Home

Madden NFL 16 CFM Impressions Part 2 - Scouting and Drafting (MyMaddenPad)

This is a discussion on Madden NFL 16 CFM Impressions Part 2 - Scouting and Drafting (MyMaddenPad) within the Madden NFL Football forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football
From Guaranteed to Never Happening, a College Football 26 Wishlist
2025 Sports Video Game Predictions
The Operation Sports 2024 Game of the Year Is EA Sports College Football 25
Reply
 
Thread Tools
Old 06-13-2015, 12:46 PM   #113
Hall Of Fame
 
ggsimmonds's Arena
 
OVR: 7
Join Date: Jan 2009
Re: Madden NFL 16 CFM Impressions Part 2 - Scouting and Drafting (MyMaddenPad)

Quote:
Originally Posted by jpdavis82
I'm not sure what you're referring to here. I'm purposefully being vague in all my responses right now. When I can say more I definitely will.
Well that answers that question
ggsimmonds is offline  
Reply With Quote
Old 06-13-2015, 04:04 PM   #114
MVP
 
StefJoeHalt's Arena
 
OVR: 0
Join Date: Feb 2014
Location: Hartford, Ct
Re: Madden NFL 16 CFM Impressions Part 2 - Scouting and Drafting (MyMaddenPad)

Quote:
Originally Posted by DCEBB2001
I was originally going to quote Step2001's comment from page 2, but you did it already.

I want to pull back the curtain and make a major point:

27 of the 32 teams either subscribe to BLESTO or NATIONAL for their scouting services. These entities compile data for the teams in a report that is compiled every spring. The teams pay hefty dues (in excess of 100k) every year to get the information. NATIONAL runs the combine. All the timing with the P3DX is NATIONAL. All but 2 teams pay for the combine results. The Pats and Raiders still get the official results released a week after the combine via other scouts from other teams - if you think for one second that these scouts do NOT share information with one another, you are ignorant. Information sharing is rampant amongst scouts from different teams. I have it on good authority, that the Pats don't subscribe to National, but yet, they always find a way to get those combine numbers year in and year out. Interesting...

What I am getting at is these teams have more similar information that what you may think. If 27 teams are getting baseline data from 2 primary sources, there is going to be overlap. Where real in-house scouting comes into play is determining if the players, broadly scoped by National and BLESTO, will fit into each team's system. Most coaches have very little say in this regard. Believe me, they have far more important things to do with their offseasons than review tape on college kids. NFL team scouts do most of their legwork on the road to interview these kids during their respective college seasons. It's rare you find one with a stopwatch in hand on a trip to a practice. After all, why bother if National or BLESTO are going to do this for you when it matters in the spring anyway?

So you see, it actually isn't far off to have every team have accessible information. What Madden needs to do is allow you to pick a scouting service (like National or BLESTO) or use your in-house scouts for rookie scouting. Then, the quality of your in-house scouts are used to tell you how well a player will fit within your scheme. If you have a good scouting team, they will be correct most of the time on the advice they give you. If you have a poor scouting team, they will be more likely to recommend to you a player that won't fit your scheme. Make sense?

This then allows you to stack your draft board based on three assumptions:

1. The data you get from the scouting service telling you what your prospect is or isn't.

2. The opinion from your team scouts telling you if your prospect is a good fit for your team or not.

3. Your own opinion as a user to either accept or reject 1 and/or 2 in any combination or weight you see fit.

THAT would make Madden's scouting system realistic.

How about EA use them for their baseline ratings instead..how about they get those fix first..I would just recommend they use urs but..u need to get paid lol..however back to ur point this is by far the best idea..but isn't going to happen..which is a shame..years and years coming here and seeing all of the great idea people of come up with..and we are still fighting for things like scouts, position coaches, options for scouting, auto subs that work, formation subs, etc..


Sent from my iPhone using Tapatalk
__________________
Rule #1: Never leave a fellow Crasher behind. Crashers take care of their own.
Rule #2: Never use your real name.
Rule #15: Fight the urge to tell the truth.
Rule #30: Know the playbook so you can call an audible.
Twitter: @318TA621
StefJoeHalt is offline  
Reply With Quote
Old 06-13-2015, 04:53 PM   #115
Eagles Fan
 
BleedGreen710's Arena
 
OVR: 6
Join Date: Oct 2012
Location: Corvallis, OR
Posts: 4,036
Re: Madden NFL 16 CFM Impressions Part 2 - Scouting and Drafting (MyMaddenPad)

thankyou jpdavis for answering the questions i dont why people keep criticizing you every other page - i guess they don't realize all the time you are putting in for us
BleedGreen710 is offline  
Reply With Quote
Advertisements - Register to remove
Old 06-14-2015, 11:43 AM   #116
MVP
 
cowboy_kmoney's Arena
 
OVR: 11
Join Date: Jun 2008
Re: Madden NFL 16 CFM Impressions Part 2 - Scouting and Drafting (MyMaddenPad)

Hey JP i know u may Kant talk about it just yet but can we expect a new injury system atleast coming this year with new Annamations. Would b nice to know and thanks for your info.
cowboy_kmoney is offline  
Reply With Quote
Old 06-14-2015, 11:55 AM   #117
Rookie
 
TheDominator273's Arena
 
OVR: 0
Join Date: Feb 2013
Posts: 1,068
Re: Madden NFL 16 CFM Impressions Part 2 - Scouting and Drafting (MyMaddenPad)

This scouting system could be saved if we could at least scout the ratings we want for each position. So I could scout CAT, CIT and RTE for receivers as I like possession receivers. All receivers in that draft that I scouted would have those grades shown rather than their 3 best. We also need an option to turn off the true value grade, it's an online cfm killer.
TheDominator273 is offline  
Reply With Quote
Old 06-14-2015, 03:45 PM   #118
Rookie
 
OVR: 0
Join Date: Dec 2014
Quote:
Originally Posted by CM Hooe
I didn't play Owner mode in Madden NFL 15, I played as a head coach. As such I literally have no idea what the team scout does. I did not know the position existed.

To that end, I'd appreciate an answer to this question too.

EDIT: I answered my own question. In Madden NFL 25 and Madden NFL 15, the team scout offers discounts on certain attributes for certain positions when spending scouting points. I included a link to the Madden NFL 25 Owner Mode blog.
In owner mode the Scouts Specialty gave u a discount on that Postion group or an attribute of said position group I believe
TD3322 is offline  
Reply With Quote
Old 06-14-2015, 04:31 PM   #119
That's top class!
 
extremeskins04's Arena
 
OVR: 1
Join Date: Aug 2010
Location: Orlando, Florida
Posts: 3,803
Re: Madden NFL 16 CFM Impressions Part 2 - Scouting and Drafting (MyMaddenPad)

I'm sorry EA but this is just not good enough. The scouting system looks awful. It's clearly way too easy to draft. No draft board? It looks like Scouting has been completely dumbed down this year and will all the other titles coming out around the same time that do it better, I think I'll pass too.
extremeskins04 is offline  
Reply With Quote
Old 06-14-2015, 05:29 PM   #120
Rookie
 
OVR: 0
Join Date: Dec 2014
yeah, I'm HIGHLY dissappointed now. When I heard about the combine results I was THRILLED. Adding that to the Scouting in 15 would have been GREAT. I like having the ability to scout guys based on what Attributes I am interested in each position. I have been able to come away with consistently Above Average(in my League) draft classes by scouting a cpl key attributes and either moving a prospect up/down my draftboard or removing him completely... I feel I had an advantage over alot of the guys in my League that were completely stuck on Speed or Developemnt rating when scouting. Even the guys who would try to take advantage of the worst teams/lesser Owners and trade older more expensive talent and HOARD early draftpicks. They may have drafted a cpl good players early, but then draft blind late. I've had drafts with 3-4 SuperStar Dev players, 2 SupStars & 4 Quik Dev. players.... I've landed an 80Ovr SupStar Dev DE's in the 5th round, an 84Ovr SupStar OL in the 6th..... That will NEVER happen with this new Scouting system. Everyone will see the same ratings for each player, and the "True Value"??? Takes the strategy out of scouting, which was one of my FAVORITE parts of the game. I've bought EVERY Madden release Ever made. It is the ONLY game I play and Sole reason I bought a PS4. I used to play Franchise Mode all night for 5-10hrs straight when I was 10-15yrs old, and THAT was before Online CFM's. I was just Building a team and Simming most of the season, and spending all my time on scouting and drafting..... I never understood all the complaining and guys sayin they're done with Madden if they dont improve and change this or that. I thought it was BS.... But now, for the 1st time in 20 sum yrs... I'm actually thinking Madden just might have turned me Off. And apparently theres gonna be an Alternative this Summer too. EA is playin with Fire here..... And I'll bet its not the Users who are gonna get BURNED.....
TD3322 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 03:22 AM.
Top -