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Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

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Old 10-10-2012, 10:40 PM   #809
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

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Originally Posted by goatboyba00
does this mean on an offline ccm mode you can choose more then one user teams like other maddens.
Are you serious?
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Old 10-11-2012, 12:44 AM   #810
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Hey everyone, I just read all 81 pages of this thread and joined the forum to discuss one issue that is driving me crazy and has not been properly addressed anywhere I have been looking.

"Your trade offer could not be submitted at this time. Please try again later."

•Fixed an issue where after declining a trade offer, you are no longer able to accept or decline another offer.

I reposted this point to head off anyone telling me "look at page one."

This has nothing to do with declining a trade offer, and everything to do with excessive trading in CCM.

Please do not respond telling me how this is not a problem for you because you do not trade often.

This is the SINGLE BIGGEST FLAW IN MADDEN 13 and I am surprised more people are not outraged by this, as IT MAKES CCM MODE UNPLAYABLE.

I spend the last three weeks building a franchise and now I CAN NO LONGER MAKE TRADES, even though I am only in year five of CCM.

This problem was not in previous versions of Madden, and not only do I want to know if this will be fixed with the 10/16 patch BUT WHY WAS THIS ADDED TO THE GAME IN THE FIRST PLACE?!?!

Which designer thought it would be cute to add that aggravating phone operator phrase for those of us who do lots of trading in the game to optimize the amount of good draft picks every year?

No seriously, I really want the name of who added such an unrealistic and game-breaking mechanic which makes CCM unplayable.

This is almost as bad as Madden 08 when the franchise would crash because some team's fullback got hurt and none were available in free agency.

I was thoroughly enjoying the new Madden even with all its flaws, but when this issue blindsided me preventing me from playing my franchise I was completely stunned.

Sure I can keep playing without trading players and draft picks, but that is a really big part of the game.
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Old 10-11-2012, 12:56 AM   #811
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

don't understand why EA has to limit you. Why shouldn't I be allowed to change my OLB into a DE? why would EA care? if it happens in the actual NFL it should be allowed to happen in the game. I should be able to do what I want with my team.
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Old 10-11-2012, 01:13 AM   #812
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

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Originally Posted by RajonRondo
don't understand why EA has to limit you. Why shouldn't I be allowed to change my OLB into a DE? why would EA care? if it happens in the actual NFL it should be allowed to happen in the game. I should be able to do what I want with my team.
Different positions have whole different packages, so it would be incompatible with the new XP system.

They are doing a quick fix in M13 to let people edit left-right on certain positions, but in M14 they need to let players shift around all positions that have the same skill packages (a LG should be able to shift anywhere on the o-line because the skill sets are all the same).
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Old 10-11-2012, 01:58 AM   #813
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Now will injuries be fixed or do I need to have pre-existing injuries on?
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Old 10-11-2012, 02:17 AM   #814
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by Raging Raider
Different positions have whole different packages, so it would be incompatible with the new XP system.

They are doing a quick fix in M13 to let people edit left-right on certain positions, but in M14 they need to let players shift around all positions that have the same skill packages (a LG should be able to shift anywhere on the o-line because the skill sets are all the same).
You are thus implying that the XP packages are tied to the player. That is ridiculous and while I am no programer, seems like a buttload more work that just having the XP tied to the position.
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Old 10-11-2012, 02:34 AM   #815
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by havokeff
You are thus implying that the XP packages are tied to the player. That is ridiculous and while I am no programer, seems like a buttload more work that just having the XP tied to the position.
The player schemes would not match either, so if a DE is "4-3 Run Stopper" then changing him to a OLB would not have him fit exactly.

I hope in M14 you can spend XP or time to change a player to match your team (for example, Base 3-4 to Base 4-3).
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Old 10-11-2012, 02:56 AM   #816
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So I'm confused. You can edit equipment and numbers in CCM.... But not positions????
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