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First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

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Old 04-08-2013, 07:00 PM   #193
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Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

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Originally Posted by roadman
Eh, lol, maybe your playing too many EA sports game. Son only plays FIFA and being that he's played HS soccer and now college, feels it's sim like.

To each their own.

I only play Maddden and well we know the end result, it's not very sim at all.
I do play too many ea sports games. but unfortunately, in most of the sports, I have no other option. EA has me by the balls
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Old 04-08-2013, 07:37 PM   #194
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Originally Posted by KBLover
Players in the NFL foot plant, have momentum, and it's not just an illusion - it's what makes it effective (the foot plant isn't just a "physics thing" it's part of the move, the set-up, is he gonna stutter-step or is it a hard cut? I see him breaking down - what is he going to try?). It helps to force the defender to slow his momentum, only for the ball carrier to re-explode and go.

A lot of subtleties are lost, imo.
Yes man!

This is the one context where the whole is equal to the sum of its parts.

The less subtelties we have in the running animations : the more the run game feels less like a physical human body process - it becomes disjointed.

The pros as you alluded to depened on subtlety as a means to an end. Re: the provisions being made to m14s run game "the time is now" more than ever to see the raw mechanics with the infinity engine now in play.


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Old 04-09-2013, 09:53 PM   #195
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Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

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Originally Posted by KBLover
All I know is my power back can "stop on a dime" like Barry Sanders. His crappy AGI and all. Heck, I could do it with Chris Ivory (not good AGI).

If my player was rated 99 AGI, 99 ACC like Barry Sanders - okay, go for it (to a point, even Sanders can't defy physics).



Players in the NFL foot plant, have momentum, and it's not just an illusion - it's what makes it effective (the foot plant isn't just a "physics thing" it's part of the move, the set-up, is he gonna stutter-step or is it a hard cut? I see him breaking down - what is he going to try?). It helps to force the defender to slow his momentum, only for the ball carrier to re-explode and go.

A lot of subtleties are lost, imo.

As for that "it's not fair my high AGI got by my low AGI DE", it depends on how it's done. That's too broad of a thing, imo. My next question is "how did the HB get by the DE?" If he got by with a slick change of the direction or by using the DE's momentum against himself, nice. If it was a nifty move that worked largely because of his AGI, also nice. That's a guy showing his ability and beating the DE with it.

If it's like now where the DE would "forget how to tackle", then no. Not nice. Or the DE has him wrapped up, but his "AGI is too low" so he hits with no power (not a glancing hit/off-balance attempt, but full contact that's "nerfed" because of the AGI/ELU of the HB), then I wouldn't like that either. "Not fair" is probably the wrong phrase - but it's not good.
The funny thing is they had all that footplanting stuff in the last gen, don't know what happened.
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Old 04-09-2013, 11:07 PM   #196
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Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

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Originally Posted by speedy9386
The funny thing is they had all that footplanting stuff in the last gen, don't know what happened.

A half truth there really. If you used the button moves the the player did some "planting" but you still had some pretty bad Left Stick zigzag garbage even on legacy gen.
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Old 04-10-2013, 10:39 AM   #197
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Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

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Originally Posted by BezO
So who's to blame, EA or the consumer?

Do that many people love EA's Maddenball? Are folks sending one message with their wallets but trying to send another in forums & worst company in America votes?
I think it's two-fold. One: more people seem willing to deal with the issues of Madden in order to get their NFL gaming fix. Two: Forums such as OS are in the minority when it comes to gamers.

Honestly, I'd say most gamers aren't paying attention to what the offensive/defensive line is doing in Madden because they honestly don't know what they should be doing. As fans, they know that the OL blocks. Most fans who watch games on TV watch the ball.

Regarding foot-planting: last gen was just as bad.

Last edited by Broncos86; 04-10-2013 at 10:43 AM.
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Old 04-10-2013, 11:47 AM   #198
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Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

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Originally Posted by Broncos86
I think it's two-fold. One: more people seem willing to deal with the issues of Madden in order to get their NFL gaming fix. Two: Forums such as OS are in the minority when it comes to gamers.

Honestly, I'd say most gamers aren't paying attention to what the offensive/defensive line is doing in Madden because they honestly don't know what they should be doing. As fans, they know that the OL blocks. Most fans who watch games on TV watch the ball.
As far as EA knows, group one loves the game as is. I hope they understand EA can't hear their forum complaints and worst company in America vote over the volume of their wallet.

Though I think group two is the minority, I don't believe it's so drastic that if all unsatisfied parties showed some restraint, it wouldn't show up on EA's bottom line. Though folks like us are the most vocal in forums, I have a bunch of friends that feel the same as me that don't visit forums like OS. We went from everyone having a copy of Madden to exactly 1 person I know that still buys it. And when we get together, it's the last game to see the inside of a console if at all.

I agree many only watch the ball when watching NFL football, but there are replays and commentary that show/tell exactly why plays work & don't work. Some may not be aware exactly why Madden doesn't play out like what they see on TV, but I think many are. They may not be clamoring for it like some of us, but almost all would notice immediately if blocking interaction were fixed.
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Old 04-10-2013, 12:05 PM   #199
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Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

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Originally Posted by BezO
As far as EA knows, group one loves the game as is. I hope they understand EA can't hear their forum complaints and worst company in America vote over the volume of their wallet.

Though I think group two is the minority, I don't believe it's so drastic that if all unsatisfied parties showed some restraint, it wouldn't show up on EA's bottom line. Though folks like us are the most vocal in forums, I have a bunch of friends that feel the same as me that don't visit forums like OS. We went from everyone having a copy of Madden to exactly 1 person I know that still buys it. And when we get together, it's the last game to see the inside of a console if at all.

I agree many only watch the ball when watching NFL football, but there are replays and commentary that show/tell exactly why plays work & don't work. Some may not be aware exactly why Madden doesn't play out like what they see on TV, but I think many are. They may not be clamoring for it like some of us, but almost all would notice immediately if blocking interaction were fixed.
You bring up some good points here. Just in my area, the group within my age range that actually plays Madden went from about 20 to like 3 over the course of this generation of consoles.

Talking to the guys that I run into that no longer play, the reasons are not work, kids, money, nagging wife - the reasons are realism, features they still miss from PS2 era, and the lack of depth in career mode. They feel that time spent on forums is time wasted because even though they don't buy the game anymore, the next group of young consumers fills in the gap they would have created. EA keeps its focus almost entirely on "tourney" style which heavily favors alleged "stick skills" over football strategy so the game has become less of a chess match and more of an arcade.
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Old 04-10-2013, 01:43 PM   #200
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I don't play because I've reached a point where Madden wasn't fun. The need for NFL gaming just didn't overcome the glaring issues. I played Madden 2013 with season ticket and decided it hadn't fixed what I really wanted so I didn't buy. And I don't expect it at this point.
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