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NBA Live 14 Has Arrived, Post Your Impressions Here

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Old 01-11-2014, 02:58 PM   #1273
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Re: NBA Live 14 Has Arrived, Post Your Impressions Here



Altered dunk. Normally that'd be a 2 handed flush all day.



There's the backscreen and oop. It's flowing much better than it was even earlier today.
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Old 01-11-2014, 03:18 PM   #1274
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Re: NBA Live 14 Has Arrived, Post Your Impressions Here

Wonder why I can't see those videos all the sudden...altered dunk is great news...was it driving? Under the basket? That's where most of the unstoppable two handlers happen...
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Old 01-11-2014, 03:29 PM   #1275
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Re: NBA Live 14 Has Arrived, Post Your Impressions Here

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Originally Posted by The 24th Letter
Wonder why I can't see those videos all the sudden...altered dunk is great news...was it driving? Under the basket? That's where most of the unstoppable two handlers happen...
Under the basket.
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Old 01-11-2014, 03:31 PM   #1276
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Re: NBA Live 14 Has Arrived, Post Your Impressions Here

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Originally Posted by WTF
I had the kids draped on me at the time, I couldn't pay much attention to it

I just loaded up Suns vs Pistons, and it's running perfect again. Speed is there, contact in the paint is there. Monroe went up for a dunk, or what would have been a dunk prior to, and the defenders body caused him to alter the shot.

The speed, off ball movement is what I like the most. I was trying to get past Jennings with Dragic a few minutes ago, and Tucker saw Frye on the wing, without me initiating it, went and set him a quick backscreen, I saw Frye cutting, and hit him for the alleyoop. It happened quick, just as you'd expect in the NBA.

I like the ability to slow it down, which had me enamored early on, but once you got a taste of the "speed", it's tough to go back.
That's good to hear then. EA needs some kind of press release, forum post, something, lol. It's like an experiment everyday with this game. I don't have the game, but I come to this forum everyday for the pure entertainment.
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Old 01-11-2014, 03:34 PM   #1277
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Re: NBA Live 14 Has Arrived, Post Your Impressions Here

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Originally Posted by The 24th Letter
Wonder why I can't see those videos all the sudden...altered dunk is great news...was it driving? Under the basket? That's where most of the unstoppable two handlers happen...
Like Sage said, it was under the basket. It was one of those that the pass goes into the post, help shades over, and the guy passes to the opposite side of the paint for the semi-open man. I'm sure you've had it happen time and time again.

But not this time. I've seen a LOT of altered shots. A lot.
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Old 01-11-2014, 03:37 PM   #1278
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Re: NBA Live 14 Has Arrived, Post Your Impressions Here

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Originally Posted by SageInfinite
That's good to hear then. EA needs some kind of press release, forum post, something, lol. It's like an experiment everyday with this game. I don't have the game, but I come to this forum everyday for the pure entertainment.

Right, the only thing I could say I absolutely see different as far as yesterday is the increase in step back jumpers..

Anxious to see if there's more contact when I fire the game back up...

Probably tonight with the games about to start though, lol
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Old 01-11-2014, 03:50 PM   #1279
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Re: NBA Live 14 Has Arrived, Post Your Impressions Here

I this one, I love the ball movement. I don't think I've seen that many passes on a particular possession yet. But my favorite thing happens on the other end, and the CPU AI's defensive recognition.



This one is just back and forth gameplay for a minute. I like the speed. At the end of it, you'll see a Green dunk. The defender is bowled over, but overall, I liked it. I was letting Jennings shoot, as if you can't tell.



Finally, pretty smooth gameplay followed by a Dragic to PJ Tucker oop.
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Old 01-11-2014, 04:18 PM   #1280
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Re: NBA Live 14 Has Arrived, Post Your Impressions Here

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Originally Posted by loadleft
The things they missed are finally starting to get to me with this game. I'm close to shutting down until the patch. I hate:


1. CPU doesn't call timeouts
2. Setting game to manual subs means no CPU subs
3. When calling a timeout while using auto subs, the players at the scorer's table that were set by the CPU to come in on the human controlled team don't check-in
4. Lack of adjustable cameras
5. Post controls are clunky


There are others as well but I'm running out of patience waiting for these things to be fixed.
I'm with you. I've been outspoken on how much I like this game - and I still do - but I am getting antsy for the "big" patch. These issues don't bother me as much, but the PIP - more specifically, how the CPU gets their PIP - is driving me crazy.
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