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Old 06-11-2014, 12:02 PM   #17
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Re: NHL 15: Hands-On Impressions

This will be an interesting year for EA with the NHL franchise. Debut on Next Gen consoles. Just hope they make a good first impression. From the details I like what I have read.
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Old 06-11-2014, 12:18 PM   #18
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Haha, "ice powder". I guess we don't all live in snowy climates

Some good news and bad news in there, it seems. Very interested to see it in action though for the new puck physics.

My biggest question right now is how does the skating feel vs. 13/14?
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Old 06-11-2014, 12:26 PM   #19
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We must remember that this is their first release on next-gen. While we may want every little detail they coudln't deliver on last gen due to hardware constraints in this game, it's impossible to fit them in first try. I love the foundation they are building on.

Hopefully next year or the following year, EA addresses some legacy issues in all games.
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Old 06-11-2014, 12:29 PM   #20
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I can't wait for NHL. I have been surviving on FIFA and now finally The Show. But next gen NHL withdraws are most definitely in full effect. Especially during the playoffs and now that there will be no hockey. But the Kings are winning. September couldn't get here soon enough.
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Old 06-11-2014, 12:34 PM   #21
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Quote:
Originally Posted by blinkfan77
The extended poke animation has me a little worried. I'm an exceptional poke-checker (as Im sure a lot of people online are, and many people probably hate that) and I hope that it doesn't effect my game.

Actually, of bigger concern is, the new Xbox ONE controller has AWFUL bumpers that require a completely different hand/finger stretch/angle and the pressure point is solely at the end of the button. I have a feeling I'm going to despise that controller for this game.
I wouldn''t call the animation extended. It's just different.
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Old 06-11-2014, 12:39 PM   #22
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sounds pretty good so far. Is there any update or change to goalie AI and animations? Or are they still pretty robotic?
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Old 06-11-2014, 01:00 PM   #23
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Re: NHL 15: Hands-On Impressions

Can anyone find out about the penalty situation? That's been a huge problem since NHL12, the lack of penalties called in the game, and most of the time they were called,it was like weak phantom calls.

Penalties drastically impact a hockey game,and for the video games to randomly not have much penalties,even on the max slider setting, ruins it alot.
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Old 06-11-2014, 01:05 PM   #24
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Re: NHL 15: Hands-On Impressions

Quote:
Originally Posted by jboe235
sounds pretty good so far. Is there any update or change to goalie AI and animations? Or are they still pretty robotic?
+1

The goalies have been so bad for the last few years. So much warping and rubber-banding, it's like they're not governed by any kind of physics. Another thing that I've noticed, it's always seemed way too easy to score short side on goalies, yet I rarely see shots beating goalies on the far side off the wing.

It would be awesome to get authentic goalie tendencies and stances down the road, but first I want them to get the basics of goaltending right.
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