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NCAA Football 14 Video - First Look at New Gameplay Engine

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Old 04-03-2013, 10:14 PM   #113
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Re: NCAA Football 14 Video - First Look at New Gameplay Engine

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Originally Posted by DorianDonP
Rewatched the vid and them looked up some "power runners" on youtube just to compare. Those forearm shiver trucks just don't happen often enough to be shown so much in a trailer. The power runners in real life aren't trucking everyone over. Most of their power runs come from their great balance and strong legs, as they move piles for extra yards. Not just hit sticking people.





We'll see what EA focused on as they release more gameplay vids.
The current game already has powerful RB's who move the pile with their balance and strong legs, so why would they focus on that? Of course they're going to focus on the new feature in the videos.
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Old 04-03-2013, 10:28 PM   #114
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going off my last post.. looking through the facebook pictures they have of the game and the Maryland snapshot has the RB with an UnderArmour ball..no school actually uses them but it's neat to see the different sponsors have different balls. I also think how the RB carries the ball is off, i know many players are taught differently, but its always high and tight, the game makes it look like a loaf of bread.
There is an animation where it is high and tight but it still looks horrible. They need to look at DeAnthony Thomas running the ball and mirror that, his running style always stood out to me as perfect.
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Old 04-03-2013, 11:23 PM   #115
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Re: NCAA Football 14 Video - First Look at New Gameplay Engine

i REALLY hope they do away with that "taking a charge" animation. after watching these videos ive seen it happen multiple times, even after a stiff arm or forearm.
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Old 04-03-2013, 11:42 PM   #116
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I love watching the players helmets go through the turf as they hit it. Realistic physics? Yeah ok.
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Old 04-04-2013, 12:28 AM   #117
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Re: NCAA Football 14 Video - First Look at New Gameplay Engine

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Originally Posted by mrMagic91
i REALLY hope they do away with that "taking a charge" animation. after watching these videos ive seen it happen multiple times, even after a stiff arm or forearm.
They're going to overplay new animations in these trailers. That's what these are for. To get consumers hyped up about *NEW!!!!* stuff in the game. They show RBs juking over and over and over again in the new trailer but that doesn't seem to bother you. A RBs going to juke and footplant on 100% of the carries like they do in the trailer? Nope. Just like defenders aren't going to fall down like a cannonball smacked them in the chest 100% of the time.
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Old 04-04-2013, 12:30 AM   #118
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Re: NCAA Football 14 Video - First Look at New Gameplay Engine

Anyone else see the patty-cake animations from the linemen during the vid? That alone switched off what little interest I had.
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Old 04-04-2013, 01:03 AM   #119
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Re: NCAA Football 14 Video - First Look at New Gameplay Engine

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Originally Posted by ODogg
The current game already has powerful RB's who move the pile with their balance and strong legs, so why would they focus on that? Of course they're going to focus on the new feature in the videos.
And it's poorly done. Which is why people (in this very thread) complain about power running, or the lack there of in this game.

Why focus on something that happens 1% of the time when you can address your poor representation of something that happens 100% of the time.

Last edited by DorianDonP; 04-04-2013 at 01:08 AM.
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Old 04-04-2013, 01:08 AM   #120
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Re: NCAA Football 14 Video - First Look at New Gameplay Engine

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Originally Posted by SageInfinite
I think the problem I have is it's the same running system with these animations pasted on top. The movement is still user control first, realism second. Everything still snaps back into place after the animations plays out, it's just too quick and not fluid enough. Tiburon is going to have to bite the bullet and use longer animations next gen, or come up with some new tech that allows a realistic look and the user control they're looking for. They add new animations and they still don't look right, but hey Tiburon is cool with it, looks realistic to them so I guess it's just a lost cause for guys like me.

Couldn't agree more.. Just sad.. Typical EA & Tiburon make small adjustments. That video clip was sad is all i can say, looks like the same game and another year of the same BS.. Wow.. How could people fall for this??
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