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Madden NFL 15 Screenshots & Blog - Player Sense 2.0

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Old 07-24-2014, 04:29 AM   #1
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Madden NFL 15 Screenshots & Blog - Player Sense 2.0


EA Sports posted a Madden NFL 15 Player Sense 2.0 video last week. Today they posted some more details in a blog, as well as released some more screenshots.

Quote:
A common theme you will see in Zone Coverage is drop back, take away the deep, and then come crashing down hard to anything underneath. Hook Zone defenders are now in better position on shallow route combinations, which mixes perfectly with Flat Zone defenders being in better position on deep route combinations.

In Man Coverage, we have redone the system for reacting to cuts by WRs. Instead of waiting for the right point in the cut for the defender to react, we ensure that the defender gets to a specified coverage point based on the cover type (off Man or Trail), the route type, and player ratings (Route Running vs. Man Coverage).

Ratings matchups will play more of a role as defenders vie for underneath or overtop positions. There’s no more “wait and break” positioning, as it is more realistic. If players do get beat, the separation will not be as exaggerated as in past years of Madden.

Remember: Only certain defenders have outstanding Man Coverage (MCV) ratings, so keep that in mind when calling Man defense. Know your players’ abilities and put them in position to succeed.

Source - EA Sports

Platform: PS3 / PS4 / Xbox 360 / Xbox One
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Old 07-24-2014, 07:11 AM   #2
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Re: Madden 15 Deep Dive Player Sense 2.0

I hope it plays out as well as it reads or better.

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Old 07-24-2014, 09:18 AM   #3
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Re: Madden 15 Deep Dive Player Sense 2.0

Sounds promising. Now lets hope that the execution works as intended.
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Last edited by countryboy; 07-24-2014 at 09:19 AM. Reason: typing before coffee = editing to make sense
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Old 07-24-2014, 10:04 AM   #4
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Re: Madden 15 Deep Dive Player Sense 2.0

I really like the concept of programming the AI for each player on every play to make actual football decisions and reads, I hope they continue to build on that year over year. In the stream Rex mentioned adding force calls, hopefully that leads to adding proper fits and gap responsibility as a whole, also linked to ratings. People way more football savvy than me, have been pushing for real football AI logic in-game forever, it doesn't take away from the casual fun of the game because the AI has to be programmed to do something, that something might as well be sound.

As far as the part about ratings, I like that there is a difference in the AI behavior based on ratings and I think there has to be another layer or compliment added to that, animation tiers. Again I'm not saying anything others haven't already been saying for years but the point still stands. Representing the mental aspect of the game is great but you have to account for physical technique too, so you don't have every player out there moving the same, only differentiated by reaction time.

I have spoken with an EAGC about this here: http://traditionsportsonline.com/thr.../#post-1552230
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Old 07-24-2014, 11:19 AM   #5
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Well all sounds promising. Even if it's only executed somewhat it's still a big improvement over past maddens. My friend and I played madden 07 on the original xbox the other day. Now that defence was tough back then ( partially thanks to warping)
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Old 07-24-2014, 11:30 AM   #6
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Re: Madden NFL 15 Screenshots & Blog - Player Sense 2.0

The only thing that worries me is, with the players reacting better, being smarter and moving faster, is that with these unrealistic movements somethings could become frustrating. I want them to make plays obviously and be tough, but I still saw instances in the trailer where players legs clipped through each to get into position. That shuffling, back pedaling and turning has to be fixed next year. The turning is much better on Madden 15, but the back pedaling and shuffling is still bad.

I just hate seeing a players legs clip through his own legs, it just looks absolutely horrible, and this movement was used to help players get to position faster. The clipping and sliding must go.
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Old 07-24-2014, 11:33 AM   #7
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Re: Madden NFL 15 Screenshots & Blog - Player Sense 2.0

Damn does this game look good in stills. I cant wait for the day I can say that about actual footage.

OT: This sounds very promising and hopefully its implemented well. Just like BIG said tiered animations to differentiate defenders and receivers getting beat or coming out of breaks. Should be something they focus on heavily with WR/DB interactions next year. And hopefully dont leave it at that.
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Old 07-24-2014, 11:41 AM   #8
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Re: Madden NFL 15 Screenshots & Blog - Player Sense 2.0

By the way, the screenshots look ****ing gorgeous.
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