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MLB 14 The Show - Carry Over Saves to Future Versions, Generated Pitch Counts & More

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Old 11-06-2013, 03:26 PM   #81
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Re: MLB 14 The Show - Carry Over Saves to Future Versions, Generated Pitch Counts & M

Quote:
Originally Posted by Russell_SCEA
Yup feature parity across the board.

really hope the devs will focus entirely on the PS4 soon. Im sure even more amazing things will happen.
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Old 11-06-2013, 03:35 PM   #82
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Re: MLB 14 The Show - Carry Over Saves to Future Versions, Generated Pitch Counts & M

I have always wanted generated pitch counts so this is great news. Im OCD about not cutting thru things to finish games faster, so having a generated pitch count will speed up my games.Now the only problem I have is having th emoney to buy a PS4 Im afraid I wont be able to get one for atelast another year unless finances change in a big way.
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Old 11-06-2013, 04:16 PM   #83
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Re: MLB 14 The Show - Carry Over Saves to Future Versions, Generated Pitch Counts & M

Quote:
Originally Posted by Knight165
My hope is for GPC(the new short for it....nice Bondsfan!)
You get the option of...
-Specific pitch count always(0-2...1-2...etc)
-Hitters count....3-1.....3-0...2-0...2-1...etc)
-Pitchers count....1-2....etc...
-Ratings specific....generated by ratings...random...but slanted by ratings..
-Totally random

ASB had this(except for the ratings specific) and I loved that.

I DOUBT it will be like this to start....most likely either random or ratings based....but I'm sure it can grow from there.

M.K.
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The problem with all of those options is you have to throw out the idea of having realistic stats.
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Old 11-06-2013, 04:41 PM   #84
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Re: MLB 14 The Show - Carry Over Saves to Future Versions, Generated Pitch Counts & M

Quote:
Originally Posted by Russell_SCEA
The problem with all of those options is you have to throw out the idea of having realistic stats.
Okay....I trust you guys and I'm all ears!

M.K.
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Old 11-06-2013, 05:26 PM   #85
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Re: MLB 14 The Show - Carry Over Saves to Future Versions, Generated Pitch Counts & M

Holy shnikees.

Wow......just a huge wow on how gorgeous just that little bit looks.
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Old 11-06-2013, 05:41 PM   #86
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Re: MLB 14 The Show - Carry Over Saves to Future Versions, Generated Pitch Counts & M

G. P. C.

Where's that shut up and take my money JPEG?


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Old 11-06-2013, 05:42 PM   #87
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Re: MLB 14 The Show - Carry Over Saves to Future Versions, Generated Pitch Counts & M

I just don't get why anyone would want to play with generated counts at all.
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Old 11-06-2013, 05:53 PM   #88
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Re: MLB 14 The Show - Carry Over Saves to Future Versions, Generated Pitch Counts & M

Quote:
Originally Posted by bp4baseball
  • You can now carry over your saves to future versions of MLB The Show. MLB 14 The Show lays the foundation for year-to-year saves, meaning you never have to worry about starting your Franchise or Road to the Show seasons over.
  • For some of you, full 9-inning baseball games may be too long for your liking, so we’ve created an all-new Quick Counts option, which utilizes generated pitch counts allowing gamers to play through full games faster than ever. Realistic statistics in this shortened gameplay experience have not been compromised. Users will now be able to play a full 9 inning game in less than 30 minutes, essentially cutting traditional game times in half.
  • We think Road To The Show is the deepest, most realistic single-player experience in sports video games, and we’re making it even better. A few of the new features include a new advancement system, new intuitive player creation process, and all new pre-draft prospect showcase.
  • What makes baseball great are those “big moments.” The power of PS4 will allow gamers to share those moments using the new “share feature” by capturing and publishing their most thrilling baseball moments, from hitting a game-winning grand slam, to picking off a runner at first for a crucial win in a World Series game
Quote:
Originally Posted by lhslancers
Maxxed out the 3? So I guess I will be getting a roster update for the old machine eh?
Quote:
Originally Posted by Russell_SCEA
Nope the feature set is identical. Graphical fidelity is another thing.
ALL of this is such great news.

Nice to see that SCEA isnt going to abandon the PS3 just yet!


Quote:
Originally Posted by lhslancers
I just don't get why anyone would want to play with generated counts at all.
Makes the game go by faster for those that cant play an hrs worth of a full game every time.
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