Home

Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

This is a discussion on Madden NFL 15 Connected Franchise Details, Trailer and Screenshots within the Madden NFL Football forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football
College Football 25 All-In-One Recruiting Guide: Do This, Not That
Madden 25 Review: Stalling in the Red Zone
Good AI in Football Games Is Way Too Rare
Reply
 
Thread Tools
Old 08-06-2014, 04:01 PM   #177
MVP
 
CT Pitbull's Arena
 
OVR: 9
Join Date: Aug 2010
Location: Connecticut
Posts: 1,687
Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

I really wish we could just turn off player development, XP/confidence, player cuts, cpu trades, cpu fa signings and play a bare bones franchise if we wanted. Good for everyone who likes relocating to a fictitious stadium and building fictitious players up but im just not one of them.


The days of re-creating the REAL NFL season as it goes through the year are over with CFM. Until EA either gives us a season/old school franchise mode back or gives the user the chance to toggle every single one of the off field options off I will be stuck in "play now" land. all this convoluted off-the-field menu porn pushes me further and further away from playing through an NFL year.


This CFM really makes it impossible to mirror the real NFL with player movements and depth charts for all 32 teams. I don't know if they changed how easy it is to control all 32 teams this year, but if its anything like it has been im out. I don't have the time to basically create 32 different profiles for every team in the NFL.


I just don't have the interest or the time to mess with anything other than playing the game on the field. And for those who may think im a "casual" gamer because I cant stand CFM just remember this. I was playing madden before many of you were born.


I am happy for those who are happy though.
__________________
It's not the dog in the fight, it's the fight in the dog...
XBL GT: Godz Hittman
CT Pitbull is offline  
Reply With Quote
Old 08-06-2014, 04:03 PM   #178
Rookie
 
OVR: 5
Join Date: Jun 2003
Location: Trussville, AL
Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

I wonder if we have been given more scouting points. You could not really research in depth numerous positions of need last year. They want us to dig deep in these random classes, we need the points to do so.
slingblade73 is offline  
Reply With Quote
Old 08-06-2014, 04:06 PM   #179
Rookie
 
OVR: 3
Join Date: Dec 2009
Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

I hope there is still an option to work on plays 11v11 for no in game XP.
yardz23 is offline  
Reply With Quote
Old 08-06-2014, 04:11 PM   #180
Rookie
 
OVR: 3
Join Date: Jun 2003
Location: Texas
I know this seems like a small addition but does anyone know if the players will have each team they played for show up on their player card? (Year by Year) It has always been that way before until they removed it last year.
Marcus is offline  
Reply With Quote
Old 08-06-2014, 04:15 PM   #181
MVP
 
jmurphy31's Arena
 
OVR: 21
Join Date: Jun 2008
Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

Quote:
Originally Posted by maafla1
I still want to know if the stat engine has been fixed to properly calculate winning percentage. Again a team that finishes 8-7-1 should be AHEAD of a team that finishes 8-8. This DOES impact CFM, what if your coach needs to make the playoffs to keep his job, finishes 8-7-1 but doesn't make the playoffs because a team finished 8-8 and DID?
Not sure if this was answered yet but on another blog from a game changer he said this has been fixed
jmurphy31 is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-06-2014, 04:16 PM   #182
BRING BACK F2000 HELMET!!
 
l8knight1's Arena
 
OVR: 2
Join Date: Aug 2002
Location: Connecticut
Posts: 1,176
Blog Entries: 1
Re: Madden NFL 15 - Connected Franchise Deep Dive

Quote:
Originally Posted by Sheba2011
This isn't my opinion/belief its the judges in the lawsuit. That quote is directly from their ruling. The basis of the lawsuit was that EA used the player likeness and allowed users to edit names, hometowns, appearance etc. The Judges agreed with Sam Kellers claims. The problem EA ran into was not that you did it in the privacy of your home, but that they allowed and enabled you to upload it to the internet for anyone to use and see.
Correct me if I'm wrong, as I haven't been an NCAA guy in a while, but I think the problem was that the existing roster in the game, while it didn't include names, included likenesses, as in color white/black, player number, height, weight, etc. Then that was customized by community even further with names making things even stickier.

Now, if in Madden they give you a draft class that is randomized in terms of likenesses at the beginning, I don't understand why you couldn't edit a roster completely have a roster full of fat or skinny, white or black, John Doe or James Dean, however you see fit. All of this trickles down to the actual rosters in the game. It's also clear you can't mess with the ACTUAL likenesses that are legally agreed to. Good grief.
l8knight1 is offline  
Reply With Quote
Old 08-06-2014, 04:17 PM   #183
Banned
 
Big FN Deal's Arena
 
OVR: 33
Join Date: Aug 2011
Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

Quote:
Originally Posted by DeuceDouglas
When you take into consideration that confidence is a loosely used term to describe ratings increases and decreases, it's very realistic. If you just go sign a QB off the street to start week eight, he's not going to get ratings boosts because he's happy to have a job and now he gets to play. Yes going to struggle and go throw some serious issues if you just throw him to the fire until he gets acclimated.

Look at Josh Freeman for the Vikings last year. They got him, through him in there immediately and he was like 20 of 53 passing. All this confidence rating is is a glorified hot/cold system.
I feel you Deuce and I think what you're getting at is having "confidence" be more "team chemistry" based. The argument could be made that hot/cold streaks could have just remained, while adding actual team chemistry instead but it is what it is.

After watching that Looman interview in another thread, I think there is a team chemistry component to confidence, which I agree with you would be better if it was effected more by having new players added to a team, initially starting out at ranges below 50. That could be varied based on years in the league, scheme and other factors but it would definitely incentive making personnel moves as early as possible and deter careless drastic mid/late season roster changes.
Big FN Deal is offline  
Reply With Quote
Old 08-06-2014, 04:21 PM   #184
Banned
 
OVR: 0
Join Date: Nov 2013
I like that they are trying to improve things with franchise mode!
Not a big fan of confidence thing.
Menus still need more easy access to other info so you dont have to leave screen to look
Looks like no offensive and defensive coordinators??? Would be fun to hire, fire, promote, demote, ect.
Still no formation subs???
Franchise mode should get better yearly but it will probably be towards the end of this gen before its great, thats if they dont scrap it for some ungodly reason.
MossMan84 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 01:24 PM.
Top -