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MLB 14 The Show - Carry Over Saves to Future Versions, Generated Pitch Counts & More

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Old 11-08-2013, 11:22 AM   #137
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Re: MLB 14 The Show - Carry Over Saves to Future Versions, Generated Pitch Counts & M

Honestly guys, why would it be mandatory? I don't understand the minds of gamers at times. It's SCEA. It's always an option.


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Old 11-08-2013, 11:51 AM   #138
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Re: MLB 14 The Show - Carry Over Saves to Future Versions, Generated Pitch Counts & M

Quote:
Originally Posted by CMH
Honestly guys, why would it be mandatory? I don't understand the minds of gamers at times. It's SCEA. It's always an option.


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Don't include everyone since I was the problem on that one to begin with. I was too lazy reading all the article and I answered with what I would like not what it was suppose to be.

I agree with the fact that SCEA is trustable on that matter and don't make things mandatory most of time. If that was the case, they would lose the SC in front of the EA.
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Old 11-08-2013, 01:59 PM   #139
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Re: MLB 14 The Show - Carry Over Saves to Future Versions, Generated Pitch Counts & M

Quote:
Originally Posted by CMH
Honestly guys, why would it be mandatory? I don't understand the minds of gamers at times. It's SCEA. It's always an option.


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The concern wasn't it would be mandatory but it would replace the current method of speeding the game up which is fast play. Russell confirmed fast play will remain an option.
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Old 11-08-2013, 02:34 PM   #140
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Re: MLB 14 The Show - Carry Over Saves to Future Versions, Generated Pitch Counts & M

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Originally Posted by Sretep75
Why would anyone want that lol?
Why would anybody NOT want it? That's the real question!!!


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Old 11-08-2013, 04:59 PM   #141
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Re: MLB 14 The Show - Carry Over Saves to Future Versions, Generated Pitch Counts & M

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Why would anybody NOT want it? That's the real question!!!


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Think he was being sarcastic
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Old 11-09-2013, 06:26 AM   #142
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Re: MLB 14 The Show - Carry Over Saves to Future Versions, Generated Pitch Counts & M

Quote:
Originally Posted by tessl
The concern wasn't it would be mandatory but it would replace the current method of speeding the game up which is fast play. Russell confirmed fast play will remain an option.
True. But I think We all know by now that SCEA does not remove features people use. They only add new ones and keep trucking along.

One of their best qualities.


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Old 11-09-2013, 09:17 PM   #143
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Originally Posted by Shaffer26
For generated pitch counts, essentially you cut your game time in half.

Instead of playing pitch for pitch, which takes forever you can kind of play at-bat to at-bat. So instead of always starting out at a 0-0 count, you start out at a 3-1 count or a 0-2 count. It's randomized so you never really know what you'll get, but it helps for a good amount of walks and strikeouts.
Sounds great but I like stealing bases on specific counts. That eliminates my wanting to ever use generated pitch counts.
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Old 11-09-2013, 09:19 PM   #144
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I can't imagine how they could ever import new rosters or any of that on-the-fly. I'd imagine you are locked to the rosters you started with, and you just get the benefit of the new platform, and any changes made to stadiums, physics, etc... in, say, MLB '15.
I think he was wondering what if you are 5 seasons into your franchise and Albert Pujols has retired. Will he all of a sudden be back on the Angels in 2015?

I assume the new game would port over whatever roster you have and consider that as being the roster you downloaded or created for your new game.
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