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Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

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Old 06-07-2015, 10:18 AM   #161
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Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

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Originally Posted by Ward13
NBA 2K11 had the most authentic MyCareer mode to date

- Draft Combine
- NBA Draft
- Summer League
- Training Camp
- D-League (If Necessary)

Why can't 2K just re-implement the actual draft process in addition to whatever tweaks they have in mind to beef up the mode instead taking all these shortcuts? (Rookie Showcase, Forced storylines and Automatically going undrafted) I don't understand how we go from all that authenticity 4 years ago to " Frequency Vibrations" 4 years later LMAO


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AMEN. I remember thinking back then "wow in 5 years on next gen consoles imagine how deep and realistic this mode will be"

if only I knew how much they would strip away the realism and change it into a completely different mode
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Old 06-07-2015, 11:45 AM   #162
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Who cares?... Its a sports game not a gritty telling of thug life the way Spike Lee likes to write things. This is a complete joke... Just make a basketball game about basketball...keep spike Lee away, the guy is a joke and a Knicks fan on top of it.

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Old 06-07-2015, 12:56 PM   #163
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Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

Since spike lee is a part of nba 2k16 i was wondering does this meanl 2k will have the madison square garden license for both current and classics knicks teams?
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Old 06-07-2015, 12:57 PM   #164
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Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

I just want to give you guys a perspective from a new NBA2K fan. The story mode is the reason this game has gotten so big. You guys might have not noticed but the fanbase of this game has grown incredibly in the past few years and it's largely based on the (what I find to be) most amazing career mode in any sports game on the market.

It actually blows me away that so many of you hate this mode and where it's going, because the reaction from every non-OS person I've talked to or met, have ranted and raved about how great the mode is. If you venture off into any other sport games forums, you'll see that they all want one thing for their career modes, and that's to emulate what 2K did with it. They basically reinvented the wheel when it comes to how a career mode is played and it's worked amazingly. From the cutscenes to the storylines, it's all so new and fresh from what has been done in other games.

So while most of you might hate where this mode is going, I can tell you that there are probably a hundred times more people who are happier with this direction and are looking forward to an even more in depth story. Myself included.
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Old 06-07-2015, 01:04 PM   #165
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Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

Can I give Spike high fives when I'm killing in MSG?


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Old 06-07-2015, 01:11 PM   #166
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Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

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Originally Posted by NHL Kid13
I just want to give you guys a perspective from a new NBA2K fan. The story mode is the reason this game has gotten so big. You guys might have not noticed but the fanbase of this game has grown incredibly in the past few years and it's largely based on the (what I find to be) most amazing career mode in any sports game on the market.

It actually blows me away that so many of you hate this mode and where it's going, because the reaction from every non-OS person I've talked to or met, have ranted and raved about how great the mode is. If you venture off into any other sport games forums, you'll see that they all want one thing for their career modes, and that's to emulate what 2K did with it. They basically reinvented the wheel when it comes to how a career mode is played and it's worked amazingly. From the cutscenes to the storylines, it's all so new and fresh from what has been done in other games.

So while most of you might hate where this mode is going, I can tell you that there are probably a hundred times more people who are happier with this direction and are looking forward to an even more in depth story. Myself included.
This is what I've been trying to say lol I love the direction this mode is going, I've played all mycareer modes in 2k even 24/7 mode but this story mode stuff takes it to a new level. but of course on here most people wouldn't like it so I can understand their points but I have to kindly disagree with them this storyline stuff can be cheesey but its something new something no one else is really doing and I respect 2k for that, I'm not going to compare their storymode to GTA story mode because that would be very unfair people have to understand that.
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Old 06-07-2015, 02:02 PM   #167
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Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

I'm sorry but the story mode is NOT the reason. 2K had been growing steadily prior to it and MP/MC was the most played mode well before the story mode was introduced.
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Old 06-07-2015, 02:17 PM   #168
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Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

Quote:
Originally Posted by NHL Kid13
I just want to give you guys a perspective from a new NBA2K fan. The story mode is the reason this game has gotten so big. You guys might have not noticed but the fanbase of this game has grown incredibly in the past few years and it's largely based on the (what I find to be) most amazing career mode in any sports game on the market.

It actually blows me away that so many of you hate this mode and where it's going, because the reaction from every non-OS person I've talked to or met, have ranted and raved about how great the mode is. If you venture off into any other sport games forums, you'll see that they all want one thing for their career modes, and that's to emulate what 2K did with it. They basically reinvented the wheel when it comes to how a career mode is played and it's worked amazingly. From the cutscenes to the storylines, it's all so new and fresh from what has been done in other games.

So while most of you might hate where this mode is going, I can tell you that there are probably a hundred times more people who are happier with this direction and are looking forward to an even more in depth story. Myself included.
I think we could probably go back and forth all day in this regard. As in, while your non-OS friends and acquaintances have ranted and raved about how great the story mode is, my non-OS friends have been on the complete opposite side of the spectrum.

Almost universally, all of my acquaintances with which I've discussed the storyline with or have experienced it firsthand find it corny, unrealistic, and in many cases, laughable (particularly in the case of the voice acting and dialogue).

Moreover, even amongst the sports series for which I do not purchase (EA's NHL, for instance), the last thing that'd reel me in would be an artificial storyline where my created hockey player would speak with an overly embellished, stereotypical Canadian accent while being forced through an awful & singular career storyline. To suggest every other sports game forum is looking to precisely replicate 2K's corny & singular storyline to a T may be a bit misguided, for that is not what I have seen.

That said, I do believe there's something to be said about the popularity of game aspects that may be a departure from its simulation roots while perhaps sacrificing what one would deem to be "quality".

Virtual Currency, seven-foot created players vying for superiority in fictional parks, the corny MyPlayer storyline... I think many of those things could be argued to be in contrast with NBA 2K's initial mission ("Basketball's #1 simulation"). However, it's a situation of "What sells, sells". 2K, afterall, is a business and to a large degree, it's going to be about how to maximize profits. If I had to guess, the artists who literally make the game (programmers, designers, etc.) have likely objected to a number of the direction changes made in recent years.

Just as few would argue for the artistic quality of the "Fast and Furious" series, there's no denying those movies have been wildly profitable nonetheless. Similarly, in the case of Virtual Currency or awful storylines, they could lead to an uptick in profitability, but that's not always in direct correlation to quality.

EDIT: All that said, it's unclear exactly's shaking out in 2K16, so this was more in reference to previous iterations.

Last edited by VDusen04; 06-07-2015 at 02:50 PM.
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