan base wanted penalties?" I can only assume this is his first year to play Madden.
- 20:20 He catches the pass out of bounds with 2 seconds left in the half and one of the Madden guys tell him to challenge the play. Do they know the rules of the NFL?

I can only imagine when they finish the game and play it in the office they just throw bombs, never run the ball, only run hurry up offense to speed up the game, never punt, never kick FG's/Extra Points. It's probably the complete opposite of sim football. Why don't they let people who actually watch the NFL and what happens on Sunday's play these games to give them accurate feedback?
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Old 06-17-2015, 11:30 AM   #79
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Thumbs down Re: Madden NFL 16 Video - Draft Champions Walkthrough and Gameplay (GT Reviews)

Quote:
Originally Posted by kidklay
The one thing that really bothers me, is that the guys that make the game and the guys they get to play/test the game don't even seem to watch the NFL or have any idea what sim football means.
- 1:45 Kyle has never heard of Jimmy Garoppolo... :/
- 14:10 Kyle asks if they tested the Gang Tackling with 12 defenders on one guy to see what it looks like. He does know there are only 11 players on defense, right?
- 17:30 Kyle wants him to do a fake FG. I'd only imagine when he plays, he never punts or kicks extra points as well.
- 19:49 Kyle asks, and I quote. "I have to ask why your fan base wanted penalties?" I can only assume this is his first year to play Madden.
- 20:20 He catches the pass out of bounds with 2 seconds left in the half and one of the Madden guys tell him to challenge the play. Do they know the rules of the NFL?

I can only imagine when they finish the game and play it in the office they just throw bombs, never run the ball, only run hurry up offense to speed up the game, never punt, never kick FG's/Extra Points. It's probably the complete opposite of sim football. Why don't they let people who actually watch the NFL and what happens on Sunday's play these games to give them accurate feedback?
tbf he did realise his mistake almost instantly.
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Old 06-17-2015, 12:12 PM   #80
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Would like to see some gameply against a 90+ overall corner.. Because if the same results still hold, sure there's a lot of back and forth and both the WR and CB go for the ball, but the WR won almost every jump ball. Granted, this guy was abusing the deep ball, and kept running the same plays.. But could be a bit of a concern. If it's a result of the fact that his receivers were just flat out better (maybe say 8+ overall better) then this is awesome.

Also would have liked to see him run the ball some more.. But oh well, sure there will be plenty more between now and August. I liked what I saw though. Much more of a believer than I was just reading about the game.
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