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NBA 2K15 Roster Update Details (11-7-14)

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Old 11-07-2014, 02:10 PM   #41
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Re: NBA 2K15 Roster Update Details (11-7-14)

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Originally Posted by renome
also, i have a question: why'd Marsh say "That's really all it is since it's not like he can change ART RELATED THINGS"? was just curious, because i saw on a Youtube vid, how Live 15 provided for new face-scans for DRose, Carmelo Anthony, Joakim Noah, etc. post-release of the game...

why can't/won't 2K do the same? would be nice to have players' likenesses be up-to-date, or as close to real-life as possible, since we're already being real detail-oriented, what with the sig shots, accessories, etc. I know for sure i'd like to see Dion Waiters not looking like a straight-up alien, or half the Clips looking like they weren't face-scanned at all...
2k did it last year, if they had access and the authorization to scan those missing players I am sure they would.
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Old 11-07-2014, 02:56 PM   #42
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Re: NBA 2K15 Roster Update Details (11-7-14)

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Originally Posted by Goffs
Do the tendencies actually work when changed? Just curious if players would actually utilize the moves....so far Scola was the only cpu player to actually pull off a move that had me jumping like a fool with fakes.
Oh, the players tendencies work great when changed and it is beautiful. A few of us have messed around with post players post moves tendencies with a custom roster and it is nice seeing all of the moves a post player can pull off when edited. With 2K15 this year, you can really nail down certain players post moves, this is why I want Beds to update alot of the big men post tendencies to look like there real life counter parts so that every post player doesn't seem to play the same way by either doing a hook shot or fadeaway. Like I said before accessories and ratings update is ok to me but players tendencies and teams playbooks/settings are the real meat and potatoes of the gameplay of NBA2K15. If these aren't updated on the regular then you really can't expect the teams/players to play like there real life counterparts. I'm trusting that Beds will update these things, he has always seem big in keeping things with rosters seeming true to life.
Small examples -

Andre Drummond - https://www.youtube.com/watch?v=O8K93z16j5k

ZBO - https://www.youtube.com/watch?v=LT0jCvbzX_w

Al Jefferson - https://www.youtube.com/watch?v=RNdz7IAnsZs

Blake Griffin at 2:00mark - https://www.youtube.com/watch?v=be5AvybhDu4

The post moves need to be more up to date and diverse with players in NBA2K15, its pretty much all there in the tendency edits.

Last edited by STLRams; 11-07-2014 at 03:07 PM.
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Old 11-07-2014, 03:13 PM   #43
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Re: NBA 2K15 Roster Update Details (11-7-14)

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Originally Posted by STLRams
Oh, the players tendencies work great when changed and it is beautiful. A few of us have messed around with post players post moves tendencies with a custom roster and it is nice seeing all of the moves a post player can pull off when edited. With 2K15 this year, you can really nail down certain players post moves, this is why I want Beds to update alot of the big men post tendencies to look like there real life counter parts so that every post player doesn't seem to play the same way by either doing a hook shot or fadeaway. Like I said before accessories and ratings update is ok to me but players tendencies and teams playbooks/settings are the real meat and potatoes of the gameplay of NBA2K15. If these aren't updated on the regular then you really can't expect the teams/players to play like there real life counterparts. I'm trusting that Beds will update these things, he has always seem big in keeping things with rosters seeming true to life.
Preach on!

Never been one to edit players but I checked this morning to see what was available to make the post game more realistic. I was both excited and disappointed at the same time.

The tendency tools are there for the post game but it does not appear a lot of focus was put into individual accuracy.

It took about 60 secs to jack up Al Jefferson's back down, jump hooks, up & under tendencies. Played vs. him in game and it was a thing of beauty.

Beds, can you please advise if you plan on looking at the post game tendencies? They make a world of difference in gameplay.

Awesome work this year. Thanks.
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Old 11-07-2014, 03:14 PM   #44
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Re: NBA 2K15 Roster Update Details (11-7-14)

Exactly, myself and others have edited Jefferson post moves tendencies with a custom roster and you really can bring the beauty of his post game to life. You hit the nail on the head about focus doesn't appear to be put on individual accuracy. Going forth in the roster updates myself and other would love to see more individual players tendency moves accuracy being updated. Same applies to non big men post players like Kobe and Carmelo, they also use a variety of post moves than can be edited in the roster update. Thanks Beds!

Last edited by STLRams; 11-07-2014 at 03:25 PM.
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Old 11-07-2014, 03:18 PM   #45
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Old 11-07-2014, 03:24 PM   #46
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Quote:
Originally Posted by Zboogie
Sorry man!!! I was just focusing on beds seeing this so he can change Lillard shot. Credit to you! I don't want the credit I just want his shot to be changed lol.
lol naw I know, I hope he changes it too....
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Old 11-07-2014, 03:31 PM   #47
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Re: NBA 2K15 Roster Update Details (11-7-14)

Quote:
Originally Posted by renome
also, i have a question: why'd Marsh say "That's really all it is since it's not like he can change ART RELATED THINGS"? was just curious, because i saw on a Youtube vid, how Live 15 provided for new face-scans for DRose, Carmelo Anthony, Joakim Noah, etc. post-release of the game...

why can't/won't 2K do the same? would be nice to have players' likenesses be up-to-date, or as close to real-life as possible, since we're already being real detail-oriented, what with the sig shots, accessories, etc. I know for sure i'd like to see Dion Waiters not looking like a straight-up alien, or half the Clips looking like they weren't face-scanned at all...
Only because that's not something that's in a roster file. Beds does not control player faces, hair, tattoos, body type, jersey art etc etc. They all require a different sort of update. It's not that 2k's not capable of it. I would hope not since player art updates were something that was advertised on the back of the box for NBA 2k11 or 12, I forget which. So hopefully this year they've ironed out the bugs and we'll see them.

My dream is just to be able to start a MyLeague on opening day without waiting for multiple updates to include all these things (if at all). I want the freedom PC users enjoy (or at least close to it) on my ps4. I might never see the sun again if I were able to customize player appearances, court designs and jersey designs within my MyLeague or just my game itself lol.
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Old 11-07-2014, 03:32 PM   #48
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I hope you can put the NBA logo on the backs of the headbands of Mo Williams and Jarnell Stokes, seeing you altered the position of the logo on Rondo's headband.

Great, great job brother!
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