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MLB 14 The Show OSFM Hybrid Roster - V2 Released

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Old 05-31-2014, 09:08 PM   #185
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Re: MLB 14 The Show OSFM Hybrid Roster - V2 Released

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Originally Posted by dsmith710
So the roster we should use, the most updated, is GI Joe? This is version 2a with the updated sim edits? I just wanted to clarify.

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Edit: Just saw the 1st post saying this:

Quote:
Version 2.1a has been placed in the Vault, called OSFM Hybrid 2014 v.2.1a
Could Willard or somebody please post another offline file for this update please? Thanks!
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Old 05-31-2014, 09:22 PM   #186
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Re: MLB 14 The Show OSFM Hybrid Roster - V2 Released

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Originally Posted by tonybologna
Could Willard or somebody please post another offline file for this update please? Thanks!
This version is specifically for PS4 and you can't transfer files via a usb stick on the PS4 yet unless it's too the same PSN account.
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Old 05-31-2014, 09:24 PM   #187
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Re: MLB 14 The Show OSFM Hybrid Roster - V2 Released

Firstly, holy crap am I having a blast right now. I started my Twins franchise and set the rosters down to 25 as well as calling up top guys who were injured. I simmed all the way to May 30th and it was scary how accurate the sim was as far as team records. Every division basically matched up to the real life standings on Friday. Anyway my goal is to play every game from here on out. I started with the Yankees series and just faced Tanaka. Tanaka was ridiculous for 4 innings. I couldn't touch his splitter. He was painting corners and his splitter would fall off the table. In the 5th inning against him though I drew a leadoff walk. Then strung together two base hits on very good pitches. The whole 5 innings I was just waiting for something to hang but never got it. Tanaka hadn't thrown one curve all game until I had the guys on 2nd and 3rd with Mauer up. I sat on the first pitch curve and hit it 6 rows deep into Right Center to take a 5-1 lead. It's honestly one of the coolest feelings I've ever had playing this game.

The only flaw I've noticed so far is that I have thrown out 4 runners from the OF in 2 games. 2 with Willingham, 1 with Arcia, and 1 with Hicks. Arcia and Hicks have guns but I'm trying to figure out if it's just bad baserunning decisions by the CPU or if I need to tone down throw power or bump up runner speed. Throw power and baserunning speed are just touchy areas. If you lower throw speed guys can start beating out IF hits and the same goes for bumping up runner speed. Any suggestions?
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Old 05-31-2014, 09:31 PM   #188
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Re: MLB 14 The Show OSFM Hybrid Roster - V2 Released

Quote:
Originally Posted by mmorg
This version is specifically for PS4 and you can't transfer files via a usb stick on the PS4 yet unless it's too the same PSN account.
The newer one that was originally posted under PSN GI Joe? This is the section for PS3 rosters though & not PS4. Shouldn't the PS4 roster only be posted in that section of the forums? Surely, we can get a PS3 file posted for this newer roster edits since this is the PS3 section & not PS4.

This thread is in the PS3 section so PS3 rosters should only be posted really. Was these newer edits not done/added to PS3 version at all? Thanks!
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Old 05-31-2014, 09:42 PM   #189
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Re: MLB 14 The Show OSFM Hybrid Roster - V2 Released

Quote:
Originally Posted by tonybologna
The newer one that was originally posted under PSN GI Joe? This is the section for PS3 rosters though & not PS4. Shouldn't the PS4 roster only be posted in that section of the forums? Surely, we can get a PS3 file posted for this newer roster edits since this is the PS3 section & not PS4.

This thread is in the PS3 section so PS3 rosters should only be posted really. Was these newer edits not done/added to PS3 version at all? Thanks!
The newest V2.1a roster was created on PS4. I don't have capability to do off-line and I don't own a PS3, so you'd have to ask someone else who can access the roster vault to help you out.

The distinction between PS3 and PS4 rosters has become blurry due to cross-platform saves. I doubt there will even be a PS3 section this time next year.
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Old 05-31-2014, 09:45 PM   #190
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Re: MLB 14 The Show OSFM Hybrid Roster - V2 Released

Quote:
Originally Posted by bwiggy33
The only flaw I've noticed so far is that I have thrown out 4 runners from the OF in 2 games. 2 with Willingham, 1 with Arcia, and 1 with Hicks. Arcia and Hicks have guns but I'm trying to figure out if it's just bad baserunning decisions by the CPU or if I need to tone down throw power or bump up runner speed. Throw power and baserunning speed are just touchy areas. If you lower throw speed guys can start beating out IF hits and the same goes for bumping up runner speed. Any suggestions?
Sounds like a slider issue, not a roster issue. In my own personal slider set that I've been using with all iterations of OSFM, I have fielder arm strength at 5 and baserunner speed at 4. Maybe your arm strength is higher? Maybe your baserunner speed is lower? From time to time the cpu will make bad decisions to go for an extra base, though that shouldn't happen often.
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Old 05-31-2014, 09:47 PM   #191
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Re: MLB 14 The Show OSFM Hybrid Roster - V2 Released

Hey guys,

Couple things:

1. Thanks for all of those who put work into these rosters. I think no matter how many people say this, it still deserves recognition and we all appreciate the work. Kudos.

2. Is V2 or V2a with ALL of SeanJeezys pitch edits? Or just the three things in bold on page 1?

Please let me know ASAP, as if they have ALL pitch edits, I'm starting my franchise tonight!!!

Again, much appreciated.

-Thurdy
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Old 05-31-2014, 09:50 PM   #192
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Re: MLB 14 The Show OSFM Hybrid Roster - V2 Released

Quote:
Originally Posted by WaitTilNextYear
Sounds like a slider issue, not a roster issue. In my own personal slider set that I've been using with all iterations of OSFM, I have fielder arm strength at 5 and baserunner speed at 4. Maybe your arm strength is higher? Maybe your baserunner speed is lower? From time to time the cpu will make bad decisions to go for an extra base, though that shouldn't happen often.
These are the sliders I will be using:

http://www.operationsports.com/forum...m-sliders.html

If you notice, they play more games than anyone I have seen when testing sliders. I personally have been using TNK sliders for years and have had experienced very realistic stats and have had a ton of fun playing. You'll notice they had to turn down the arm strength to help fix this issue.

Hope this helps, and good luck!
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