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Madden NFL 25 Brings Back Importing of Draft Classes, Full 32-Team Control & More

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Old 05-21-2013, 02:36 PM   #201
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Re: Madden NFL 25 Brings Back Importing of Draft Classes, Full 32-Team Control & More

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Originally Posted by N51_rob
I am worried about them tweaking the XP given out for practice and games. There isn't enough information out there yet, but are we going to see teams full of 99 players? I can only assume the whole system got revamped, but I don't fully trust EA to really implement the system w/o needed a patch or two at release.
...and is there now an option to turn it off/tune it (if full editing is allowed in-season, of course)? I haven't yet read a definitive answer on in-season full editing, so if it's not allowed, I'm guessing that XP is why..? If I can at least take custom rosters into a season, I'd be okay with that trade off. It wouldn't be the best option...but far from not having a decent option at all.
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Old 05-21-2013, 03:11 PM   #202
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Re: Madden NFL 25 Brings Back Importing of Draft Classes, Full 32-Team Control & More

Recycled features... YAY
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Old 05-21-2013, 03:12 PM   #203
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Re: Madden NFL 25 Brings Back Importing of Draft Classes, Full 32-Team Control & More

my simple questions?

custom playbook?
formation subs?
player edit position/number?
play design?
other nice bits from hc06/09/ncaa13?
camp even if text like the madden 08 amp add on? ^^
roster size start of season?
temp ir? like r lewis

etc etc yes lots of info but need more detail. it wont be in the game it will have a pdf file manual again methinks ...
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Old 05-21-2013, 03:13 PM   #204
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Re: Madden NFL 25 Brings Back Importing of Draft Classes, Full 32-Team Control & More

it looks good so far and i dont wanna be that dude but it kinda sucks that almost every "new" feature is just something that used to be in the game
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Old 05-21-2013, 03:29 PM   #205
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Originally Posted by Still2REal
Crazy, everyone is praising Madden for simply bringing back features that were in the game since 08. Everyone seems to be drooling at the mouth over recycled features. Its a real shame! This is not an effort whatsoever from EA, I don't care what anyone says.
I'm kind of with Still2real on this one, I mean, we all go from bitching up a storm to EA about getting rid of the feature in Madden 13, then when they bring it back, we give them all the praise in the world, by the way, I wasn't praising EA when i got excited about this, I was praising the fact that imported draft class is back, I don't really wanna give EA any credit for that except that they understand what they did in 13 was foolish. I give them praise for recognizing their mistake. I don't necessarily give them praise for bringing an important feature like imported draft class BACK. Cause like Still2real said, it should have never been taken away in the first place.
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Old 05-21-2013, 04:30 PM   #206
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Re: Madden NFL 25 Brings Back Importing of Draft Classes, Full 32-Team Control & More

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Originally Posted by aholbert32
...

I hold simple posts like "This is awesome" and "I am not impressed" in the same regard with one difference. Neither of those comments add much to the conversation but the negative one is more likely going to lead to an argument. I dont give a **** what your opinion is about the game is as long as you make intelligent, fact supported arguments either way.
Fair enough.

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Originally Posted by jpdavis82
Have you read my thread about "Maybe it's not the "suits" that were the problem? If so, go back and read it again, because I just added some very interesting quotes from Rex Dickson about how in the past the game play team had little voice as to the direction of the game, but with the new execs the direction of the game is coming from the devs and is tied very closely to what the community is asking for.

Honestly my dude, that sounds exactly like something Ian Cummings said and his Madden didn't exactly plan out either.

Again, my goal is not to bash EA. I actually distinguish between games rather than the company. My goal was simply to deny props to the company/dev team on THIS ISSUE (caps representing emphasis, not anger or yelling). I'm one of Owner modes biggest fans, but years ago when I was calling for it's return, everyone said "Dude no one cares it's not a big issue", now all of a sudden it's a huge feature.

Last edited by Still2REal; 05-21-2013 at 04:35 PM. Reason: Not finished
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Old 05-21-2013, 06:59 PM   #207
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Re: Madden NFL 25 Brings Back Importing of Draft Classes, Full 32-Team Control & More

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Originally Posted by Still2REal
Fair enough.




Honestly my dude, that sounds exactly like something Ian Cummings said and his Madden didn't exactly plan out either.

Again, my goal is not to bash EA. I actually distinguish between games rather than the company. My goal was simply to deny props to the company/dev team on THIS ISSUE (caps representing emphasis, not anger or yelling). I'm one of Owner modes biggest fans, but years ago when I was calling for it's return, everyone said "Dude no one cares it's not a big issue", now all of a sudden it's a huge feature.
Yep, I remember these days, too. Everything was all about online when we talked about this.
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Old 05-21-2013, 07:12 PM   #208
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Re: Madden NFL 25 Brings Back Importing of Draft Classes, Full 32-Team Control & More

Quote:
Originally Posted by Still2REal
Fair enough.




Honestly my dude, that sounds exactly like something Ian Cummings said and his Madden didn't exactly plan out either.

Again, my goal is not to bash EA. I actually distinguish between games rather than the company. My goal was simply to deny props to the company/dev team on THIS ISSUE (caps representing emphasis, not anger or yelling). I'm one of Owner modes biggest fans, but years ago when I was calling for it's return, everyone said "Dude no one cares it's not a big issue", now all of a sudden it's a huge feature.
Exactly, now all of sudden Tiburon has taken Owner mode to the hilt, lol. Look at some of the threads and ideas around OS, with any number of posters stating "I don't want to have to control all that" yet suddenly everyone is supposedly enamored by NFL Tycoon mode. Beyond the traditional stuff of 32 team control, import draft classes and the basics of Owner mode, I think the majority of people will be delegating that stuff to the CPU. I wonder how many of the people supposedly so excited about a fully fleshed out Owner Mode, ever play HC09. The micromanagement in that game was far more player/team performance based than Tycoon mode, yet many gamers could deal with all that.

It's just funny to me the way the Madden community seems to have very little idea what the actually want but they wonder why the game itself has lacked an identity for so long.
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