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Madden NFL 15 Includes Peyton Manning Omaha Cadence

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Old 06-17-2014, 01:12 PM   #41
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Re: Madden NFL 15 Includes Peyton Manning Omaha Cadence

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Originally Posted by Aggies7
Agreed. However I am not really bashing the mode. It's already been installed and as much as I don't agree with it and believe the implementation resources took away from gameplay fixes that were needed.

It was added a few years back, and it's there now, but no need to keep working on it and adding features to that when gameplay, presentation and franchise need work.
With all the money MUT pulled in this past year, I expect even more focus on it. It's become a game within the game. I hate it.
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Old 06-17-2014, 01:22 PM   #42
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If they dont add the feature where peyton throws ducks and picks the whole time in playoffs theres no point. I mean u said if its in the game its in the game right?
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Old 06-17-2014, 01:32 PM   #43
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Re: Madden NFL 15 Includes Peyton Manning Omaha Cadence

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Originally Posted by dghustla
...This isn't exactly "ground breaking news" but it is something that will add realism to one of the biggest icons in the history of the sport.
Some of us want him to PLAY like one of the biggest icons in the history of sports, not sound like him.

-They could've fixed his drop back
-They could've added signature animations
-They could've re-tiered the playbook so he can call the plays he does irl
-They could've fixed the timing of the routes & drops
-They could've added real time route progression / head tracking
-They could've added clutch ratings

But instead, we get "Omaha! Omaha!". Sweet!
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Old 06-17-2014, 01:39 PM   #44
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Re: Madden NFL 15 Includes Peyton Manning Omaha Cadence

Quote:
Originally Posted by BezO
Some of us want him to PLAY like one of the biggest icons in the history of sports, not sound like him.

-They could've fixed his drop back
-They could've added signature animations
-They could've re-tiered the playbook so he can call the plays he does irl
-They could've fixed the timing of the routes & drops
-They could've added real time route progression / head tracking
-They could've added clutch ratings

But instead, we get "Omaha! Omaha!". Sweet!
Is there anything being done in Madden 15 you like? Judging from your posts recently I would say no.
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Old 06-17-2014, 01:52 PM   #45
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Re: Madden NFL 15 Includes Peyton Manning Omaha Cadence

Quote:
Originally Posted by BezO
Some of us want him to PLAY like one of the biggest icons in the history of sports, not sound like him.

-They could've fixed his drop back
-They could've added signature animations
-They could've re-tiered the playbook so he can call the plays he does irl
-They could've fixed the timing of the routes & drops
-They could've added real time route progression / head tracking
-They could've added clutch ratings

But instead, we get "Omaha! Omaha!". Sweet!
What I've realized is that the reason dropbacks are off and pockets don't form consistently is that it's probably on purpose to account for issues with route timing. It could also be vice versa. So what that says is, the core of this is broken.

(please forgive me for bringing this up, but it's true) 2K football used to have a rhythm to the passing game (something that's realistic to pro football) that just doesn't exist in Madden because of the poor timing, coupled with the problem of bizarrely inconsistent pocket breakdowns where a block should happen but a lineman gives up on the play or doesn't even try altogether.

Legacy issues galore. Symptoms of improperly working legacy code carried over. The line animations are better, but throwing new animations on top of a broken foundation is like building a new beautiful house on quicksand.
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Old 06-17-2014, 02:04 PM   #46
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Re: Madden NFL 15 Includes Peyton Manning Omaha Cadence

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Originally Posted by N51_rob
Is there anything being done in Madden 15 you like? Judging from your posts recently I would say no.
Graphics made a great leap
Presentation has improved
I've seen som inaccurate passes in the most recent vids
I've heard about better coverage, but knowing WR/DB interaction hasn't been touched, idk
I'm interested in True Step being implemented for non-ball carriers, but I'm not seeing it

Improvement is better than none. It just seems that my personal priority list is in reverse order of EA's.
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Old 06-17-2014, 02:19 PM   #47
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Re: Madden NFL 15 Includes Peyton Manning Omaha Cadence

Quote:
Originally Posted by BezO
Some of us want him to PLAY like one of the biggest icons in the history of sports, not sound like him.

-They could've fixed his drop back
-They could've added signature animations
-They could've re-tiered the playbook so he can call the plays he does irl
-They could've fixed the timing of the routes & drops
-They could've added real time route progression / head tracking
-They could've added clutch ratings

But instead, we get "Omaha! Omaha!". Sweet!
- They could've made the AI better in CFM so we won't have to take control of all 32 teams for a realistic CFM.

- They could've stretched the ratings to ensure they are more spread out and the players don't all play the same.

- They could've made new tackling animations.

- They could've made the sidelines more lively.

- They could've implemented True Step for the AI

- They could've added RFA/UFA, Practice Squad and other things from Head Coach into CFM.

Yet we get Peyton yelling Omaha a bunch of times in a game. Does this mean every QB gets their special cadence or is this going to be like Kapernick where he is the only player with Tattoos?
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Old 06-17-2014, 02:33 PM   #48
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Re: Madden NFL 15 Includes Peyton Manning Omaha Cadence

Quote:
Originally Posted by BezO
Graphics made a great leap
Presentation has improved
I've seen som inaccurate passes in the most recent vids
I've heard about better coverage, but knowing WR/DB interaction hasn't been touched, idk
I'm interested in True Step being implemented for non-ball carriers, but I'm not seeing it

Improvement is better than none. It just seems that my personal priority list is in reverse order of EA's.
Exactly how I feel about the state of the game.
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