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NBA 2K13 - All 31 Signature Skills Revealed

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Old 09-04-2012, 08:22 PM   #473
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Re: NBA 2K13 - All 31 Signature Skills Revealed

Quote:
Originally Posted by Ruff Ryder
Still curious about how they change though.
Thats what I want to know.

We dont really know how players acquire Sig Skills. Do they come in with the Sig Skills? Do their ratings reflect their Sig Skills?
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Old 09-04-2012, 10:27 PM   #474
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Re: NBA 2K13 - All 31 Signature Skills Revealed

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Originally Posted by Mos1ted
Let's think about this more critically for a second. Who do we usually consider a cheeser and an exploiter? Someone who does the same thing over and over again because it's effective, right? And that action is usually something that can be duplicated over and over again, right?
No, a cheeser is someone who consistently does something that's broken and/or doesn't have a legitimate, fair counter to it. It doesn't have to be the same thing every time.
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Old 09-04-2012, 10:53 PM   #475
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Originally Posted by grahf21
I wish LD2k can answer this pressing question.

Does 2k modify the inherent rating of players based on sig skills? For example, will you guys drop the steal rating or tendency of a player because he may have 2-3 steal sigs for balance purposes? I don't know the community is down with that... The sigs should focus on intangibles not represented by ratings.
Like Labron and his base blocking? Sure as hell better. He's good on the chase down. Not as much otherwise although still good.
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Old 09-04-2012, 10:56 PM   #476
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I love how you say that even though you weren't able to disprove anything I said.
Come in man, let it go. You were given your point and some people don't agree with it. Let's move on.
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Old 09-05-2012, 12:03 AM   #477
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Re: NBA 2K13 - All 31 Signature Skills Revealed

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Originally Posted by Hyperballer21
I have a slight concern with giving a player floor general and dimer:

Lets say I'm using the '87 Lakers and I have Magic Johnson on the floor and Byron Scott. Byron has an 81 mid range shot. With Magic on the floor, that will go up to 86 mid range. If he receives a pass from Magic, that will go up to 91 Mid range if he shoots it immediately.

Do I have that right?
Im not sure, but its does seem a bit OP'd when viewed like that.

Floor gen adds upto 6 points to offensive attributes. there's no official word on what governs a 1 or a 6 point boost. Also, theres no official word that it affects all offensive attributes or just some. Or more complicated still, certain ratings for certain types of players.

So by being a floor general, Magic makes Scotts MR anywhere between 82-87. assuming it deos affect all skill like the wording suggests.

Dimer reads that : The pass will hit the receiver on point and will give him upto a 10% bonus on two-point shots. again, no official word on what governs a 1% or a 5% or a 10% boost.

So a 1% increase to even a fully boosted 87 MR is 88.
And a 10% increase means + 8 to midrange making it anywhere between 89 and 96 MR.

So for that breif %age of the game Byron Scott can have upto a 96 in MR jumpers.

Imagine a floor gen/dimer and someone like Jordan or Nowitski, allen or miller.

On paper, this seems a bit OP'd to me.

On paper....

We really need either more info, or at least a demo. I feel like this thread is getting a bit out of hand again.
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Last edited by 2k10Fonzarelli; 09-05-2012 at 12:08 AM.
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Old 09-05-2012, 12:09 AM   #478
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Re: NBA 2K13 - All 31 Signature Skills Revealed

Quote:
Originally Posted by Hyperballer21
I have a slight concern with giving a player floor general and dimer:

Lets say I'm using the '87 Lakers and I have Magic Johnson on the floor and Byron Scott. Byron has an 81 mid range shot. With Magic on the floor, that will go up to 86 mid range. If he receives a pass from Magic, that will go up to 91 Mid range if he shoots it immediately.

Do I have that right?
Im not sure, but its does seem a bit OP'd when viewed like that.

Floor gen adds upto 6 points to offensive attributes. there's no official word on what governs a 1 or a 6 point boost.

So by being a floor general, Magic makes Scotts MR anywhere between 82-87.

Dimer reads that : The pass will hit the receiver on point and will give him upto a 10% bonus on two-point shots. again, no official word on what governs a 1% or a 5% or a 10% boost.

So a 1% increase to even a fully boosted 87 MR is 88.
And a 10% increase means + 8 to midrange making it anywhere between 89 and 96 MR.

So for that breif %age of the game Byron Scott can have as high as a 96 in MR jumpers.

Imagine a floor gen/dimer and someone like Jordan or Nowitski, allen or miller.

On paper, this seems a bit OP'd to me.

On paper....
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Old 09-05-2012, 03:03 AM   #479
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Re: NBA 2K13 - All 31 Signature Skills Revealed

ACROBAT


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Old 09-05-2012, 09:10 AM   #480
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Re: NBA 2K13 - All 31 Signature Skills Revealed

When they say defensive stopper can't negate brick wall, are they still at least smart enough to know they need to go around those guys? How many times have you seen Thabo, Iggy, or Tony Allen get knocked on their ***?
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