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Madden NFL 16 Video - Draft Champions Walkthrough and Gameplay (GT Reviews)

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Old 06-17-2015, 12:45 PM   #81
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Draft Champions mode looks like it will actually be a ton of fun. I can see myself playing this mode a ton to mix things up.
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Old 06-17-2015, 01:00 PM   #82
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Re: Madden NFL 16 Video - Draft Champions Walkthrough and Gameplay (GT Reviews)

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Originally Posted by TexasFan2005
Well, we've seen more ridiculous interceptions before

Except in that Madden GIF, the guy is completely turned around and doesnt even know where the ball is, but as its falling to the ground he turns around, doesnt move his head or anything, and just grabs it. Revis eyes are on the ball the entire time there....even if it took a very lucky bounce.

I am fine with some unrealistic moments, but Madden is loaded with junk like that. Guess when the physics and animation are so bad, there isnt much else that can be done.
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Old 06-17-2015, 01:09 PM   #83
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Re: Madden NFL 16 Video - Draft Champions Walkthrough and Gameplay (GT Reviews)

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Originally Posted by kidklay
The one thing that really bothers me, is that the guys that make the game and the guys they get to play/test the game don't even seem to watch the NFL or have any idea what sim football means.
- 1:45 Kyle has never heard of Jimmy Garoppolo... :/
- 14:10 Kyle asks if they tested the Gang Tackling with 12 defenders on one guy to see what it looks like. He does know there are only 11 players on defense, right?
- 17:30 Kyle wants him to do a fake FG. I'd only imagine when he plays, he never punts or kicks extra points as well.
- 19:49 Kyle asks, and I quote. "I have to ask why your fan base wanted penalties?" I can only assume this is his first year to play Madden.
- 20:20 He catches the pass out of bounds with 2 seconds left in the half and one of the Madden guys tell him to challenge the play. Do they know the rules of the NFL?

I can only imagine when they finish the game and play it in the office they just throw bombs, never run the ball, only run hurry up offense to speed up the game, never punt, never kick FG's/Extra Points. It's probably the complete opposite of sim football. Why don't they let people who actually watch the NFL and what happens on Sunday's play these games to give them accurate feedback?
The only problem with this is Kyle doesn't work on the game, he is a reviewer from GT (Game Trailers). He obviously isn't the biggest football fan as he had to keep asking the guys for advice on certain players
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Old 06-17-2015, 01:42 PM   #84
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Re: Madden NFL 16 Video - Draft Champions Walkthrough and Gameplay (GT Reviews)

I think a lot of this video looked good...except for something that has been in Madden for a while, smooth, fluid animations. Like when the players are walking up to the line and take their positions. The transition from walking to getting into position is not fluid or smooth, it is almost snappy. It also seems like it is a little laggy, I mean the overall game. Look at it from about 9:58or so. It doesn't look smooth to me. And the transition in between cuts does not look smooth.


Edit: Still nameless jerseys on the sidelines, too.


I don't know...it is not a big deal, but it is something that has been in Madden for a while and has always bugged me. Other than that, it looks like a fun plop and play feature.

Last edited by testudoaubreii; 06-17-2015 at 02:06 PM.
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Old 06-17-2015, 02:35 PM   #85
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Re: Madden NFL 16 Video - Draft Champions Walkthrough and Gameplay (GT Reviews)

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Originally Posted by Steel4Reel
Except in that Madden GIF, the guy is completely turned around and doesnt even know where the ball is, but as its falling to the ground he turns around, doesnt move his head or anything, and just grabs it. Revis eyes are on the ball the entire time there....even if it took a very lucky bounce.

I am fine with some unrealistic moments, but Madden is loaded with junk like that. Guess when the physics and animation are so bad, there isnt much else that can be done.
Rex took control of the player and hit the "catch" button. If he didn't the ball was just going to fall incomplete. That's what being a user is, though. The same way we can throw to a receiver on our team even if the QB isn't looking at him. If you can't grasp that concept and be OK with it then you're just looking for something to complain about.
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Old 06-17-2015, 03:33 PM   #86
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Re: Madden NFL 16 Video - Draft Champions Walkthrough and Gameplay (GT Reviews)

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Originally Posted by jpdavis82
Just FYI, IGN will be showcasing Madden 16 tomorrow 6/17 at 2:20pm EST/11:20am PST
JP, I just watched this ign feature (super short) and thanks to the HD video, I was able to see the cleats for everyone on the field are still low texture versions during gameplay. As soon as you go into replay or post play cameras, the cleats are fine. It's one of those things you see in the game and can't un-see like Colbert's weird ear. This was a problem in Madden 15 as well. Do you have any idea if this was fixed on any of the builds you played?
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Old 06-17-2015, 03:53 PM   #87
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Re: Madden NFL 16 Video - Draft Champions Walkthrough and Gameplay (GT Reviews)

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Originally Posted by TexasFan2005





I really wish the Giants sideline would congratulate the player who just intercepted that pass after being thrown into his own sideline by tapping him on his head and such. That would be a true representation of living worlds in an NFL game.
That running and ball carrying animations here looks way better than in 15. Hated how every player carried the ball so basic and the exact same in 15. The running in Madden 15 looked so bad in the open field, looks to be better in 16. Hopefully this means different ball carrying and running animations; JP did they add different run and ball carrying animations this year?
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Old 06-17-2015, 04:40 PM   #88
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This Draft Champions feature is way more interesting to me than MUT (and I bought the Madden Deluxe version with MUT packs last year because I really wanted to get into it, but ultimately just couldn't play it enough to make it worth it.) I'm interested to see if there is any sort of progression in Draft Champions? What do you get for winning in the mode, etc?

Also, wonder of there is any way to do local, or even online, multiplayer in Draft Champions...would be cool to draft your team with a friend, then face off against each other.

Either way, this looks like a neat new mode so far, and the game looks great. I go into every year saying "this is the year I'll skip Madden," and outside of making the console transition a couple years ago, I haven't missed a Madden since NFL 2K5.
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