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Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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Old 08-27-2012, 09:00 PM   #929
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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Originally Posted by MMChrisS


It all seemed too good to be true.

Now after this week's bombshells that you cannot edit players in connected careers or play any other games in the mode other than your own, it seems like the Madden team is once again forcing you to play your game their way. To me, this is a huge problem. Others of you? Maybe not so much. But let's hear it: Has the 'closed' nature of Connected Careers turned you away and/or cooled your enthusiasm about Madden NFL 13?

Sound off!
YES. It's absurd. I actually gave away NCAA13 when I got M13. Looks like I'll be sending M13 back when it comes from Amazon tomorrow and instead buying NCAA13 again. I'm very disappointed in the entire iteration. It's a real lost opportunity.
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Old 08-27-2012, 09:13 PM   #930
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

Dammit, I hate this website sometimes, I should just keep myself numb to the game til I buy it, but can't. This is by far the most bad I have heard from a game before it was even released. I also am an almost exclusive offline player, and don't need this negativity when the games one day way -_-. Luckily I haven't started a NBA 2K12 MyPlayer and just started one yesterday and its addicting. Unless its a spur of the moment buy, I don't see me buying Madden on release date for the first time ever, Since 95, When I was 8. This is a little sad, but when all I really wanted is to be able to create 3 people and me, my cousin, and brother play a franchise (Offline), I don't see the $60 price reasonable. Atleast I haven't played a Dynasty in NCAA13 either, so when MyPlayer gets dull I can get into that. Hopefully 2 months for 2k13 will come fast enough.
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Old 08-27-2012, 09:18 PM   #931
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

Haters gonna hate and ballers gonna ball.
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Old 08-27-2012, 09:25 PM   #932
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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Originally Posted by Jwest85
Haters gonna hate and ballers gonna ball.
lol sounds legit
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Old 08-27-2012, 09:34 PM   #933
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

In every single iteration of Madden that I have bought, which goes back a decade, until this one, I have created, not 1, but 30 teams. An entirely custom league. I realize that few people would or did go to such lengths, but I honestly had just as much fun playing with my home town South Dakota Sentinels, taking on the likes of the New York Knights and Indianapolis Executioners, then I did while playing with real teams in the real NFL (as much fun, mind you, not more.) More importantly, I liked having the ability to create a full 52 custom players, players that I have created and used in every Madden heretofore and feel a greater kinship towards, in some ways, than I do to real players (yes, I know that's sad.) And while I can understand why the create-a-team function was left out, I would have been satisfied being able to simply create my boys and put them on an existing team. Even that option is gone now, and it greatly saddens me. It really does. And it will lead to my passing on the game for the first time in 10 years.

And even if no one is interested in creating a full team of custom players like I do, surely some of you out there would have some fun with stacking a team entirely with Pro-Bowlers and dismantling the rest of the league for a season. (This was my MO every year as I waited for Week 1 rosters updates to come out.) But as with my more ambitious custom league, this is not an option, nor is it an option to institute a fantasy draft and give the league true parity and a unique feel. The game, as is, may be fun between the lines, but we are far too pigeonholed in how we are allowed to play. And that's NO fun.
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Old 08-27-2012, 09:38 PM   #934
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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Originally Posted by HandsomeJack
In every single iteration of Madden that I have bought, which goes back a decade, until this one, I have created, not 1, but 30 teams. An entirely custom league. I realize that few people would or did go to such lengths, but I honestly had just as much fun playing with my home town South Dakota Sentinels, taking on the likes of the New York Knights and Indianapolis Executioners, then I did while playing with real teams in the real NFL (as much fun, mind you, not more.) More importantly, I liked having the ability to create a full 52 custom players, players that I have created and used in every Madden heretofore and feel a greater kinship towards, in some ways, than I do to real players (yes, I know that's sad.) And while I can understand why the create-a-team function was left out, I would have been satisfied being able to simply create my boys and put them on an existing team. Even that option is gone now, and it greatly saddens me. It really does. And it will lead to my passing on the game for the first time in 10 years.

And even if no one is interested in creating a full team of custom players like I do, surely some of you out there would have some fun with stacking a team entirely with Pro-Bowlers and dismantling the rest of the league for a season. (This was my MO every year as I waited for Week 1 rosters updates to come out.) But as with my more ambitious custom league, this is not an option, nor is it an option to institute a fantasy draft and give the league true parity and a unique feel. The game, as is, may be fun between the lines, but we are far too pigeonholed in how we are allowed to play. And that's NO fun.
I used to do what you did. I actually put my friends as team members. Friends I played with in high school and in college. But I can no longer do that in CCM mode. It's a very limited franchise mode now.
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Old 08-27-2012, 09:42 PM   #935
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

Madden 13 has left each and every one of us offline players behind.

Offline franchises are a memory.

Back to Madden 12 for me.
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Old 08-27-2012, 09:49 PM   #936
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

Today is the first that I've read anything at all about Madden 13. I rarely buy sports games every year, although I did buy both Madden 11 and 12... Last year being an impulse buy... So I had decided that I was waiting for 14 no matter what. Then I caught an article about the new physics engine and got second thoughts.

I will say that I'm bummed about a couple of the things that will not be included. Over the years, a buddy of mine would occasionally join me in co-op during my offline franchise, but not a deal breaker... Also I will miss the player editor. Once every other draft class or so I would find a middling cornerback who made much more sense as a safety... or a tight end who worked better as a fullback. So I would miss that flexibility as well.

That said, I am very excited about what looks to be a pretty major revamp of the physics and on-field gameplay. Still on the fence about whether I will purchase, I have read about some of the bugs and such... so I will probably wait for the first patch.
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