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Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Revealed)

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Old 06-03-2013, 06:43 PM   #161
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Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

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Originally Posted by simon48xbox
100% agree.

In general when you have more stuff on the disk (higher resolution textures, more people, more complicated uniforms, stat banners etc.) you need more RAM to display it all at once.
I agree with the RAM being part of the issue, but look at a game like NBA 2k13 there disc space is at 8.3. Both using the same system. They are able to have multiple banners, better commentary, highlight packages, specific intros, etc)

Madden is using 5.3. I am sure they could add more to the core game even with the current RAM of a 360 or PS3
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Old 06-03-2013, 06:45 PM   #162
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Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

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Originally Posted by jpdavis82
I've talked to some very reliable people who have had hands on time with M25 and based on what they said, I expect the community to be happy/surprised.
Who have you spoken to?

Of the guys I know who have played M25, I think guarded optimism best describes what I've seen out of them. I don't watch every video, read every blog, or listen to every radio show, but all optimism I've seen has been relatively tempered and controlled.

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One thing people keep forgetting is the devs are working with limited space on current gen, that affects everything they are trying to do, gameplay, presentation, Ai, menus, everything. That's why I highly disagree with those who say they are giving us minimal improvements. They are giving us as much as they can with what they have to work with.
Does disc space have anything to do with injuries resetting when CCM shipped last year? Does disc space have anything to do with the Colts uniforms being wrong (among others)? Is disc space the reason why setting auto subs in CCM was a waste of time? Is disc space the reason why there was no-frills camera work when playing on defense against the AI?

See my point?

Blaming disc space is cute, but it's hardly the reason why myself and others have grown a bit pessimistic. For me, it's the oversights and disregard for the details that has sucked me dry.

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Originally Posted by jpdavis82
Improved physics, run free,footplanting, contextual awareness on both offense and defense, improved pursuit angles, improved hitstick, a complete overhaul in the running game, improved blocking technique and logic, improved o/d line interactions, improved commentary, owner mode, a sideline reporter, added Adam Schefter for draft storylines, live recordings of stadium sounds, Madden Share, All-25 Team, gave everyone back fantasy draft on and offline, 32 team control, import draft class, there's more too, so do you want me to go on or have I proven my point yet???????
Tell me more about the M13 bugs/oversights that have been addressed!

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Originally Posted by jpdavis82
QB cadences were one of the best presentation features in Madden 13, they bring a level of authenticity to the game that I've never experienced in a Madden game.
Have you played Madden 08? I'm pretty sure Romo's 'kill kill kill' was featured in that game.
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Old 06-03-2013, 06:46 PM   #163
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Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

I'm just going to put this as simple as I can, and you'll just have to trust me that coming from personal experience and what I know from my tenure that what I am about to say is fact.


Just because they write something in a blog or mention something over twitter or even via a video, does not mean that what you are hearing is the truth.


I have seen it first hand and already seen it occur for Madden 25.


It's not pretty and I don't love that it happens but there is nothing I could nor can I do now about it, at this point as far as Madden goes you are going to have to see everything with your own eyes to make a real judgment because I can promise that you absolutely can not expect the information you are given to necessarily be true.


They are not obligated to prove anything to the fans either, so it just tough cookies when it comes to this matter.
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Old 06-03-2013, 06:47 PM   #164
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Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

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No, that is not how it works they don't work on Owner Mode instead of gameplay, they have different teams that do different things. The amount of work spent on owner mode had nothing to do with them not fixing pass blocking. This is a common misconception among people that they spent time on one thing (owner mode) instead of another(pass blocking). The guys that work on something like pass blocking, don't have anything to do with connected franchise. It's no different than the guy at your office who handles customer service being blamed for one of your products not working properly.
They misappropriated resources....Plain and simple....
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Old 06-03-2013, 06:48 PM   #165
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Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

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Originally Posted by jmurphy31
I agree with the RAM being part of the issue, but look at a game like NBA 2k13 there disc space is at 8.3. Both using the same system. They are able to have multiple banners, better commentary, highlight packages, specific intros, etc)

Madden is using 5.3. I am sure they could add more to the core game even with the current RAM of a 360 or PS3
Disc space and memory are two different things. The fact that NBA 2k has better presentation may have to do with the fact that they don't have 2000+ player models, stadiums that are a third the size of NFL stadiums, their uniforms don't get dirty, there's no 3d grass, real time lighting effects, weather, on screen commentators etc....
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Old 06-03-2013, 06:48 PM   #166
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Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

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Does this happen to you during a play now,MUT, or CCM game? I was referring to solo challenge games in MUT, where it doesn't happen for me,so I wonder if it's a CCM bug.
Don't know about Play Now, but it happens almost like clockwork in CCM.

Of all the things to come over from M12's franchise mode...LOL
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Old 06-03-2013, 06:51 PM   #167
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Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

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They misappropriated resources....Plain and simple....
I have nothing to say
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Old 06-03-2013, 06:51 PM   #168
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Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

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I'm just going to put this as simple as I can, and you'll just have to trust me that coming from personal experience and what I know from my tenure that what I am about to say is fact.


Just because they write something in a blog or mention something over twitter or even via a video, does not mean that what you are hearing is the truth.


I have seen it first hand and already seen it occur for Madden 25.


It's not pretty and I don't love that it happens but there is nothing I could nor can I do now about it, at this point as far as Madden goes you are going to have to see everything with your own eyes to make a real judgment because I can promise that you absolutely can not expect the information you are given to necessarily be true.


They do not have to prove anything to you either, so it just tough cookies when it comes to this matter.

Agree 100%...Then you get those live interviews where company employees give the fun PR responses such as, "We looked into that," or "We addressed the issue," etc etc - leaving the listener to formulate their own answer in hope that the listener will believe in their head that what they heard was that key things the hop to be fixed were fixed...

I think they teach courses on PR vagueness at the University level...

Last edited by californ14; 06-03-2013 at 06:54 PM.
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