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Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Old 10-18-2012, 12:27 AM   #721
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by KBLover
I wouldn't change sliders over one game. A lot can happen in a single game, both good or bad. That's part of what makes it all interesting and why we play the games on the field (both in real life and Madden).

It also depends on rating. If I had a 95 TAK player CONSTANTLY losing tackles, I might look at my sliders after a full season or two. It also depends on how you play. I play Madden almost like it's HC 09. I can do decent on the sticks on offense, but I don't switch on defense and play the DL to try to open things up for my LBs to flow, try to set the edge, etc) - so it's up to the AI behind me and sometimes sliders can help how the AI control players, both it's own and mine.

Of course, Madden isn't designed to be played that way, but I like the no switch because it brings the team aspect in my mind. But I'll need to adjust sliders to try to get the game to perform that way.
Well, I'm still waiting for someone to analyze my stats (post 706) to see if that is a good game (slider-wise) all my sliders are on 45 and nothing seemed out of the ordinary to me.
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Old 10-18-2012, 12:29 AM   #722
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by bucky60
Seriously? Cause me picking up the game may just hinge on the late game AI. Please post again after you have more time into playing games and if you could keep an eye on CPU AI, especially late game.

Thanks
really, 8 games isn't enough? wow I feel bad for posting after 1 game then. Preaseason even, but no problems surfaced with cpu ai there, they were up by 4 points, and kneeled the ball with 1:14 left even though I still had a timeout, so that's good.
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Old 10-18-2012, 12:40 AM   #723
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by SloeyEZ
really, 8 games isn't enough? wow I feel bad for posting after 1 game then. Preaseason even, but no problems surfaced with cpu ai there, they were up by 4 points, and kneeled the ball with 1:14 left even though I still had a timeout, so that's good.
Are you playing coach mode?

Just curious.
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Old 10-18-2012, 12:43 AM   #724
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by SloeyEZ
Well, I'm still waiting for someone to analyze my stats (post 706) to see if that is a good game (slider-wise) all my sliders are on 45 and nothing seemed out of the ordinary to me.
I saw a lot of text on #706, but no stats
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Old 10-18-2012, 12:45 AM   #725
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by roadman
Are you playing coach mode?

Just curious.
do you even have to ask lol, of course, but coach mode just being auto qb and the one really discouraging thing is it seems auto qb(s) do not scramble for positive rushing yards

In that game as I noted both Fitzpatrick and VY had over 20 scramble yards...RG3 -5 and that was actually on a called QB run

I know it isn't designed to be played non-human (yes I am non-human) but if they can just get the logic in there for the QB to scramble...I'd probably stay with Madden and finally frame my HC09 Disc after painting it platinum of course.
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Old 10-18-2012, 12:47 AM   #726
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by KBLover
I saw a lot of text on #706, but no stats
oops, 661 is my Impressions post sorry. 706 was my rant lol
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Old 10-18-2012, 12:56 AM   #727
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by SECElit3
One final note: EA stated in the beginning that CCM was ready for the ability to edit rosters within it! We pushed until we got it. We can't blame EA for going against their better judgement to appease the community.
Actually, I do. They should have stuck to their guns. They are the developers, they know their timeline and what they want with the feature.

They should know people are going to push for what they want. If it ain't ready yet, keep saying it. The answer they gave the first time was good - "It's not ready yet. It will be in when we feel it's ready for prime time."

Putting something out that's not ready, that's even worse judgement, even if it was to appease the community (since the bugs are going to do anything but appease).

I'm not a M13 defender - I'm probably considered one of those "complainers" someone else talked about, but that first answer was perfect and they should have stuck with it. Rushing it out didn't turn out well evidently.
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Old 10-18-2012, 01:07 AM   #728
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by SloeyEZ
do you even have to ask lol, of course, but coach mode just being auto qb and the one really discouraging thing is it seems auto qb(s) do not scramble for positive rushing yards

In that game as I noted both Fitzpatrick and VY had over 20 scramble yards...RG3 -5 and that was actually on a called QB run

I know it isn't designed to be played non-human (yes I am non-human) but if they can just get the logic in there for the QB to scramble...I'd probably stay with Madden and finally frame my HC09 Disc after painting it platinum of course.

Well, that sucks about the auto-QB...of course, if the coach mode actually was you calling plays only...but anyway...

Saw your stats - based on them, they look reasonable - don't see your whole box score, but the game was close, score decent, so at the least, it's worth sticking with, including your penalty settings, especially if you liked the flow of the game and how the players interacted, which is most important, imo.
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