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NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

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Old 06-19-2013, 03:36 AM   #505
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I'm a NCAA noob therefore my comments may be less important.. The gameplay seems to be ok (after a few games) but graphics and sounds of this game are still a GENERATION behind Madden 13. I felt like I popped an Madden 6 disk in my PS3. But again, gameplay is the most important thing in sports games...
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Old 06-19-2013, 03:48 AM   #506
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

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Originally Posted by HozAndMoose
funny how you say "go to my twitter" yet dont give us your twitter.

I bet he comes back with a picture of the case. The same case anyone can get a picture of. If you really have the game. Write your OS username on a piece of paper. Then put it next to the CD and Take a pic.

And dont say you cant. There is almost no one without a camera these days
if you have a cellphone you have a camera lol unless you're still in the dark ages playing snake on a old nokia.
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Old 06-19-2013, 03:48 AM   #507
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Quote:
Originally Posted by Soprano00
I'm a NCAA noob therefore my comments may be less important.. The gameplay seems to be ok (after a few games) but graphics and sounds of this game are still a GENERATION behind Madden 13. I felt like I popped an Madden 6 disk in my PS3. But again, gameplay is the most important thing in sports games...
In my opinion, NCAA gameplay is always better than Madden. Madden took a gigantic leap ahead of NCAA by getting a revamped physics engine. In the end, it comes down to the funding and how much money EA gives each game. Of course EA gives Madden way more than NCAA, which is why the graphics are better than NCAA. Still, Tiburon does a very good job of trying to revamp NCAA with the limited amount of money they get from EA. It's sad, but then again, sales always improve each year on NCAA.
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Old 06-19-2013, 03:49 AM   #508
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Is their any way to remove that ESPN banner at the bottom of the screen? Would be nice if it would dissappear right before a play starts.
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Old 06-19-2013, 03:55 AM   #509
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

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Originally Posted by BellSKA
I hate it but we always look for negatives so I'll try and give both sides.

-I like that your RB explodes after receiving the handoff without having to use speed burst. Running has come a long way. It's no longer a pass happy game.
-The screen options and reading of screens have come a long way. It's made this game a lot more realistic. It does have it's major faults though.
-I love the leading receivers and throwing low, etc. It's a better feel than before.
-Cuts by a runner are excellent.
My likes list can go on and on, but it's very solid

My negatives are pretty mundane, but there are corrections that need to be made.
-Offensive line hard count...fix it. I should be able to hard count on 4th and short and my line should be better disciplined. Same garbage as last year
-Interception animation is sluggish at best. I do like that when you are alone and the pick is coming right to your defender, he doesn't hesitate to haul it in. But the animation is slow, almost like the defender is bobbling it for 2-3 seconds before the camera flips angles.
-Bad user defensive line pressure. I don't want last years arcade style numbers, but I should be able to move my O-lineman so that I disrupt the pocket.
-Running back button layout change on read option makes zero sense. You start with your running back being RB and your slot receive being Y even though you know what play you're running. After you snap the ball depending on the direction of the run, your running back can change to LB and your slot WR changes from Y to RB. Make the layout before the snap and stick to it.
-Trucking is only equaled by gang tackling. Running has been boosted so much I haven't been able to open field tackle without some sort of extra yardage.
-What the F is with the hurry up offense? Am I taking crazy pills or does it revert back to your last play call option and not allow you to switch the formation? You should be able to make an adjustment to a different formation.

This is an outstanding game. It feels and looks great. I just can't bare some things that make no sense.
Its like that on purpose and a lot of people agree with it. I wont say ever but very very rarely will you see a team come out in 5 wide then change to goal line with the same personnel. You have to run what that personnel is supposed to run.
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Old 06-19-2013, 04:26 AM   #510
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Watching CPU vs CPU just to see how well the CPU plays against itself. As a fan of coach mode, I know the past 2 years it didn't. But anyway I am impressed that the CPU plays pretty good against itself. When put the game at CPU vs CPU it takes you to broadcast camera view. The logo in the middle of the field is still upside down.

With that said I can't to start a coach mode dynasty as Army, now that the CPU can actually run the option attack effectively.
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Old 06-19-2013, 04:30 AM   #511
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Sorry if already mentioned but if you complete a Fake FG Pass for a two point conversion, the commentators mention the holder (backup QB) is a new quarterback coming into the game, and the backup QB's profile comes onto the screen. It's good to see that they have this presentation feature for new QB's coming into the game, but it shouldn't be used in this situation.
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Old 06-19-2013, 04:34 AM   #512
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Am I the only one who thinks the read option is way overpowered? It seems like I get 10+ yards every time I run it against Heisman AI.
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