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Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

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Old 10-08-2012, 02:59 PM   #585
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Quote:
Originally Posted by EmmdotFrisk
Here is the exact list of what can and cannot be edited while in and out of Connected Careers.

DURING CONNECTED CAREERS:
Jersey #
Handedness
College
Chest size
arm size
arm definition
belly size
rear size
thigh size
calf size
shoe size
Helmet type
face mask
visor
face marks
neck pad
pad height
pad width
sleeves
back plate
flak jacket
arm sleeves
left elbow
right elbow
left wrist
right wrist
left hand
right hand
hand warmer
towel
thigh pads
kneed pads
left ankle
right ankle
sock height
shoes
QB Style
Stance Style

BEFORE STARTING CONNECTED CAREERS (custom roster):
Name
Last Name
Position
Number
College
Hometown
State
Helmet type
face mask
visor
face marks
neck pad
pad height
pad width
sleeves
back plate
flak jacket
arm sleeves
left elbow
right elbow
left wrist
right wrist
left hand
right hand
hand warmer
towel
thigh pads
kneed pads
left ankle
right ankle
sock height
shoes
Qb Style
Stance Style
ALL POSITION ATTRIBUTE RATINGS
ALL PLAYER TRAITS except Development
Nice..would have been great for name change..but non the less good
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Old 10-08-2012, 02:59 PM   #586
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Re: Madden 13 Patch #3 details

Quote:
Originally Posted by Hajmyis
Does that include player scheme and player type?
Player scheme and player type is dictated by ratings.
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Old 10-08-2012, 03:01 PM   #587
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Re: Madden 13 Patch #3 details

Quote:
Originally Posted by bigbob
Hey Frisk,

One thing I was wondering, since it's not in this patch. Are the Zone Coverage Issues something that can be fixed with a tuner update?
This is something we are looking into but as of right now I am unsure if it can be addressed for Madden 13. I will of course keep you all updated because it definitely is an issue. TE and slot streaks are open all day against the lackluster CPU
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Old 10-08-2012, 03:03 PM   #588
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by ProbieByKO
So, will all future roster updates now be for only "play now and online?" -with the option to export to ccm?

Since custom rosters can now be used for ccm does that negate the need for separate ccm roster updates?

I guess what I'm asking is are all roster updates going to be "universal" for all modes now?
Yes you could do it that way. By saving the new play now roster, you could import it into connected careers as a custom roster.
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Old 10-08-2012, 03:08 PM   #589
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by jethrotull
Yeah I read most of the pages just wanted to know if the draft classes can be edited before the actual draft takes place. So can you edit the draft classes before the draft?
sorry you cannot edit draft class names or players
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Old 10-08-2012, 03:10 PM   #590
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by Muteki
Maybe someone should compile all of the questions in the thread into one easy-to-read post for emmdotfrisk to read. Let's not chase him away by making him read through 50+ pages of repeated questions that have already been answered. This will also ensure that we get the most common unanswered questions answered.
haha its ok, I love it. It is good to know there are many passionate, intelligent gamers out there so I feel like I am in good company. I don't mind reading all the posts because everyone can make an impact whether they believe it or not.
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Old 10-08-2012, 03:13 PM   #591
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by Drtro
Would it harm anything to turn the quarter length of simulated games down? Or somehow fix so games result in 60-70 plays per team, not 90+. I've seen 2nd string HBs get 1,000 yards rushing.
That's good game design idea right there. Let me get some insight on this an respond back to you.
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Old 10-08-2012, 03:16 PM   #592
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by swiftychampleone
First off, thanks for taking the time to read the threads and address our issues. At least you're communicating with us.

I'm not sure how many patches are allowed for this Madden 32 team control or the choice to edit other teams during CCM appears to be a make-or-break for a lot of us in the forums in terms of getting the game. Is it being investigated for a possible patch for this Madden or being looked at for Madden '14? This can at least let me know what to expect supoort wise for the game.

The only reason that I'm pushed to actually ask this was because EA fixed stuff in this patch that NO ONE in this forum even thought would get fixed (custom rosters in CCM) and it was done. Impressed and I'm still shocked...
We are investigating it. My focus for the past month has been to identify, with all of your help, the top items needed in Madden and then working with the team to investigate if a fix can be made. Multiple team control has been on my list since before launch but I am unsure if it can make it in for Madden 13. Any feedback helps and lets me know what YOU want.
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