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NBA 2K16: Some Ideas On How to Improve the Series

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Old 05-08-2015, 02:24 PM   #81
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Re: NBA 2K16: Some Ideas On How to Improve the Series

PLEASE bring back Playoffs mode! It drives me crazy that at this point in the year I can't play the playoffs accurately due to lack of Playoffs mode.
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Old 05-08-2015, 03:50 PM   #82
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Re: NBA 2K16: Some Ideas On How to Improve the Series

Things need to be fixed in nba 2k15

-Dribble moves cost stamina (this would eliminate left right cheese no stamina means lower shot percentage)
-Increase moving screen fouls calls
-only PF and C can get brick wall and bruiser
-When the ball handler runs into a teammate the ball handler losses the ball
-Not allowed to willing to go out of bounds behind the rim
-Not allowed to use the screen button in the paint
-Bring only bad team grade event. There used to be bad steal attempt, bad on ball screen.

Thing I like to see in nba2k16
-Fix inside scoring and make high inside scoring and athlete is required to dunk.
-Player complementary badges (example. Screen outlet doesn’t work on your player unless you are setting a pick for a player with pick and roll maestro. Gold version of badges do not work without a floor general on the floor)
-Complete revamp of the defense movement (especially blocks and contest and not tipping passes that are right behind you to a defender)
- You can make your player any size you want but default player heights in my park and rec
- No park boost
-Unique Mycareer events
-Get rid of those scrimmages
-Access to all attribute upgrades after playing 82 games
-Match making for Jordan rec and my park
-Squad spots on both side and 2 minute automatic kick off of got next spot
-Flashy passes are controlled by l2 and right stick (just like nba 2k14)
-Decrease highlight plays (entirely too many alleys, dunks, posters, steals)
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Old 05-08-2015, 05:20 PM   #83
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Re: NBA 2K16: Some Ideas On How to Improve the Series

They should tighten up the dribbling. Sometimes I'm just trying to do something simple and the player I'm controlling either ignores my inputs or goes all over the place because of the skating and the canned animations that are still in the game, resulting in some ugly mess of a play or a turnover.

Also, speaking of animations, they should really remove that skipping animation that triggers when you're bringing the ball up. Once that animation begins, stopping it is a little tricky and it's possible to get stuck in it. I've had my guy dribble past the 3 point line and straight into traffic because of it.
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Old 05-08-2015, 05:58 PM   #84
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that skipping animation is freakin annoying! I have played a game where the A.I would bring the ball up and go into that skipping animation and since I can't defend them or anything while they are in it they make it to the basket and lay it in as soon as the skipping ends.
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Old 05-08-2015, 08:20 PM   #85
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Re: NBA 2K16: Some Ideas On How to Improve the Series

Quote:
The pregame show with Ernie Johnson and Shaquille O’Neal is fantastic
Tbh not really. Questionable design choice to make it a cutscene. Who really watches it? Jup, nobody. Seen it once and skipped it since.

Implement it during pre game coaching and let the video roll while you setting strategies. Or at least after that so you have something to do while the game loads.


Overall I'd like to see 2k go back to it's sim roots but since 10 mil people/year buy it I understand VC is more important...


edit: Shot stick for shots. Shot stick + R2 for layups/dunks. Will drastically decrease unrealistic dunks and increase layup attempts by players who never lay the ball up in 2k (but live by that in real life like LeBron, Wall...)

Last edited by Halloween; 05-08-2015 at 08:30 PM.
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Old 05-09-2015, 03:30 PM   #86
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Ball rim Physics something similar to Nba Live 15..
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Old 05-09-2015, 04:44 PM   #87
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Re: NBA 2K16: Some Ideas On How to Improve the Series

To start off NBA 2K15 is heading in the right direction...BUT there are still some MAJOR issues with this game and I'm hoping that they can be fix in future 2K's.


1. This "walk-up" animation that seems to trigger at random points in the game..take it out man!!! or have it tied to the left stick while not using turbo. and should only happen in the back court. When it's kicks in while running a fast break it feels "cheap" and as a tool for the CPU to hold you until they set up there defence.


2. Catching passes on the run. When making outlet passes your player shouldn't catch the ball then lose his momentum, it should feel fluid in movement. Right now it's "catch the ball" slow down then turbo to get going again, it shouldn't be like that.


3. Offensive Rebounding! Every game I'm outshot by 14-20 shots because of offensive rebounding(others may have different opinions). What makes it worst is that in the replays my player HAS the rebound in his hands only to have it "warp" into a cpu player.


4. Loose balls...You have to reward players for playing great defence man...you gotta. I can live with the occasional "shot clock cheese" whatever, but when I play great on ball d get the steal or block only to have it end up right back in the CPU hands until they score really sucks! It has BS written all over it.


fix these issues and I swear you'll be mortals among men 2k....
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Old 05-09-2015, 06:27 PM   #88
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No more story mode, please. At least not without the option for the straight career mode. And take a cue from MLB The Show and start implementing year-to-year saves. That series being the only one doing this so far is crazy.
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