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NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

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Old 06-20-2013, 10:38 PM   #897
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Well, I'm going to stay positive in light of the DB Glitch and some of the remarks stating the demo is an earlier build than what was on E3. So here's to hoping. But if it is still around - you can be your flippin you know what that I will raise hell - even more than last year.
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Old 06-20-2013, 10:48 PM   #898
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I think what some people think the DB glitch is not and is instead remaining deficiencies in DB AI which, while better, isn't perfect by any means.
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Old 06-20-2013, 10:52 PM   #899
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Quote:
Originally Posted by Sausage
For any guys with Twitter, please tweet your concerns regarding CPU 3rd down playcalling, which the CPU usually calls a 4 vertical or HB screen.
Yeah this needs to be addressed. Way too predictable.
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Old 06-20-2013, 10:58 PM   #900
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Just had a fantastic game playing on Heisman/Heisman.

I was Texas A&M, playing against Oregon.

We went 4 quarters, and I missed a point-blank FG with no time left in the 4th quarter to send the game to overtime. (Thanks for the icing the kicker feature, EA)

On to overtime. We played 4 overtimes - and in the final overtime, I went for 2, and I made it. Oregon had their turn, scored on 1 play, and then on the 2-pt conversion, they ran a read option, and I stuffed it with an edge blitz.

I won 25-24, and it felt great. Although I did have 18 1st downs throughout the game, I just had lots of trouble in the red zone, missing two FGs.

My QB, Johnny Manziel, finished with 24-35 completions, 231 yards, 2 TD, No INTs.
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Old 06-20-2013, 11:02 PM   #901
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

read somewhere last year that the developers do not see a db glitch, it is programmed that way and they had no plans to change it. Hopefully it gets changed this year but if they dont see a problem, they not gonna fix it. Personally i'll stay with ncaa 11 and use the editor to make a game that i enjoy playing.
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Old 06-20-2013, 11:23 PM   #902
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Quote:
Originally Posted by mrprice33
I think what some people think the DB glitch is not and is instead remaining deficiencies in DB AI which, while better, isn't perfect by any means.

I agree. The DB glitch, in case someone isn't familiar, is when a DB doesn't cover his area during a deep pass and just runs around in short sprints, usually towards the sidelines or the LOS. Pretty much leaving a guy wide open that he was supposed to cover or help in covering. It's NOT just a Safety that is awful at pass coverage. There is an animation involved.

Here's a video showing it in action:



Now, I haven't seen this animation yet this year, but I HAVE seen some sub-par coverage from time to time.
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Old 06-20-2013, 11:38 PM   #903
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Out of curiosity I just played a game with default settings on Varsity, only lowering speed threshold to 30.

This may sound like blasphemy to hard core fans and those who pride themselves on being better than others, but I really felt like I got the most realistic results in that game.

The psychic coverage was gone and it just felt like the CPU was only making plays (or not) based on physical abilities, and not on cheating AI.

I think there is a pride factor where many people want to beat a challenging game and I totally get that. However, when you bump up the difficulty level in sports games you are essentially enhancing the levels at which the CPU "cheats".

I'll have to play around with this some more, but if nothing else I'm satisfied that the sliders (in the demo anyway) that impact AI for the CPU are working.
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Old 06-20-2013, 11:39 PM   #904
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I don't wanna read through 800+ comments but maybe someone has pointed this out already. Has anyone had lag issues in the PS3 version when the opposing team is running a no-huddle and your defense menu doesn't come up and actually sometimes comes up halfway when the other team has hiked the ball?

I play on 360 also and I haven't experienced this issue. I asked a co-worker about this today and he thinks I'm just a PS3 *****. WTF man. Obviously I'm not since I HAVE a PS3. It isn't my fault that PS3 has only 256mb of memory ram vs the 360's 512!
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