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NBA 2K14 Hands-On Impressions and Q&A (PS3)

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Old 09-24-2013, 11:00 PM   #97
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Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

Quote:
Originally Posted by Trackball
I know someone already asked this, but it needs repeating.

Does setting a pick still break up the play?
Yes but that makes sense.
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Old 09-24-2013, 11:00 PM   #98
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Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

Quote:
Originally Posted by BluFu
and i swore i read "custom music" in your impressions....

is it in the menus or when your in an arena?
In arena....
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Old 09-24-2013, 11:07 PM   #99
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Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

Do you see the upgrade in blocking becoming a factor in getting people to change their shots mid-air? With the lack of it in 2k13, I never had to change my animation when doing a layup because there was rarely a threat to be blocked.
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Old 09-24-2013, 11:59 PM   #100
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Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

Can you still "farm" VCs? Thanks!
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Old 09-25-2013, 12:05 AM   #101
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Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

Quote:
Originally Posted by rjohns23
This is a buzz kill, I mean come on 2k, you had the option of choosing to double team in the previous games and now you take it out, I mean for what? were people complaining? I mean this is basic basketball strategy. You want to double Lebron on the wing but the AI(CPU) picks the defender guarding Mike Miller (because he's closet) and leaves him open for a wide open three... Sometimes I wonder if the guys who develop the game's AI know anything about the strategic part of basketball..

Enough ranting just got a quick question:

Does the CPU guard the pick and roll differently if you are running it every single time and getting positive results? For example, If I use the pick and roll quick hitter for D-rose and I get to the basket on 5 straight possessions on the 6th possession will the CPU double team me?
I have to admit this is a glaring omission....and it was already in the GAME in prior years!!!

The idea is at the heart of basketball and fundamental to how the defense rotates. I just can't understand why this was taken out.

They had it right too. You could bring the double team from the opposite end of the court and the defense would rotate back around after the double team was broken up.

It worked. They took something out of the game that worked correctly.
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Old 09-25-2013, 12:12 AM   #102
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Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

aholbert32 can you check to see if they upgraded coach mode at all? Can you call authentic plays or is it just quick iso X player, 3pt for Xplayer, etc from last year????
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Old 09-25-2013, 02:27 AM   #103
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Didnt read any MyPlayer info.
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Old 09-25-2013, 02:31 AM   #104
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Sorry meaning, is it more involved like off court stuff, voice, and when you make decisions seeing the GM, does it truly change the journey your on?, or is it still scripted still ending with him saying "no doubt?"
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