11-18-2013, 07:42 PM
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#23
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Just started!
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Man, I've been picking up 2K every year on release since 2K10, until this year. Rented CG 2K14 on PS3, and after playing through half an association season and my take aways were:
-It was weird adapting to the L2 Button modifying passes instead of switching the dribble stick to the shot stick, but it was something to adapt to and was fun to use after.
-There is something seriously wrong with the offensive rebounding in this game. I had too many instances of boxing out an opposing point guard with a PF (Derrick Favors, averaging 10.6 a game, top 10) only to have them warp through me and grab an offensive rebound. And it wasn't just the computer getting them, my teammates would grab offensive rebounds that they wouldn't get close to grabbing in real life. It was a minor problem in 2K13 that got WORSE in 14. It is like the regression of the passing system from 2K11 to 12. Speaking of...
-The trick passing system would be cool, if the passing system wasn't broken.
-Other minor gripes with things that mainly pertain to the portrayal of the Utah Jazz (My favorite team), such as the roster, player numbers, and court and area details. For example, the
Jazz Bear and LHM court naming details are both missing (which doesn't make sense to me, because they were both in the PS2 version of 2K11). I don't see why things in a PS2 version are not in the PS3 version.
So, i was disappointed with 2K14 CG, disappointed in the direction gameplay-wise that 2K has been going for the last 3 years.
Then I saw the NG trailers.... And I was blown away! It looked soooooooooo good, hands down the best looking Next-Gen game out there. And the in-game and post-game interviews? Woooooooooo!! I was excited to get my hands on the game, but that nagging worry of gameplay was still there. I had hope that it would be improved.
Got my hands on it, and 3 games in.... It's the same gameplay, I noticed no difference between this and CG, which killed it for me. And those team details? Even worse. Still missing area details, and somehow the art designers forgot between the CG and NG that Derrick Favors has a big tattoo on his left arm (again, you shouldn't be LOSING things between generations, especially not graphical detail.)
And what happened to the "Live Rosters" that were supposed to update after every game? Was that just lip service like they have given in that regard for the last 2 years? 12 games in, and the Jazz are a mess (not ratings wise, they are bad in real life too) with player personal. Burke is in, Jefferson isn't starting, and where is Ian Clark? Tinsley is still on the team, even though he got cut almost a week ago IRL.
2K14 NG is still a fun game, and if you liked it on CG you'll love it on NG, but I've just come to expect more from the series. I want improvement from a series that I love. I hope with the upcoming competition that 2K will step it up
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