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Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Old 10-16-2012, 09:23 PM   #641
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by bukktown
With all due respect, how much of what was decided to be in the game from the start functions/functioned properly?
As far as editing is concerned.......not much apparently. I am pumped to have editing back in, and I honestly expected adding it in via a patch to break other things or come with glitches (like the depth charts not staying week to week, linemen looking like CB's if edited, all rookies having white sleeves if edited etc.), but a small part of me hoped that EA could add back in this feature that has been in the game since the start of the franchise basically and pull it off without a bunch of collateral damage. No dice.
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Old 10-16-2012, 09:25 PM   #642
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

Gameplans still suck, Patriots passing 4 times and running 11 times so far...
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Old 10-16-2012, 09:32 PM   #643
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by The ArkanSaw
Gameplans still suck, Patriots passing 4 times and running 11 times so far...
I am grasping at straws here.......but any chance its a game by game type thing, where they are running more against teams with a highly rated pass D (or similarly bad run D)? I know I know.......that would make too much sense for EA to implement on PURPOSE, but ya never know I guess!
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Old 10-16-2012, 09:50 PM   #644
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by TurboTitan
I am grasping at straws here.......but any chance its a game by game type thing, where they are running more against teams with a highly rated pass D (or similarly bad run D)? I know I know.......that would make too much sense for EA to implement on PURPOSE, but ya never know I guess!
that is what it is. teams switch up based on the defensive schemes you throw at them. based on your teams tendencies, etc...
Ive had games where the cpu controlled team would switch its game plan after the half.

Im not defending Madden, but what else do folks want. the game play has changed to feel more like quick games post patch.
Ive seen a variety of team play differently, based on what I throw at them both defensively and offensively.
Im not complaining. Madden this year is holding my interest.
Madden13 is a good game, it does what I'm looking for. It lets me play a few seasons in a franchise mode.

Last edited by tril; 10-16-2012 at 09:55 PM.
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Old 10-16-2012, 10:07 PM   #645
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

What was exactly fixed again? My WR's still drop a high % far above realistic numbers for a professional athlete, i'm reading various negatives on the editing of players in CCM, nothing overall stands out as being a giant leap for an otherwise comfortable company.
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Old 10-16-2012, 10:30 PM   #646
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

does pre existing injuries actually work now? Like will Jason Peters be out for the season when i start my offline CCM?
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Old 10-16-2012, 10:41 PM   #647
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

Well, my receivers drop passes all the time. 1 on 1 situations always favor the DBs.

I'm done.
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Old 10-16-2012, 10:44 PM   #648
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by Hack22
does pre existing injuries actually work now? Like will Jason Peters be out for the season when i start my offline CCM?
It "worked" before as Parrys Harylson was injured for 27 weeks.
However now some of the people that are supposed to be injured are no longer injured. The aforementioned Harylson is no longer injured.

I believe that is like a ratings update thing though and doesn't have anything to do with the patch.
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