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NBA 2K15: Fixing Broken Shot Forms Exposes Flaw in Shooting System

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Old 03-27-2015, 01:45 AM   #113
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Re: NBA 2K15: Fixing Broken Shot Forms Exposes Flaw in Shooting System

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Originally Posted by The 24th Letter
Anyone drop a video of the high amount of green releases yet? I remember there were plenty about the 'broken releases'...

If guys are really hitting at a 9/10 clip I think getting a video out there may push 2k to put out a hotfix
Yeah good idea!
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Old 03-27-2015, 05:30 AM   #114
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Re: NBA 2K15: Fixing Broken Shot Forms Exposes Flaw in Shooting System

I always thought 2k overfavored the random luck of the draw vs the skill of the person shooting. However I think green releases are a completely argument.
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Old 03-27-2015, 07:35 AM   #115
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Re: NBA 2K15: Fixing Broken Shot Forms Exposes Flaw in Shooting System

Decided to give the post-Patch 2K a chance on straight up Superstar/Simulation and Real Player %. I'm not a fan of the new shooting, but never played a full game (12 minute quarters). I did Nets vs Hornets, and I (Nets) lost 99-98. Realistic percentages, point in the paint was low (the defense is much better, no sliding). It was a good game. One more NBA Today game before I play MyLeague again.
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Old 03-27-2015, 09:28 AM   #116
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Re: NBA 2K15: Fixing Broken Shot Forms Exposes Flaw in Shooting System

Quote:
Originally Posted by The 24th Letter
Anyone drop a video of the high amount of green releases yet? I remember there were plenty about the 'broken releases'...

If guys are really hitting at a 9/10 clip I think getting a video out there may push 2k to put out a hotfix
Also to add to this the difficulty level and game mode Myplayer, Park Myteam, MyLeague.

I see it like this if you are playing myCareer you only have to master one release. If you were playing with a "glitched" release before you will see the dramatic difference once it is fixed. Imagine how easy it would be to shoot all game with just mastering a green release. That is why the green perfect release 100% success doesn't make sense. Depending on which mode you play effects the users differently and skill level.

User vs. CPU quick games, MyLeague or similar you have to master 5+ jump shot releases, so harder to do. I think the highest I ever received on perfect totaled for the team I had was like 10 in 12min. That was using the Mav's pre patch pre Rondo trade. I have come close to that with the Spurs. This is all on SS/sim

Dirk, Monta, Parsons, Jameer, Harris, Jefferson were all glitch free since the game came out.
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Old 03-27-2015, 09:59 AM   #117
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Re: NBA 2K15: Fixing Broken Shot Forms Exposes Flaw in Shooting System

The thing I hate the most is how people think if it turns green before "it should go in" (Which I hate!!). When you release a perfect shot in real life. Its not always going in.
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Old 03-27-2015, 12:47 PM   #118
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This opened shot percentage raise adds a lot more difficulty when you plan HoF in my MC. Opposing team scores all the time cause teammates defend really poorly.
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Old 03-27-2015, 01:28 PM   #119
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Re: NBA 2K15: Fixing Broken Shot Forms Exposes Flaw in Shooting System

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Originally Posted by jeebs9
The thing I hate the most is how people think if it turns green before "it should go in" (Which I hate!!). When you release a perfect shot in real life. Its not always going in.
Might as well not even have it in the game then. And from what i remember you use real fg % so it wouldnt make a diff fir you anyways
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Old 03-27-2015, 02:42 PM   #120
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Re: NBA 2K15: Fixing Broken Shot Forms Exposes Flaw in Shooting System

Big picture, it sounds like they overcompensated for the players that had broken shot forms. Instead of addressing the individual forms, they did a global increase to how easy it was to get a green release and open shot success.

Players who were unusable became usable (Chris Copeland), while players who were already usable became Godlike.
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