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NCAA Football 14 Impressions Thread

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Old 07-07-2013, 06:22 PM   #385
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Re: NCAA Football 14 Available For Season Ticket Subscribers, Post Your Impressions H

Unfortunately I think pass coverage wise heisman is the only answer. On AA you can put pass coverage to 100 and still get burned.

On heisman default CPU covers a lot better and I would raise user to 60 and start from there
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Old 07-07-2013, 06:28 PM   #386
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Re: NCAA Football 14 Available For Season Ticket Subscribers, Post Your Impressions H

Messing around with the coach skills thing and so far they seem to be legit and really do have on the field impact on players after all. Basically each coach skill, whether it be from head coach, OC or DC give groups of players a ratings boost in certain ratings on top of their current rating.

So for those who like to tinker with ratings like me, be sure to tinker with the coach skills as well. If the players on your team are already good ratings wise, that boost will make them even better on the field. Definitely noticed this when I tried it out on defensive ends. Without the coach skills boost, they played average. Gave them a level 3 boost and they became sack kings.

Works in play now, coach mode and dynasty mode.
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Old 07-07-2013, 06:29 PM   #387
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Re: NCAA Football 14 Available For Season Ticket Subscribers, Post Your Impressions H

Quote:
Originally Posted by jaredlib
I'm so pleased to see a box score with CPU team over 200 yards rushing.

In that regard, I'm in football heaven

Really I'm just trying to tighten up pass coverage on both sides, if that gets figured this wil be epic
I'm with you on wanting to see CPU run well. I had been been very stingy on rush defense until I matched up against LSU. I do have the sliders heavily in favor of CPU run. They went for 181 rush yards on 33 carries, and 2 rush td's en route to their victory (my first dynasty loss). (AA)
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Old 07-07-2013, 06:31 PM   #388
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Re: NCAA Football 14 Available For Season Ticket Subscribers, Post Your Impressions H

Quote:
Originally Posted by tinfire
turn field goal accuracy down..
Yea I know sliders are able to deal with the majority of issues but other issues that have been present since the fg mess like CPU punters unable to pin me inside the five on a punt, no def/off PI regular calls, and no punt blocks or fg blocks are frustrating.
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Old 07-07-2013, 06:31 PM   #389
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Re: NCAA Football 14 Available For Season Ticket Subscribers, Post Your Impressions H

Quote:
Originally Posted by StoneCalf
I'm with you on wanting to see CPU run well. I had been been very stingy on rush defense until I matched up against LSU. I do have the sliders heavily in favor of CPU run. They went for 181 rush yards on 33 carries, and 2 rush td's en route to their victory (my first dynasty loss). (AA)
How do u find passing for both sides on AA
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Old 07-07-2013, 06:32 PM   #390
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Re: NCAA Football 14 Available For Season Ticket Subscribers, Post Your Impressions H

Quote:
Originally Posted by der juicen
I missed a 43 yarder with Vandy's kicker. That pretty much seems right. It hit the bottom bar and didn't go in.
It's not the user brother it's the CPU that nails them. User is just right
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Old 07-07-2013, 06:38 PM   #391
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Re: NCAA Football 14 Available For Season Ticket Subscribers, Post Your Impressions H

Good game overall,:confused but the thing that has driven me crazy all day is DAT from Oregon stiff arming his way through my 300lb DT and falling in the end zone after starting the stiff arm animation at the 8 yard line!
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Old 07-07-2013, 06:44 PM   #392
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Re: NCAA Football 14 Available For Season Ticket Subscribers, Post Your Impressions H

I'm getting tremendous results using a modified version of the sliders in this thread:

My most recent game was a 5 overtime thriller where I as Arizona outlasted ASU 47-44. The CPU ran 88 plays and avg 4.67 YPP and I ran 97 and avg 5.31

The ASU kicker also missed 2 field goals in OT (he was 1-4 overall), one a 26 yarder. Passing stats were 33-50-322-2-1 for the ASU QB and 24-44-222-2-2 for me as the Arizona QB.
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