I was actually able to find them to some degree in madden 25 by upping the WR catch slider to 64. After tweaking the hell out of the sliders the past 6 months, I sort of felt that that's what sliders do, add or delete animations. At 50, I was seeing so many of the same animations, and the WR catch animations were often bad. Rare toe taps from top WRs. WRs running routes out of bounds for no reason. Coming back to the ball for no reason, etc. At WR catch 64, suddenly the WRs were jumping, challenging for the ball. Most WRs would toe tap and rarely ran routes out of bounds. QB animations were the other way around. At 50, they never threw off their back foot. At 15, they fall backwards, throw off their back foot, etc. Now, this is not what anyone wants, IMO. All the animations should be there whether you're playing pro, all-pro, etc., whether you change sliders or not, and it sounds like this may be fixed. But, I just wanted to mention that as I was reading your discussion about WR animations and how they got triggered. I saw them in 25, but only after I upped WR catch slider, which is kind of a BS way to go about it for madden. Looking forward to what I'm seeing with 15 and hope to see the QB inaccuracies working out of the box and the catch animations out of the box as well. Not so much a question to pass onto to the rev team, but u can give them kudos on making the icons underneath the player (or the tackling cone) toggle on/off. For me, personally, as someone who's played madden from the beginning, and wants as sim experience as possible, seeing a little icon underneath my player sort of kills the realistic experience. Lol. The more choices we as gamers can toggle on/off, the BETTER!
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