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NBA Live 14 Gameplay Trailer

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Old 10-18-2013, 12:55 PM   #265
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Re: NBA Live 14 Gameplay Trailer (PS4/Xbox One)

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Originally Posted by 23
I think until EA gets rid of anything that is tied to the ANT system, its going to continue to move like hot garbage. All of these players moving and dribbling like they swallowed half a bottle of caffiene pills is ridiculous.

I still see how they purposely tried to hide stuff like how the game looks in real time zoomed out. Rose's dunk was awful, and the defense seems dumber than rocks in the paint.

Just like Felton did, Amare disappeared on that layup (what the heck is up with players disappearing) and overall the movement makes the already bright colored players look like puppets.

The dribbling was cool, but I was doing similar stuff in Live 10, and the worse part about that is, you can only do stationary dribbling stuff, none of that stuff can be done while moving to throw the defender off.

I see ALOT of legacy issues in this game which is what I was hoping wasn't true, and all of the people saying that Steve Nash clip was an old build because of how it was recieved, do you still think it was an old build?
Not sure what you're talking about. Game doesn't move like hot garbage,, dribbling looked good, the entirety of the competitions trailer was zoomed, and we obviously had different versions of Live 10.
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Old 10-18-2013, 12:56 PM   #266
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Re: NBA Live 14 Gameplay Trailer (PS4/Xbox One)

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Originally Posted by btrapp
I f this was announced a ps3/360 game, people probably wouldn't be so harsh on the game, but since this is supposed to be next gen, it has some serious standards to live up to. This game should not be on ps4/xbox one.
It looks like Live 10.5 and there are things that I didnt even see in that game im seeing here like players disappearing. Kyrie seemed to shift momentum between camera angle swaps in mid air and on that Rose dunk, is the rim 8 feet because either it was a serious pop up dunk or that rim was low.
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Old 10-18-2013, 12:57 PM   #267
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Re: NBA Live 14 Gameplay Trailer

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Originally Posted by NoTiCe_O
I couldn't think of the real saying so I just flowed with what I had man LOL...



Just being honest.
Not really. I say that because 2K's ball already has the physics you're talking about. Which is why it can actually be poked away, blocked out of dunks, dribbled off feet. They had that two years ago but took it out because of cheesers bitching about turnovers because they couldn't turbo the whole game without the ball bouncing off someone's foot.
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Old 10-18-2013, 12:58 PM   #268
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Re: NBA Live 14 Gameplay Trailer (PS4/Xbox One)

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Originally Posted by Chalky White
Not sure what you're talking about. Game doesn't move like hot garbage,, dribbling looked good, the entirety of the competitions trailer was zoomed, and we obviously had different versions of Live 10.
Thanks....



Last edited by 23; 10-18-2013 at 01:02 PM.
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Old 10-18-2013, 12:58 PM   #269
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Re: NBA Live 14 Gameplay Trailer (PS4/Xbox One)

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Originally Posted by RocketTMac1
I wonder how much he was paid to do that? After seeing that trailer no one can truthfully say shots were fired from EA.
shots fired....from a nerf gun
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Old 10-18-2013, 01:02 PM   #270
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Re: NBA Live 14 Gameplay Trailer (PS4/Xbox One)

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Originally Posted by yungflo
shots fired....from a nerf gun
A nerf gun from the early 90s.

But seriously. I am disappointed for the sake of competition. If Live gave something that made people say at the least "you know what I can see something coming with this" then imagine how these two companies would raise their game.
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Old 10-18-2013, 01:03 PM   #271
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Re: NBA Live 14 Gameplay Trailer (PS4/Xbox One)

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Thanks....
Man. 23. You slacking. I had to use both of your sig gifs because you were too slow. Get on the ball man
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Old 10-18-2013, 01:03 PM   #272
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Re: NBA Live 14 Gameplay Trailer (PS4/Xbox One)

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Originally Posted by 23
It looks like Live 10.5 and there are things that I didnt even see in that game im seeing here like players disappearing.
You're worried about players disappearing in the middle of gameplay? You never considered the possibility that video editing may have contributed to the visual inconsistencies you've noted?

Quote:
Kyrie seemed to shift momentum between camera angle swaps in mid air and on that Rose dunk, is the rim 8 feet because either it was a serious pop up dunk or that rim was low.
Again, not sure what you're talking about. Rose's head was at least a foot and half beneath the rim.
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