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Tiger Woods PGA TOUR 14 Demo Available Now, Post Your Impressions (PS3, 360)

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Old 03-05-2013, 02:04 PM   #41
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Impressed with Simulation difficulty so far, nice to have to really think about your shots. Unfortunately the trees are still brick walls in disguise but guess I'll have to try and avoid hitting it near them! Putting distances seem much more tied to the aiming marker than last year. Have missed quite a few short ones by not swinging more fully.

Managed 2 lots of +2 as my best Simulation Connected Tournament score, that mode looks like it could be a blast.

Thumbs up so far, glad I pre-ordered!
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Old 03-05-2013, 02:14 PM   #42
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Quote:
Originally Posted by OnlookerDelay
Guys, check out the replay of the shot that Kev holes at Royal Birkdale in the second video. It happens about 2:48 into the video. THAT'S the type of camera presentation I want for real time gameplay... bump the swing camera up to shoulder/head height (the replay has it at waist height), hold the golfer perspective view for maybe 1 or 2 more seconds, and you have presentation bliss!
I agree with this!
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Old 03-05-2013, 02:15 PM   #43
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Re: Tiger Woods PGA TOUR 14 Demo Available Now For 360, Later Today For PS3

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Originally Posted by Kev5890
I definitely agree with this comment. As you can tell in my videos, the game is a lot darker than in previous versions.

I am uploading one more video of gameplay with the new broadcast camera angles. I will update when it is live.
The darkness has some to do with the time of the day feature that was implemented in the game. That is what was mentioned at the EA Forums... I haven't gotten to play it yet though so it is hard for me to really say, that's just what I saw.
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Old 03-05-2013, 02:28 PM   #44
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Re: Tiger Woods PGA TOUR 14 Demo Available Now For 360, Later Today For PS3

Here is a gameplay video showing off the new broadcast camera angle.

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Old 03-05-2013, 02:31 PM   #45
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Re: Tiger Woods PGA TOUR 14 Demo Available Now For 360, Later Today For PS3

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Originally Posted by BagMan
Thanks for the vids. I'm scratching my head as to why there is a "swoosh" noise during a putting stroke. Total turn off!!

Do any of the devs even play golf?
LOL I noticed that. Surely that will be gone in the real game.
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Old 03-05-2013, 02:33 PM   #46
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Re: Tiger Woods PGA TOUR 14 Demo Available Now For 360, Later Today For PS3

Quote:
Originally Posted by OnlookerDelay
Guys, check out the replay of the shot that Kev holes at Royal Birkdale in the second video. It happens about 2:48 into the video. THAT'S the type of camera presentation I want for real time gameplay... bump the swing camera up to shoulder/head height (the replay has it at waist height), hold the golfer perspective view for maybe 1 or 2 more seconds, and you have presentation bliss!
Yup, that is just about perfect.
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Old 03-05-2013, 02:47 PM   #47
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Re: Tiger Woods PGA TOUR 14 Demo Available Now For 360, Later Today For PS3

I just finished playing four live tournaments on Simulation difficulty and shot +11, +1, +3, +3. Loving what I've seen so far. I find myself missing the fairway a decent amount. Like a previous poster mentioned, you definitely want to stay clear of those trees because it can be rough getting out of there, my +11 can attest to that. I did manage to hit a beautiful draw to get out of trouble and save par on one hole though.

I have a hard time believing that we'll see a bunch of double digit scores posted in the Country Club on this setting, it should be very interesting. I've only had one birdie so far, hopefully I can string a few more of those together. So far so good.

With all that being said, it sure will be nice to get a graphics upgrade on the next gen console. Tiger 14 isn't the worst looking game that I've ever seen or anything like that, but you can really tell that they're stretching the Xbox's limitations for all that it's worth. I think we'll be in for a treat next year.
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Old 03-05-2013, 02:47 PM   #48
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Re: Tiger Woods PGA TOUR 14 Demo Available Now For 360, Later Today For PS3

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Originally Posted by ctulb
Impressed with Simulation difficulty so far, nice to have to really think about your shots.
Agreed. Simulation difficulty is tough. So much so that if you hit all three FIR and GIR over the 3 hole demo tournament course, it's a very rewarding feeling.

By the same token, I can imagine being half way through a great round on Simulation difficulty, blowing up for a +8 on a single hole and feeling super low.

I think that's great. It really puts a premium on deliberate, methodical play and shot preparation. And if the stress of Simulation difficulty in a tournament setting isn't challenging enough on it's own, add in a short shot clock when you're playing head-to-head with some buddies.

I don't think I'd have much success trying to setup a shot from the rough with some trees in play with only 30 seconds. I'd more than likely end up wasting all my time trying to figure out how to hit it and then end up not executing the right swing plane.

Anyway, I'm really excited for TW14, as I am for every year's release. The demo has been decent. Kinda bummed that there's no XP earning to grind through this year but oh well.

Quote:
Originally Posted by jbd345
First impressions are good. The only gripe I have is the brightness. Waaay to dark. Hope that it gets fixed in the final product.
Same here. The first game mode I played was the Arnold Legend scenario. It took place at night with rain, and I had to turn the brightness up on my display to see what I was doing. That said, I'm not bothered by it. I'll adjust it on my end if what they've done isn't to my liking.
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