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NCAA Football 14 Impressions Thread

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Old 07-07-2013, 01:42 PM   #353
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Re: NCAA Football 14 Available For Season Ticket Subscribers, Post Your Impressions H

Ive still been giving 14 a chance and im starting to like the feel of the game more, recruiting still blows in my opinion but I can get past that. with the help of sliders I went from a no buy to back on the fence. Tough call for $60.
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Old 07-07-2013, 01:49 PM   #354
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Re: NCAA Football 14 Available For Season Ticket Subscribers, Post Your Impressions H

Just lost a classic to Syracuse as Rutgers. Lost on a last second field goal. My offense struggled the first half but I stayed in the game holding them to field goals and getting 2 turnovers. 2nd half both our offenses were clicking. Ended up being last team with the ball wins. I drove down the field to tie it up at 21 with a little over 2 minutes left. But our defense couldn't get the stop at Syracuse drove down for the game winning field goal. I think we lost the game end of the first half when Syracuse drove down completed a pass with 6 seconds left on the clock but we get a facemask penalty stopping the clock allowing them to get a field goal going into the half.
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Old 07-07-2013, 02:05 PM   #355
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Re: NCAA Football 14 Available For Season Ticket Subscribers, Post Your Impressions H

Recruiting is much better. A lot of late season fighting that never happened. Visits can be huge and change everything. The upgrade system works nicely and very rish reward early on. Much more streamed lined for when u dont want to change things weeo to week. The info box after each week gives a lot more info. The tab system on the player alows for much easier navigation without the lag. I hated how the fight was always over in the first few weeks. Now the fight gets on in the last few weeks. Loved it. Also the later u schedule ur visit compared to other schools the more bounus u get. Just had a 1500 point visit on top of the 800 I get. Was 1800 behind. Was up 30 after tue visit and signed the next week. Awesome. Although ther is no manufactured headlines in the game, the story line is much better.
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Old 07-07-2013, 02:44 PM   #356
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Have to agree with you guys about the crowd. It is just down right awful, maybe the worst it has ever been in this era. I played at Miami with Florida and I was driving for a game wining drive at the 5 I threw a int that was returned for a 90+ TD and the crowd was lifeless as he ran down the sideline only to get a slight cheer after he scored.

But that being said on the game Miami had there whole stadium field so it wasn't very realistic to start with

Bring back 06 crowd meter man that thing was so cool.
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Old 07-07-2013, 02:51 PM   #357
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Re: NCAA Football 14 Available For Season Ticket Subscribers, Post Your Impressions H

the animation that automatically triggers on the read option where my DE does the feet shuffle like he is fooled is pathetic...

i am user controlling him crashing hard on the HB then i loose control of my player then he gets blocked everytime...

they are guaranteeing the success of the read option for some gain...
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Old 07-07-2013, 02:52 PM   #358
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Quote:
Originally Posted by Swamp Swagger
Have to agree with you guys about the crowd. It is just down right awful, maybe the worst it has ever been in this era. I played at Miami with Florida and I was driving for a game wining drive at the 5 I threw a int that was returned for a 90+ TD and the crowd was lifeless as he ran down the sideline only to get a slight cheer after he scored.

But that being said on the game Miami had there whole stadium field so it wasn't very realistic to start with

Bring back 06 crowd meter man that thing was so cool.
Some things are good and some are bad. I played a game at Georgia and they threw a screen at my 15 that I was completely fooled by (I had zoned the wrong way) and it was uncovered. The crowd started cheering as soon as he caught the ball and they went nuts when he scored (it was the go ahead score in the 4th). Then, when I threw an INT deep in UGA territory, barely a whisper. Some events don't trigger crowd sounds correctly, it seems.
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Old 07-07-2013, 02:56 PM   #359
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Quote:
Originally Posted by mrprice33
Some things are good and some are bad. I played a game at Georgia and they threw a screen at my 15 that I was completely fooled by (I had zoned the wrong way) and it was uncovered. The crowd started cheering as soon as he caught the ball and they went nuts when he scored (it was the go ahead score in the 4th). Then, when I threw an INT deep in UGA territory, barely a whisper. Some events don't trigger crowd sounds correctly, it seems.
Ya and sometime I have to play with the volume down because if the wife and kids are asleep lol. So that could play a factor.

Tackles also seem to be quite a times for some reason like no sound at all
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Old 07-07-2013, 03:22 PM   #360
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Re: NCAA Football 14 Available For Season Ticket Subscribers, Post Your Impressions H

I have been seeing a lot of complaints about gameplay with people that have purchased this series for many years

could it be perhaps that you play this every year and you are that good? I am on Heisman and I cannot run that well

First year in my QB was just amazing aside from my occasional INT, but second year in...i find that it was more of the QBs talents since he left and the new guy is not nearly as good. I like the struggle compared to Madden because of the changes you experience every year.

I know this is a game and am happier that they spent more time making the gameplay look realistic rather than the whole show as if it was on TV

I have seen quite a few close calls with the opponent almost giving me a shoestring tackle (Exciting) and when the defender attempts to jump the route and is just a fraction off

Makes the game quite exciting. Sadly the roster is not legit, but I am having too much fun to care

apologize for the paragraph :/
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