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NBA 2K14 Video - Gameplay Developer Insight

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Old 09-19-2013, 03:34 PM   #81
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Re: NBA 2K14 Video - Gameplay Developer Insight

I need to see next gen in a video. I dont care for current gen any longer
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Old 09-19-2013, 04:01 PM   #82
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Re: NBA 2K14 Video - Gameplay Developer Insight

I'm curious if 2k14 will have the ability to save plays, settings and situational lineups for online play. I'm also hoping for expanded camera options for regular online 1v1 games. That could open up whole new experiences. If not on current then I definitely expect to see that next gen.
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Old 09-19-2013, 04:50 PM   #83
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Re: NBA 2K14 Video - Gameplay Developer Insight

Quote:
Originally Posted by JasonWilliams55
FYI y'all: LD will be dropping some info today about shoes w/ 2k14... can't wait and I ain't even a big sneaker head.

Hopefully some info about nicekicks.com will be in there.

2k14 cant get here fast enough.. I know I feel like I am hyping this up beyond belief (even for myself)... but then I think back on my time w/ the game... and I always come back to, no, it definitely is step in the right direction (in the way that we as a community.. here at OS want).
You must be joking. Shoes!!??? Fu.... freaking shoe info instead of:
- playbooks and playcalling system
- association breakdown
- defensive strategies and defensive matchups (in 2k13 you can't assign certain player to defend opponent only position vs position...)
- online playbooks, settings, coach settings
- sounds
- offline/online association
- training camps and practice mode
- 2K Reelmaker
- ...
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Old 09-19-2013, 05:18 PM   #84
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Re: NBA 2K14 Video - Gameplay Developer Insight

Quote:
Originally Posted by svit
You must be joking. Shoes!!??? Fu.... freaking shoe info instead of:
- playbooks and playcalling system
- association breakdown
- defensive strategies and defensive matchups (in 2k13 you can't assign certain player to defend opponent only position vs position...)
- online playbooks, settings, coach settings
- sounds
- offline/online association
- training camps and practice mode
- 2K Reelmaker
- ...
I hear ya on all of that... but we don't call the shots on what gets released... for the avg gamer this will be > all that (unfortunately).

I was hoping the insight would go into more detail about what they have w/ nicekicks.com (was hoping for auto update on shoes by them and maybe accessories).

You could have a certain player guard a certain player. It was not locked by position, for example: I could make Paul George (2 guard) always guard Lebron (3 spot), its under preferred matchup.
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Old 09-19-2013, 05:27 PM   #85
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Re: NBA 2K14 Video - Gameplay Developer Insight

Quote:
Originally Posted by JasonWilliams55
I hear ya on all of that... but we don't call the shots on what gets released... for the avg gamer this will be > all that (unfortunately).

I was hoping the insight would go into more detail about what they have w/ nicekicks.com (was hoping for auto update on shoes by them and maybe accessories).

You could have a certain player guard a certain player. It was not locked by position, for example: I could make Paul George (2 guard) always guard Lebron (3 spot), its under preferred matchup.
Not trying to nit pick. But you did have to move pg over to the 3 spot in order to guard lebron. I played a game not that long ago where I put sefalosha on tony parker, and it moved sefalosha to 1guard. I had to bring the ball up and everything with him, which was kinda frustrating. I couldn't just keep thabo at the 2 or 3 and have him guard parker.
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Old 09-19-2013, 06:01 PM   #86
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Re: NBA 2K14 Video - Gameplay Developer Insight

Quote:
Originally Posted by OkayC
Not trying to nit pick. But you did have to move pg over to the 3 spot in order to guard lebron. I played a game not that long ago where I put sefalosha on tony parker, and it moved sefalosha to 1guard. I had to bring the ball up and everything with him, which was kinda frustrating. I couldn't just keep thabo at the 2 or 3 and have him guard parker.
That's weird. That doesn't happen me through preferred matchup or through the defensive matchups in the timeout menu.

This has given me an idea though. To make the preferred matchup feature deeper, they could give us up to 3 players for preference, 1st being the most preferred defender and 3rd being the least preferred. Hopefully this would stop instances that for a possession you have Novak defending LeBron when your best defender is out.
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Old 09-19-2013, 06:09 PM   #87
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Re: NBA 2K14 Video - Gameplay Developer Insight

Quote:
Originally Posted by JasonWilliams55
I hear ya on all of that... but we don't call the shots on what gets released... for the avg gamer this will be > all that (unfortunately).
I think the average gamer tends to get an unfair shake around these parts from time to time. The phrase itself often seems synonymous with "People who like only the worst things about games only". I can't really envision casual, average folk all clamoring for additional shoe information over everything svit listed. And if they are all clamoring for that shoe information over everything else, and if that's what's driving 2K's approach to things, then I believe that is a problem in and of itself.

To be clear, I like shoes and I support additions, adjustments, and modifications. I just balked at the premise that the average video gamer is calling the shots, and that they're all awful shots.

Quote:
Originally Posted by svit
- playbooks and playcalling system
- association breakdown
- defensive strategies and defensive matchups (in 2k13 you can't assign certain player to defend opponent only position vs position...)
- online playbooks, settings, coach settings
- sounds
- offline/online association
- training camps and practice mode
- 2K Reelmaker
- ...
I was bummed to see Reelmaker go. Its absence pretty much destroyed one of my favorite threads in this forum (the 2K Screenshots/Video Clips thread). It was just awwwwwwful this year, littered and overrun with random commentaries and full MyTeam games, all promoted for maximum viewership. I missed the awesome and legitimate content people used to be able to easily create and upload with the Reel.

Last edited by VDusen04; 09-19-2013 at 06:13 PM.
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Old 09-19-2013, 06:30 PM   #88
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Re: NBA 2K14 Video - Gameplay Developer Insight

Quote:
Originally Posted by OkayC
Not trying to nit pick. But you did have to move pg over to the 3 spot in order to guard lebron. I played a game not that long ago where I put sefalosha on tony parker, and it moved sefalosha to 1guard. I had to bring the ball up and everything with him, which was kinda frustrating. I couldn't just keep thabo at the 2 or 3 and have him guard parker.
No PG can stay at the 2, scroll over to lebron, preferred matchup, cycle thru players... now PG will move down into the 3 slot next to lebron, but in game he will still be at the 2.

Quote:
Originally Posted by Optik
That's weird. That doesn't happen me through preferred matchup or through the defensive matchups in the timeout menu.

This has given me an idea though. To make the preferred matchup feature deeper, they could give us up to 3 players for preference, 1st being the most preferred defender and 3rd being the least preferred. Hopefully this would stop instances that for a possession you have Novak defending LeBron when your best defender is out.
I semi-like that idea, maybe preferred and least preferred.

Quote:
Originally Posted by VDusen04
I think the average gamer tends to get an unfair shake around these parts from time to time. The phrase itself often seems synonymous with "People who like only the worst things about games only". I can't really envision casual, average folk all clamoring for additional shoe information over everything svit listed. And if they are all clamoring for that shoe information over everything else, and if that's what's driving 2K's approach to things, then I believe that is a problem in and of itself.

To be clear, I like shoes and I support additions, adjustments, and modifications. I just balked at the premise that the average video gamer is calling the shots, and that they're all awful shots.

I was bummed to see Reelmaker go. Its absence pretty much destroyed one of my favorite threads in this forum (the 2K Screenshots/Video Clips thread). It was just awwwwwwful this year, littered and overrun with random commentaries and full MyTeam games, all promoted for maximum viewership. I missed the awesome and legitimate content people used to be able to easily create and upload with the Reel.
I hear ya on giving casuals a bad rap... but really, if they are not looking for info, do they care? If info comes across them (say instagram videos, w/e 2k releases) and all you see across the comments are "looks the same" "shoes are terrible" "headband not right" etc etc etc.... how can one not assume that the avg casual 2ker doesnt care about the nitty gritty.

I just asked Tuesday night at the gym, had been meaning to from the another thread were I said I was gonna ask next time I was hooping. (my sample size is roughly 40 people, ages 7-30+)

All of these peeps casually play NBA2K, when I brought up 2K and asked what needs to be done... first thing out of the mouth was shoes and accessories. They know already that the gameplay is good, its about the details (visually) for them, again small sample size, but completely random people.

They want to crossover, dunk and get easy buckets while looking good. They could careless about Assoc. mode, they play MyPlayer/Blacktop and Online Quick match. Only a few guys played Assoc, almost all played MyPlayer though while 2 guys (def. over 20yrs old) only played online.

If 2Ks consumer base is 90%+ casual players (ie not OS typers) why would a company go against the grain on what they wanted?

I agree on ReelMaker though... was better than what is there now... cant stand the camera replay... give me a free floating camera where I can position anywhere, I KNOW y'all got the ability to do it.

edit: for what its worth, out of all the quick matches i have played, i would wager < 10% of all of them did I see someone pause to change def. settings and/or coach sliders (can be done during t/o tho), barely anyone ran plays... most people cheese... so what does that say about the user base? IF they cared about playbooks, coach settings, etc... wouldnt they use them?
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Last edited by JasonWilliams55; 09-19-2013 at 06:32 PM.
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